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Old 10-13-2005, 05:37 PM   #1
skyhawke
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Default MA/REGEN after I5 and ED, suggestions?

I'm thinking of remaking my scrapper on Virtue into a MA/REGEN. With I5 and ED in mind, does anyone have any advice for me? I've never taken REGEN past lvl 5 before so, I'm pretty much a noob with it from a first hand perspective.
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Old 10-13-2005, 05:50 PM   #2
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I've started thinking about it with ED in mind...nothing up yet, since i'm planning on possibly making either an MA/Regenner or an MA/Invuln hero with one of my new slots.
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Old 10-13-2005, 11:40 PM   #3
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Ok, here's what I've come up with so far. It's I5 and ED compliant I believe.

skyhawke virtue: Level 50 Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool Set: Speed
Power Pool Set: Fitness
Power Pool Set: Flight
Ancillery Pool Set: Body Mastery

Hero Profile
Level 1: Thunder Kick -- RechRdx (A), Dmg (3), Dmg (7), Dmg (15), EndRdx (21), EndRdx (36)
Level 1: Fast Healing -- Heal (A), Heal (3), Heal (9)
Level 1: Brawl -- Dmg (A)
Level 1: Sprint -- Run (A)
Level 2: Storm Kick -- RechRdx (A), Dmg (5), Dmg (7), Dmg (15), EndRdx (19), EndRdx (36)
Level 2: Rest -- RechRdx (A)
Level 4: Quick Recovery -- RecInc (A), RecInc (5), RecInc (9)
Level 6: Reconstruction -- RechRdx (A), RechRdx (13), RechRdx (37), Heal (39), Heal (39), Heal (40)
Level 8: Crane Kick -- RechRdx (A), Dmg (11), Dmg (11), Dmg (13), EndRdx (17), EndRdx (19)
Level 10: Dull Pain -- RechRdx (A), RechRdx (37), RechRdx (37), Heal (39), Heal (40), Heal (40)
Level 12: Air Superiority -- Acc (A), Dmg (25), Dmg (25), Dmg (31)
Level 14: Fly -- Flight (A), Flight (21)
Level 16: Integration -- EndRdx (A), EndRdx (17), EndRdx (43)
Level 18: Swift -- Run (A)
Level 20: Health -- Heal (A), Heal (48), Heal (48)
Level 22: Stamina -- RecInc (A), RecInc (23), RecInc (23)
Level 24: Resilience -- ResDam (A), ResDam (48), ResDam (50)
Level 26: Dragon's Tail -- RechRdx (A), Acc (27), Dmg (27), Dmg (31), Dmg (31)
Level 28: Instant Healing -- RechRdx (A), RechRdx (29), RechRdx (29), Heal (34), Heal (36), Heal (46)
Level 30: Focus Chi -- RechRdx (A)
Level 32: Eagle's Claw -- RechRdx (A), Dmg (33), Dmg (33), Dmg (33), EndRdx (34), EndRdx (34)
Level 35: Flurry -- Acc (A), Dmg (42), Dmg (43), Dmg (43)
Level 38: Revive -- RechRdx (A)
Level 41: Conserve Power -- RechRdx (A), RechRdx (42), RechRdx (42)
Level 44: Focused Accuracy -- EndRdx (A), EndRdx (45), EndRdx (45), ToHit (45), ToHit (46), ToHit (46)
Level 47: Laser Beam Eyes -- Acc (A), Dmg (50)
Level 49: Energy Torrent -- Acc (A), Dmg (50)
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City of Heroes (New lease on life mid '06)
Pinncale Server-Hrafn Warband
Sky-Hawke lvl 32 MA/INVUL--Virginia Bowman lvl 15 ARCHERY/NRG--Joseph MacLeod lvl 9 KATANA/REGEN--Medicine Eagle lvl 9 EMP/ARCHERY

City of Villains
Pinncale Server-Deathforge
Supression Fire lvl 29 MERC/FF--The Charred Transistor FIRE/ELEC--Dusk Ion lvl 9 DARK/RAD
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Old 10-14-2005, 05:00 PM   #4
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Wow, looks pretty solid Definate thumbs up, I'm curious, right now with my dm/regenner I have tough/weave, do you think with the new ED changes that they're worth picking up? (As you can tell i'm not the numbers type)
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Old 10-14-2005, 05:03 PM   #5
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Since I5, I've heard that tough and weave don't pack the punch they used to. Also, I'm hoping this build will allow for a continual attack string with minimal end usage which, in theory, leads to less foes standing and less damage coming in. I guess time will tell
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City of Heroes (New lease on life mid '06)
Pinncale Server-Hrafn Warband
Sky-Hawke lvl 32 MA/INVUL--Virginia Bowman lvl 15 ARCHERY/NRG--Joseph MacLeod lvl 9 KATANA/REGEN--Medicine Eagle lvl 9 EMP/ARCHERY

City of Villains
Pinncale Server-Deathforge
Supression Fire lvl 29 MERC/FF--The Charred Transistor FIRE/ELEC--Dusk Ion lvl 9 DARK/RAD
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Old 10-21-2005, 11:43 PM   #6
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Build looks good. Just a few changes I'd make:

I'd replace one of the end redux enhancements in the attacks with accuracy. Why? Because you don't start the game at 44, you've gotta GET there and I think hitting more often will be a lot more beneficial to that effort than just less end used per futile swing. More misses = spent end with no benefit IMO.

Next, replace the end redux in Integration with Heals. Integration uses next to no end as it stands now so increasing its healing effect gives you more bang for your buck.

I wouldn't get revive, personally. I'd use that slot for Cobra Strike (another situational power but last I checked, there was no inspiration that provided an almost guaranteed disorient effect whereas revive....).


I apologize if it's a bit brusque but I'm trying to find a way to reconcile ED with my scrapper concept (think: regen tanker. That's how they all can function). It's not going well either.
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Old 10-27-2005, 05:33 PM   #7
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I left the game/boards for like 3 weeks what the heck is ED? Is that the new Issue coming out? Also does this mean I can't go to the focal point of Issue 5 anymore or will they leave that up?
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Old 10-27-2005, 08:37 PM   #8
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This is how I respecced my MA/Regen for I6 and ED:

Level: 28
Archetype: Scrapper
Primary: Martial Arts
Secondary: Regeneration
---------------------------------------------
01) --> Storm Kick==> Acc(1) Rechg(3) EndRdx(3) Dmg(7) Dmg(7) Dmg(15)
01) --> Fast Healing==> Heal(1)
02) --> Cobra Strike==> Acc(2) Acc(25)
04) --> Quick Recovery==> EndRec(4) EndRec(5) EndRec(5)
06) --> Combat Jumping==> DefBuf(6)
08) --> Crane Kick==> Acc(8) Rechg(9) EndRdx(9) Dmg(13) Dmg(13) Dmg(15)
10) --> Dull Pain==> Rechg(10) Rechg(11) Rechg(11) Heal(25)
12) --> Focus Chi==> Rechg(12)
14) --> Super Jump==> Jump(14)
16) --> Integration==> Heal(16) Heal(17) Heal(17) EndRdx(19)
18) --> Crippling Axe Kick==> Acc(18) Rechg(19) EndRdx(21) Dmg(21) Dmg(23) Dmg(23)
20) --> Reconstruction==> Rechg(20)
22) --> Resilience==> DmgRes(22)
24) --> Stealth==> EndRdx(24)
26) --> Dragon's Tail==> Acc(26) Rechg(27) EndRdx(27)
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Old 10-28-2005, 12:45 PM   #9
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How come you chose stealth? I am trying to respec but dont really know what to do
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Old 11-06-2005, 03:33 PM   #10
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I took Stealth because it fit the character concept (sorta ninjay) and when you combine Stealth with Super Speed you get close to invisibility


Edit: I see the build posted here isn't 100% correct. I ended up going Hasten and Super Speed instead of Combat jumping and Super Jump.
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