06-20-2005, 08:18 AM
|
#1
|
|
Has broadband and a PSP!
Join Date: Apr 2005
Location: South Texas
Posts: 1,175
|
CoH Up All Night Gaming Interview
Quote:
Mission Failure
What if you did not defeat the Council in their attempt to unleash a giant robot on the city? Currently? Well, it sucks for your task force and you end up with a mountain of debt, no cool badges, no end of task force bonus XP, no great stories to tell, but no one really knows except you and your team.
What if everyone on the server was notified your task force failed and the whole server had to deal with the consequences.
Things to make you go HMMMMMMMMMMM indeed.
|
linky
__________________
WWWBD?
|
|
|
06-20-2005, 09:09 AM
|
#2
|
|
Information Retriever
Join Date: Apr 2005
Location: Europe / Germany
Posts: 1,745
|
Suddenly I imagine tons of Cronos Titans and Zenith Megamechs rampaging through the city.....
|
|
|
06-20-2005, 09:27 AM
|
#3
|
|
Floaty Mecha Genius Girl
Join Date: May 2005
Location: Virginia Beach
Posts: 312
|
I believe I mentioend something like this before in regards to the Terra Volta reactor explosion that goes on. Now personally, I wouldn't mind crazy events like this going on, however it's got to be balanced so it doesn't WTF PWN all the n00bs. I think the Terra Volta reactor simply blowing isn't a good one since, well, you really can't /do/ anything to stop it. Everyone gets hit by tons of damage, and that just isn't cool. Now, on the other hand if our sabateours use the drained material for some cool monster, that's great. If it rampages and breaks buildings, even better. So long as it doesn't seek out and attack anyone who doesn't attack it, I say go for it. Why not attack people who don't attack it? It protects the low level players. Honestly.. if you have a giant robot attacking city hall.. you really don't care about the level one blaster with his pop gun, do you?
|
|
|
06-20-2005, 12:11 PM
|
#4
|
|
Gooey Chocolate Center
Join Date: Apr 2005
Location: indoors
Posts: 875
|
I want Burkholder's robot to escape and a cut scene of the Phalanx all getting in different vehicles and forming another giant robot to battle it.
what?
Maybe just the Freedom or Hero corps, they have the matching outfits already.
__________________
|
|
|
06-20-2005, 03:41 PM
|
#5
|
|
do0d, where's the kraken?
Join Date: Apr 2005
Location: Seaside, CA
Posts: 646
|
I've bee thinking about this exact scenario for a long time... States has said that he wants each zone ot have it's own little event. Not like Striga isn't cool enough or anything, but it still does'nt have it's own monster.
__________________
|
|
|
06-20-2005, 04:07 PM
|
#6
|
|
Who the Cowgirls Do
Join Date: Apr 2005
Location: Brooklyn
Posts: 1,904
|
Good article, though they went a bit too far trying to be profound IMO. Like:
Quote:
If you look at games that remain playable you will find something in common with all of them.
1. The basic rules are easily grasped
2. Static strategies are destined to fail
3. Imagination and innovation are rewarded
|
This apparently ignores what were once the biggest 2 MMOs in the world's most important market (EQ/DAoC and the US, respectively). EQ's learning curve was always steep (as were DAoC's when learning the frontier). The complete heal rotation and untouchable buffbots basically debunk point number 2. And I'm sure SOE has made tons of money off EverQuest 1, without utilizing any imagination or innovation ('hide the clerics behind a wall, keep the main tank alive, nuke hard at 25-30%' was the strat for most encounters. Oh, 'offtank or kite adds' came a bit later). Almost every encounter (pre-Anguish, and even then, some of the encounters resembled stuff from Gates of Discord) could be likened to a previous expansion's similar one.
I do agree wholeheartedly that a lot of folks take CoH's updates for granted. I'm sure a lot of folks would be up in arms if they started charging for them (like pretty much every MMO before them has). Would hate to see them switch to the EQ-model (2-3 "issues" per year at a cost of $19-30 USD each) but wouldn't begrudge them at all. Certain line from a Joni Mitchell song ("Big Yellow Taxi") comes to mind. 
__________________
Current fixation: Petawatt - Elecē Brute
Project LCS
|
|
|
06-20-2005, 04:07 PM
|
#7
|
|
The Answer Man
Join Date: Apr 2005
Location: Canuckatopia
Posts: 2,385
|
Quote:
|
Originally Posted by inkblaster
I want Burkholder's robot to escape and a cut scene of the Phalanx all getting in different vehicles and forming another giant robot to battle it.
what?
Maybe just the Freedom or Hero corps, they have the matching outfits already.
|
Hmmm, they could even get into Robotic lions of some sort...wonder if anyone holds the copyright to that  .
|
|
|
06-20-2005, 04:10 PM
|
#8
|
|
Gooey Chocolate Center
Join Date: Apr 2005
Location: indoors
Posts: 875
|
Oh man, I hadn't even considered robotic lions, what if like one was in the hollows in some lava, and one was in Perez in a big tree, and one was in Boomtown in a sandy area, and one was in the Faultline trial zone underwater, and one was in the Atlas Statue? That'd be swank!
__________________
|
|
|
06-20-2005, 04:17 PM
|
#9
|
|
do0d, where's the kraken?
Join Date: Apr 2005
Location: Seaside, CA
Posts: 646
|
Poor Great Beyond has been subjected to me attempting to summon the Big O every time we fight Burkholder's bot or the Kronos Titan. 
__________________
|
|
|
06-20-2005, 04:36 PM
|
#10
|
|
ASSUMING DIRECT CONTROL
Join Date: Apr 2005
Posts: 3,397
|
The thought of mission failure actually having consequences fills me with fanboyish glee.
And I think Jack Emmert's hair will be a main villain in CoV. I mean, just look at it. It's just bidding it's time, waiting... Before it kills. Again. 
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 11:11 PM.
|