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Old 04-18-2005, 10:24 PM   #1
Jade Cheetah
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Default Travel power question

Hey gang!

I was just curious about how other view their travel powers.

What I mean is; how important is sloting your travel power?

I often want my speedsters to be fast so I slot them with at least 3.

Is sloting travel powers more than say, 3 a waste?

What do ya think?
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Old 04-18-2005, 10:33 PM   #2
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Well for SuperSpeed I think you only need 2 slots in it plus Swift to hit the cap. I think Flight might require more than just 3 to hit the cap.
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Old 04-18-2005, 10:36 PM   #3
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oh boy I guess I need to learn about caps
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Old 04-18-2005, 10:56 PM   #4
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Well, according to the research I've done (both in and out of game), I don't plan to ever get Fly. I'm going to 5 or 6 slot Hover since it works out better. 6 slotted Hover is faster than 3 slotted Fly PLUS it has no accuracy debuff and actually gives a small defense bonus. Generally speaking, my melee go with Superjump and my blasters/defenders are built with superspeed (since they all have Hasten) and hover but no Fly. I haven't tried Teleport yet though, since it seems to be a little too much work for marginal personal benefit when compared with SJ/SS/Hover. I may try it with one of my defenders though, knowing I can respec out of it whenever (I have 5 defenders with free respecs banked).

But as always, it comes down to what fits your character's concept best.
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Old 04-18-2005, 11:19 PM   #5
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Uh... no. Six slotted Hover is about the same speed as unslotted Fly, maybe Fly with one slotted SO. Three slotted Fly is the cap, although that's only at level 50, and below that you can go faster with more slots.

Personally, I have Fly three slotted with my "rocket" Blue Diamond, who is supposed to be really fast. Jade Dragon has Fly three slotted as well, but one of them is Endurance, so he only has two Flight Speed SOs. I will probably continue to try and slot Blue Diamond's flying to four or five, and then when he gets near level 50, I'll take out one or two of those Flight Speeds and slot Endurance. So he'll be fast, but also more efficient. (Hopefully allowing him to fight while flying)

Jade Dragon has Hover, but Blue Diamond doesn't, so for B.D. it's more of a travel power, but J.D. often flies in combat.
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Old 04-18-2005, 11:59 PM   #6
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Yeah, I got Code 4's flight 5 slotted (one end reducer) and this bit about hover being faster than any slotted flight is rubbish. I've seen it on the main boards, and I don't know where it's coming from. I'm easily twice as fast as the six-slotted hoverers. One SO isn't doing that. My guess is that some kinetics defender was playing a prank on someone.

And on an aside, most of the COH world has no idea how much fun blasting is after you've trained yourself to switch in and out of fly and hover. I've got a very acrobatic fighting style that most people can't match.

edit: and 4 slotted flight's the cap at level 50, but apparently it's not that much faster than 3 slotted. But I wanted Code 4 to be really fast.
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Old 04-18-2005, 11:59 PM   #7
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Slotting... Travel Powers?
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Old 04-19-2005, 12:51 AM   #8
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I 3-slotted Super Jump with Olympian, and I really like the speed it gives me.

I've never gotten a flier to the point of having slots to spare in Fly, but it seems slower than unslotted SJ to me...might just be the perceptioon, though, since you're not doing a bunch of vertical movement.
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Old 04-19-2005, 01:15 AM   #9
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IMO, slotting a travel power is a waste unless your going for combat flight. You'll get there eventual so why take things away from maxing your fire power?
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Old 04-19-2005, 01:29 AM   #10
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Some people care less for max effeciency and more for character concept. It's a hot topic but to each their own I say.
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