View Full Version : D&D vs. MMO's
Masked Revenger
02-12-2007, 07:28 PM
D&D:
Adam: That looks like a pretty dangerous dragon. Do we have a plan?
Beth: Well, I’ll can give everyone some pretty good bonuses, especially against its fear, but I can’t really damage it.
Chris: It’s cool, Adam and I picked up some pretty killer weapons last time out - +3 Dragonbane Greatswords, this fucker’s goin’ down.
Dave: Alright. Eve and I will keep the pressure on with magic, though it’s got pretty good spell resists, so not everything will get through.
Eve: Let’s rock.
Not D&D:
pr0nmonkey1: u noobs know wat 2 do
zzzzzzz4: /dance
PieIsGood: yea, i’ve run this six times with guild, its ez-mode
ZOMGPonies: i dont, what do i do
pr0nmonkey1: u n00b u get no loot
captainplanet: stfu, monkey. its easy, use curses, throw dots, then spam and dot
ZOMGPonies: ok i can do that
captainplanet: and dont fucking aggro it or you’ll die really fast. let pr0nmonkey1 take all its aggro
zzzzzzz4: LEROOOOOOOY! JEEEEEEEEEEENKINS!
PieIsGood: fuck! okay, go attack11!
And that’s why I’d rather play D&D.
bpphantom
02-12-2007, 07:33 PM
ROFL!
It's too true sometimes.
Still, I enjoy both, and adore Teamspeak... generally I'm quiet on teams because of my preferred KB/Mouse layout which means that if I'm typing in team chat, someone's dying. Maybe even me :)
thebluecanary
02-12-2007, 07:51 PM
Wow.
I wish my D&D buddies where that nice. Ours is more like this:
James: Throw the bard at it and lets run away.
Matt: Yeah let him snack on the gnome and the rest of us can get away.
Adam: wait... I'm the gnome....
*gnome tossed at [instert evil]. Party runs away*
Also found out that one of the guys who moved, his psi had been stealing from the party the entire time. Everyone assumed that *I* was stealing, and wasn't. And the goody-goody turned out to be the thief! =P
Knightward
02-12-2007, 08:28 PM
MMO's - The eternal struggle to find someone that speaks English
D&D - The eternal struggle to find some way to beat the game. Or if you're the person running the game, the eternal struggle to justifiably kill all the player characters.
sheld0n
02-13-2007, 02:44 AM
thebluecanary, serves you right for having a bard on the team.
WingedAvenger
02-13-2007, 08:44 AM
D&D: "Where're the Cheetos?!"
MMOs: "safe,fast gold for you, easy to help your guild, goto www.BuyMyPhatLewtz.com, please browse our website"
Apollinaris
02-13-2007, 09:40 AM
www.rpga.com - It's like.. MMO for your D&D. Instead of saying, "WANT PHAT LEWTZ!" they say, "Gimme sweet access, dammit! I'm running out of TUs!"
PawnOfFate
02-13-2007, 01:33 PM
mmm RPGA.
Yay Living Greyhawk!
Meltman
02-13-2007, 01:38 PM
D&D:
Adam: That looks like a pretty dangerous dragon. Do we have a plan?
Beth: Well, I’ll can give everyone some pretty good bonuses, especially against its fear, but I can’t really damage it.
Chris: It’s cool, Adam and I picked up some pretty killer weapons last time out - +3 Dragonbane Greatswords, this fucker’s goin’ down.
Dave: Alright. Eve and I will keep the pressure on with magic, though it’s got pretty good spell resists, so not everything will get through.
Eve: Let’s rock.
Not D&D:
pr0nmonkey1: u noobs know wat 2 do
zzzzzzz4: /dance
PieIsGood: yea, i’ve run this six times with guild, its ez-mode
ZOMGPonies: i dont, what do i do
pr0nmonkey1: u n00b u get no loot
captainplanet: stfu, monkey. its easy, use curses, throw dots, then spam and dot
ZOMGPonies: ok i can do that
captainplanet: and dont fucking aggro it or you’ll die really fast. let pr0nmonkey1 take all its aggro
zzzzzzz4: LEROOOOOOOY! JEEEEEEEEEEENKINS!
PieIsGood: fuck! okay, go attack11!
And that’s why I’d rather play D&D.
*looks at the end of the post*
...I feel naked.
You should say what really happened. You played a free trial of WoW, didn't you? :P
thebluecanary
02-13-2007, 01:57 PM
thebluecanary, serves you right for having a bard on the team.
I had never played a bard before. I thought it might be fun. I spend most of the time hiding in the back singing a little song. And loosing XP because I am not killing anything.
Oh well. In our new champain I am the dwarf fighter, and everyone else is a warlock or a thief or both. I play with very strange people.
Knightward
02-13-2007, 07:59 PM
So you only get 44 xp for stabbing a wounded guy (http://video.google.com/videoplay?docid=-5825493270005637835&q=dnd+french&hl=en)?
Xielos
02-14-2007, 03:11 AM
I tried playing D&D. I couldn't.
Masked Revenger
02-14-2007, 04:06 AM
You should say what really happened. You played a free trial of WoW, didn't you? :P
I did, a long time ago, and then I got it for Christmas. I have a full on WoW account, and I enjoy it as a good fantasy game. :)
But, I didn't write this, I just posted it.
Chris
Apollinaris
02-14-2007, 05:10 AM
I had never played a bard before. I thought it might be fun. I spend most of the time hiding in the back singing a little song. And loosing XP because I am not killing anything.
Oh well. In our new champain I am the dwarf fighter, and everyone else is a warlock or a thief or both. I play with very strange people.
In the current edition of D&D (3.5) experience is given per party. You gain the same XP sitting in the back of the party singing as you do being up front fighting. Heck, you get XP if you die during the encounter. (You just, lose it for coming back. Unless you cast a really expensive spell to come back.)
Though I play and enjoy this game, I have to say I /really/ love playing D&D. (DDO was a hoot too.) Especially the Arcanis setting. I just think I really like having the game with people around, the cruncy system combined with a fair amount of freedom, the tactical combat, and, um, everything.
PS. I have met the D&D equivalent of your insane phat lewt MMO guy. It is /not/ pretty, not to mention he's probably cheating. Oh and let's not even get into the people who don't know how to play and can't do basic addition/subtractic... or the guy in one of our local groups who's goal in life is to make a character out of as many metric tons of suck as possible. ("I'm gonna make a charisma based face character. I will then use this character to never speak for the part, let the guy with no social skills do all the talking, and try to solve all our problems with my weapon, burning bridges for the party wherever I can! I'M SMART!")
Plasma Wisp
02-14-2007, 08:29 AM
I DM and play in a multitude of D&D games. I also Larp. I have met the crazy larp types, but it is harder to be that kind of person in a Larp than in D&D and an MMO.
I've met the l33ters and the good players. PS, they hate level caps.
I swear, if they could be better than an god in the game, they would "Can I be a Beholder."
Knightward
02-14-2007, 08:48 AM
I know someone who, in a high level overpowered game, decided to play the Tarrasque. Someone put a Helm of Intelligence on it so it achieved sentience, and felt bad. It went on to become a monk.
D&D was fun back when I played it, but in the end I still prefer non-level systems like the World of Darkness stuff.
Gold Rush
02-14-2007, 09:16 AM
www.rpga.com - It's like.. MMO for your D&D. Instead of saying, "WANT PHAT LEWTZ!" they say, "Gimme sweet access, dammit! I'm running out of TUs!"
Ah..."Living Accountancy". That was good for awhile. I guess it still has problems, what with corporate money-grubbing hands trying to guide what goes on. I retired on a Lvl 18 Cleric a year or two ago. It was hard to play the game casually, not to mention all the rule monkeys. I'll take what's coming to me, but when you have to quibble about rules in minutae and bring out these FAQs every month, the game stops being fun. Too many cooks ruining the pure playing experience. Game has gotten complicated and nary a person in charge that doesn't know about the human psyche of players wanting to beat the game and not get a fair balance (look at Plasma Wisp's comment).
===============================================
Gold Rush
Masked Revenger
02-14-2007, 02:01 PM
I play (currently) PnP RPG's, and I love 'em. Don't get me wrong, I loves my CoH and WoW, but nothing beats the pure imagination and social interaction of a PnP game.
Apollinaris, no matter the edition of D&D, as a DM, I've ALWAYS divided the exp amongst the whole party, as long as they participated in the battle. The bard singing in the back counts as participation. The guy that hides out and does nothing, doesn't. I go by that rule in my current game, too.
Chris
Grae Knight
02-14-2007, 02:19 PM
So you only get 44 xp for stabbing a wounded guy (http://video.google.com/videoplay?docid=-5825493270005637835&q=dnd+french&hl=en)?
LOL..that was great! I use to play DnD as a pre-teen but I did not know adults played it. Great stuff.
Masked Revenger
02-14-2007, 02:29 PM
LOL..that was great! I use to play DnD as a pre-teen but I did not know adults played it. Great stuff.
This cracks me up. You do realize you play video games, right? What's the difference?
Chris
Meltman
02-14-2007, 02:32 PM
I did not know adults played it.
O_o How?
Grae Knight
02-14-2007, 02:32 PM
This cracks me up. You do realize you play video games, right? What's the difference?
Chris
I mean, I tried to find adults in my area to play DnD with and could only find teen groups. Not much for hanging out with teenagers for several hours on the weekend. So I ended up selling or giving away all my manuels. Did not mean to imply that being an adult that plays a PnP is wrong or anything.
Meltman
02-14-2007, 02:34 PM
So now you hang out with teenagers online for several hours on the weekend instead? Well, at least you avoid the cheeto breath that way.
Grae Knight
02-14-2007, 02:38 PM
So now you hang out with teenagers online for several hours on the weekend instead? Well, at least you avoid the cheeto breath that way.
Yeah :)
Masked Revenger
02-14-2007, 02:41 PM
I mean, I tried to find adults in my area to play DnD with and could only find teen groups. Not much for hanging out with teenagers for several hours on the weekend. So I ended up selling or giving away all my manuels. Did not mean to imply that being an adult that plays a PnP is wrong or anything.
Wow. Even at your local game store? Because my local game store has a good mix of age groups, and it's pretty easy to find an all "adult" group. (of course, when talking about gamers, "adult" is a subjective term) :P
Chris
Pinny
02-14-2007, 10:19 PM
This cracks me up. You do realize you play video games, right? What's the difference?
Chris
Graphics and "lol 2 u noob, lrn2play"
I've never played a PnP DnD game >_> Maybe its the fact that I live in the desert...
I did try a LotR PnP game once (don't ask...) which was kinda weird, but meh, if I wanted to join that group all I'd have to do is go to a certian store in a mall close to me.
sheld0n
02-15-2007, 03:57 AM
I've never played a PnP DnD game >_>
I did try a LotR PnP game once.
Wait, wasn't DnD originally based mostly on the LorR lore?
From what I heard, DnD was invented by a bunch of geeks who wanted to "live out" the adventures from the book.
WingedAvenger
02-15-2007, 05:42 AM
Wait, wasn't DnD originally based mostly on the LorR lore?
From what I heard, DnD was invented by a bunch of geeks who wanted to "live out" the adventures from the book.
From ye olde Wikipedia:
The fantasy game Dungeons & Dragons, designed by Gary Gygax and Dave Arneson, evolved in the early 1970s from a naval wargame system, and certain rules of early D&D versions reflect this history. The game was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s.
The presence of halflings, elves, dwarves, half-elves, orcs, dragons and the like often draw comparisons to the work of J.R.R. Tolkien. Gygax maintains that he was influenced very little by The Lord of the Rings (although the owners of that work's copyright forced the name change of hobbit to halfling), stating that he included these elements as a marketing move to draw on the popularity of the work (Kuntz 1978, Gygax 1985).
The magic system, in which wizards memorize spells that are forgotten once cast, was heavily influenced by the The Dying Earth stories and novels of Jack Vance.
The original alignment system (which grouped all players and creatures into "Law" and "Chaos") was derived from the novel Three Hearts and Three Lions by Poul Anderson. A troll described in this work also influenced the D&D definition of that monster (additionally, the novel Stormbringer has been cited as an influence).
Other influences, according to the original edition of the Dungeon Master's Guide, include the works of Robert E. Howard, Edgar Rice Burroughs, A. Merritt, H.P. Lovecraft, Fritz Leiber, L. Sprague de Camp, Roger Zelazny, and Michael Moorcock. Monsters, spells, and magic items used in the game have been inspired by hundreds of individual works ranging from A. E. van Vogt's "The Destroyer" (the Displacer Beast), Lewis Carroll's "Jabberwocky" (Vorpal sword) to the Book of Genesis (the clerical spell "Blade Barrier" was inspired by the "flaming sword which turned every way" at the gates of Eden).
Apollinaris
02-15-2007, 07:07 AM
Well to D&D's credit, wether he copied of Tolkein a lot or not, they've never really ripped off his works. There are humans, dwarves, elves, halflings, orcs, it's fantasy, and that's pretty much where the similarities ends, right down to apperances, abilities, general histories philosphies, etc. None of the worlds is really quite like Middle Earth either.
Scarf_Girl
02-15-2007, 08:39 PM
mmm RPGA.
Yay Living Greyhawk!
Princapalety of Ulek for life , the armies of Turrash Mak will fall before our dwarven axes as we retake the disputed lands :P
<.< >.>
Has alot of RPGA playing friends :)
Apollinaris
02-16-2007, 04:49 AM
I'm from Geoff over here. It's a really nice place to be. The Greyhawk Gazetter basically says, "Geoff: Former region, now overrun with giants." Well, now the giants are gone. :) There's lots of very good writers in the region, lot of long running multi-year story lines.
The Widowed
02-16-2007, 05:14 AM
You know, I never did get to run my one D&D game which was inspired by Dungeon Keeper 2. I gave my players twelve dungeons to choose from, each with a different list of monster types in the area (they chose a defiled temple which had been contested between a holy order of Heironeus and a black order of Hextor before the players' band of renegades and their mysterious medusa leader raided the temple after another skirmish and wiped the survivors out in the prologue...), my players rolled up their characters, each with 6 combined Levels and/or Hit Dice and with the restriction that they had to be either Something Neutral or Something Evil in Alignment, so we ended up with a Yuan-Ti Barbarian, a Yuan-Ti Sorceress and a minotaur Barbarian, all Neutral Evil; Cat even made her Yuan-Ti sorceress with a 17 Charisma, the better to recruit local monsters into their band and defend the abbey from both Heironeus' soldiers and Hextor's soldiers, who certainly would be back to reclaim the temple for their own uses. They noticed that there were tons of goblins and kobolds on the local population list, so they started drawing up pre-game plans on how they were going to expand the underground level of the temple. Then the players decided which rooms they would need to set up...pantry, arsenals, torture chamber, gambling den, you name it. The two Barbarians looked at the overland map and decided which roads would be likely trade routes between the nearest human, dwarven and elven cities, and they speculated how they would set up ambushes on caravans. The minotaur Barbarian had the woodworking skill and two axes, so he was in charge of harvesting trees from the surrounding forest and using them to build wooden fortifications.
Then we just never played.
That campaign had so much promise too. :(
coldcut
02-16-2007, 06:16 AM
You know, I never did get to run my one D&D game which was inspired by Dungeon Keeper 2. I gave my players twelve dungeons to choose from, each with a different list of monster types in the area (they chose a defiled temple which had been contested between a holy order of Heironeus and a black order of Hextor before the players' band of renegades and their mysterious medusa leader raided the temple after another skirmish and wiped the survivors out in the prologue...), my players rolled up their characters, each with 6 combined Levels and/or Hit Dice and with the restriction that they had to be either Something Neutral or Something Evil in Alignment, so we ended up with a Yuan-Ti Barbarian, a Yuan-Ti Sorceress and a minotaur Barbarian, all Neutral Evil; Cat even made her Yuan-Ti sorceress with a 17 Charisma, the better to recruit local monsters into their band and defend the abbey from both Heironeus' soldiers and Hextor's soldiers, who certainly would be back to reclaim the temple for their own uses. They noticed that there were tons of goblins and kobolds on the local population list, so they started drawing up pre-game plans on how they were going to expand the underground level of the temple. Then the players decided which rooms they would need to set up...pantry, arsenals, torture chamber, gambling den, you name it. The two Barbarians looked at the overland map and decided which roads would be likely trade routes between the nearest human, dwarven and elven cities, and they speculated how they would set up ambushes on caravans. The minotaur Barbarian had the woodworking skill and two axes, so he was in charge of harvesting trees from the surrounding forest and using them to build wooden fortifications.
Then we just never played.
That campaign had so much promise too. :(
I tend to be of the opinion that the setup in these things is much more fun that the actual playing. The setup is all creativity and the-world-is-your-oyster kind of stuff. And then you get into the game and basically have an advanced algebra session combined with a tea party.
Then again, I'm kind of a control freak, so best disregard my opinions here.
The Widowed
02-16-2007, 12:57 PM
And I, on the other hand, am well-known among my friends and ex-friends for being able to run a good game off the cuff. Freeform is my specialty. :D
Gold Rush
02-16-2007, 03:54 PM
Princapalety of Ulek for life , the armies of Turrash Mak will fall before our dwarven axes as we retake the disputed lands :P
<.< >.>
Has alot of RPGA playing friends :)
Oh No!! Ulek! RUN FOR THE HILLS SCREAMING!!
Man, that was a hard region!! Damn Tornado-Tsunamis hitting player characters! I visited during Tri-Con about a year or two ago with some friends, many of us vowed never to return to Ulek. And people said OUR region was tough!!
I've travelled to many regions and Geoff is definately a great region, followed closely by Gran March, imho. I did tend to make it out to the Pale, Nyrond, and Washington State (forget the name), but not as much now. It was nice, but a lot has changed for me.
==============================================
Gold Rush
Apollinaris
02-16-2007, 06:49 PM
Oh No!! Ulek! RUN FOR THE HILLS SCREAMING!!
Man, that was a hard region!! Damn Tornado-Tsunamis hitting player characters! I visited during Tri-Con about a year or two ago with some friends, many of us vowed never to return to Ulek. And people said OUR region was tough!!
I've travelled to many regions and Geoff is definately a great region, followed closely by Gran March, imho. I did tend to make it out to the Pale, Nyrond, and Washington State (forget the name), but not as much now. It was nice, but a lot has changed for me.
==============================================
Gold Rush
I've never been to the March but I've met people from the march. I'm so-so about the march. I don't know if I'd like being from a region where I had to worry if such an such event was a military TU or not.
Though again, I greatly prefer Living Arcanis (http://www.livingarcanis.com/). Unfortunately it's not RPGA run anymore. RPGA's pushing out any campaign that isn't property owned by Wizards. Campaign is still being run and they knew it was coming but I still wonder how it's going to go. :/
Nerfed
02-18-2007, 05:08 AM
My D&D game is on-going for the past 10+ years following the exploits of various characters, two of are primaries featured in lower level game sessions as patrons for the younger adventurers.
Sometimes, the continuity of it all and trying to warp published lore and novels (Forgotten Realms) around my own campaign can be somewhat dizzying... which is why I started working a calendar at one point and even including daily weather and other trivial details.
The two surviving main characters are 19th and 20th level (and were converted over into the 3rd edition rules from 2nd edition in which this long running campaign had begun). Currently, the game has 2 players + me running the show... the size of the group has varied over time to include as many as 6 and more recently as few as 2. With the smaller group, I make various NPCs available at different times for varying lengths of time, to fill out the party (at the discretion of the 2 remaining players --they take no NPCs just because I make them available).
Characters over time have included:
a human paladin of Tyr (a Cormyrian nobleman) possessed of nigh Herculean strength,
a half-elf rogue (a thief, also a Corymyrian noblewoman, and former girlfriend of the paladin... in and out of game),
a dwarf fighter/cleric of Clangeddin (who's earned himself an ambassador position within Cormyr... and accidentally signed his soul over to a devil)
a human bard in search of his childhood sweetheart (disappeared when his village was slaughtered)
a human wizard who relied on her wands like crutches (had access to virtually every spell in the PHB, but the player was too thickheaded to do anything but aim her wands and fire)
a human (war) wizard, not native to Cormyr but took up residence there
an elf (maybe half-elf) rogue (who was a capable bounty hunter)
a human rogue turned paladin (during the glorious days of 2nd Edition & human dual class rules), but gave up being a paladin and had those levels turned to fighter levels
a human fighter (soldier in Cormyr's military, and daughter of the paladin mentioned at the top)
an elf ranger (happy-go-lucky stereotype)
a dwarf fighter (a gruff, no-nonsense stereotype)
a human monk (who was being eyed by Monks of the Long Death for potential recruitment)
a human aristocrat/sorcerer (formerly a succubus that reformed and was being slowly transformed into an astral deva, but fell from grace and was made mortal as a "second chance" at earning her place in the heavens as a reward/punishment --considering what she was and how much progress was made).
a half-celestial elf warblade (who was raised by a dwarven foster father)
a human (with dragon heritage) swordsage
a halfling rogue (a bold, non-stereotype adventurer)
a human cleric of Grumbar (the earth elemental diety)
a pixie druid of Silvanus (an atypical faerie who loves travelling and making friends)
Recurring friends and foes this group has made over time include:
the half-god spawn of Malar (based loosely on the personality of Kevin Sorbo as Hercules... with a mean streak)
a giant-blooded human gladiator who travels about challenging great warriors to wrestling matches to prove her supiority & greatness (even though those who fight her often doff their armor and weapons to fight on her terms, giving up advantage that he skills made her about a match for)
a human cleric of Mystra that spends his time bottling tracking down fiends and binding their essences to objects to create "magic" weapons, armor, and other equipment... which he then locks up for safekeeping, thus imprisoning infinite evil one foe at a time)
a human blackguard (formerly paladin of Sune)
a human ranger (nobleman of Cormyr and hostile rival to the paladin mentioned above) that equipped himself more like a knight than a wilderness warrior
a goblin sorcerer who was bent freeing a forgotten god (an elder titan, actually, that was one of a handful that were imprisoned by the gods before the entire race of titans was destroyed)
a half-celestial pixie fighter (who wears the essence of a half dozen fiends as jewelry, serves the Queen of Air & Darkness out of boredom, and manipulated the above mentioned goblin and a Rakshasa into trying to free the titan... because she held a grudge against it and wanted to finally get even)
a human expert (moneylender) who kidnapped the Cormyrian paladin's 10 year old daughter and held her for a ransom of 500,000 gp and an assortment of magic items (total of 15). Thus far, has thus far gotten away with the ransom (but the tracking down & horrible punishment is being planned).
a human sorcerer Chosen of Mystra (level 1, the above-mentioned daughter of the paladin)
Moloch, a deposed Arch-Devil, now firmly enscounced in the dead book.
Direshaw Mightyfoot, a legendary (nigh epic) minotaur whose reputation includes pinning an avatar of Tempus beneath his mighty hoof
Gilter the Wicked, a crazed, self-exiled bugbear warrior of whom the goblinoids speak of only in hushed tales when they wish to scare each other (after generations had passed, his name became more rumor & myth)
a human paladin/favored soul of Sune (on outs with the church because she refuses to part with the Holy Avenger gifted to her by a former high priest in her homeland... she's been asked to surrender it since she swore an oath of nonviolence)
Its been a long, fun ride... and its gonna keep on going!
Druid
02-18-2007, 05:19 AM
I'm just about to start my first D&D campaign in a very very long time with some friends, and was just reliving the half fun/half headache that is the character creation process.
Our group is going to be ridiculous. We were joking around in the beginning with a char sheet generator, and the character traits/disadvantages generator is hilarious. Our warrior (at the time) through his several attempts at the generator had phobias of crowds, spiders, and magic. Bruised easily, was clumsy, and unlucky. Phobia of water, phobia of fear, and phobia of heights. It got too much to take. Now he is going to play as a modified Storm Giant. Which is going to be ridiculous, but will make the rest of our chars lives so easy. No need to have climb, swim, or travel spells. Just build a harness on our handy Storm Giant and let him do all the work!
I'm trying to devise a Moon Elf Druid. (Campaigning in Faerun.)
Anyone know if this is capable of being played either online (not the mmo) or by e-mail? And if so, any gurus up for organizing a game via the web?
Knightward
02-18-2007, 05:14 PM
The most fun I had with a D&D character was a neurotic half-fiend wood elf druid using 3rd ed, way back around the beginning of my time in college. He was terrified of drow due to having been seduced and kidnapped by a particularly nasty one, although he sorta overcame it over the game when the group infiltrated and destroyed a drow fortress of sorts. He also had a dire wolverine for a animal companion which was tragically stuck with the name "Logan." We were thinking of eventually casting the awaken spell on it (or whatever it is that can make a plant or animal sentient) and then keep him as an NPC while the new animal companion I get be a dire tiger probably named Tony (it would have been grrrrrreat!).
Other notable party members included a half-dragon dwarf who had too many classes, a human rockstarish bard with narcolepsy and a troll fighter from south of the border who rode around on and worshipped a dire donkey named Pedro. A creepy illithid managed to eat the troll's brain once (after removing his sombrero), but because of his regeneration it grew back.
The game also had a reoccuring NPC that was an all around plot device. In the town visited in the first session there was a store owned by someone called Crazy Achmed who was schitzophrenic at best and would sell random objects at random prices. Some was useful, some was horribly cursed, and some was just junk. Often the change he would give back were "wooden nipple nickels." Small pieces of wood with a nipple drawn on them. After that session the DM discovered this flash movie (http://www.fuckusama.com/mrtvsbinladen.php) and decided that Crazy Achmed was practically a demigod who existed in multiple dimensions. He would appear every now and then, sometimes introducing new players by pulling them out of his pocket, spitting and said spit turning into horrible demons, or eat or otherwise remove player characters if they couldn't make that session. His personality and accent would also be completely different every time he was seen.
Suffice to say, it was a highly amusing game. Unfortunately it came to an end when the DM's girlfriend (who played a human ranger in the game) dumped him.
The Widowed
02-18-2007, 05:29 PM
Anyone know if this is capable of being played either online (not the mmo) or by e-mail? And if so, any gurus up for organizing a game via the web?
I don't see why it wouldn't be possible. I've been running a PBEM World of Darkness game for a few years now. It's not as good as tabletop, but it's good for getting people to play from halfway around the planet. :think:
Knightward
02-18-2007, 06:19 PM
I don't see why it wouldn't be possible. I've been running a PBEM World of Darkness game for a few years now. It's not as good as tabletop, but it's good for getting people to play from halfway around the planet. :think:
Heck, I'd be up for that.
Druid
02-18-2007, 09:07 PM
So who else would be up for this? Cuz I am totally in.
coldcut
02-18-2007, 09:13 PM
I'd actually be interested in that, previous comments notwithstanding.
Masked Revenger
02-19-2007, 03:17 PM
We talking a PBeM D&D Game? I'd be all for that!
Chris
The Widowed
02-19-2007, 03:35 PM
Heck, I'd be up for that.
WoD or D&D? :think:
We talking a PBeM D&D Game? I'd be all for that!
Unlike my WoD goodies, my D&D goodies are all in storage, so I couldn't be the one GMing it. Pity. I still have all the campaign notes, charts and encounter lists for my stillborn "My Pet Dungeon" campaign too. :(
Knightward
02-19-2007, 05:56 PM
Totally WoD.
Akamaz
02-19-2007, 06:06 PM
hmm, mebbe old skewl wod would be fun, none of this candy assed "vampire lite"
Wouldn't mind a dnd game. Or old style WoD. Been a player and a gm for over 20 years (arrgh! I'm old!).
I even have my very original character sheets written from the old red box set (and the dice!)
Characters people have encountered:
Elven trickster demi-god bent on having an adventure and you're going to live through it.
Halfling medic (priestess)
Dwarven brawler bezerk with a mad on for giants (aka anything over 4 1/2 ft is a giant)
Half Orc bowman
Albino drow ranger
Crazed Silver Elf swashbuckler who thinks he can be a ranger (buddy of the drow)
Female Wood Elven ranger (she hates elven wine and has a penchant for dwarven holy water and drinking contests)
Gold elf swordsman vampire (he's afraid of the dark due to an encounter with wights. Stays awake all day but since his nature wants him to be a part of the darkness he can't sleep at night either)
Troll Bodyguard (named Charity)
Faerie Thief (who's actually a princess)
Werewolf (who's a veggitarian)
Paladin Gold Elf (with a ring of muliplying "I have you surrounded. Surrender yourself now")
Alu-Demon Silver Elf Bard
Deva (that wanted to exprience mortality and is trying to regain his status)
Demon/Celestial (eventually became ruler of several provinces in Greyhawk setting. His enemy is his uncle. Also refered to in certain CoH setting as an agent for one Mr. Stirling)
Various campagnies:
Ravenloft (played a lot of this!)
Castle Greyhawk (the non-serious version)
White Plume Mountain (stripped the players down to the clothes on their backs. Gave them an oar, a cow, a saddle, a rope and a potion of flying. . . guess what happened next. . .)
Decent into the Depths (same party now completely kitted out)
Queen of the Demonweb Pits (same party now at almost gods level plus a climatic battle to get out of the afterlife)
My prefered places to play are the Realms and Ravenloft.
But if you think Im going to organize an online campaign, nope won't do it. I'll happily participate though :)
Akamaz
02-19-2007, 07:16 PM
ooh, i had some fun with my half merelith/half something else (the DM never did tell me) monk-sorceror who ended up getting put into a enchanted sword to be the moral compass of the party after i moved away.
gotta love it when the DM uses /abuses the intelligent weapon domination tables... i think that when we got done with that sword, if I wanted the bearer to do something it was called "Save VS HAH!
ooh, i miss Macross 2 for palladium books... our DM liked the idea of us being Research and Development (techies and test pilots) it was fun designing our own mechs.
Masked Revenger
02-19-2007, 07:36 PM
I'm not sure I'd be into a WoD game.. I've done my Vampire time. Besides, I rather like the new Vampire. It brought the game back to its source of "personal horror," as opposed to the D&D like epic that was happening near the end there.
Chris
The Widowed
02-19-2007, 08:11 PM
White Plume Mountain (stripped the players down to the clothes on their backs. Gave them an oar, a cow, a saddle, a rope and a potion of flying. . . guess what happened next. . .)
They got carded and couldn't get into the nightclub. I don't know. Indulge us, won't you? :p
I played White Plume Mountain, too. The Fighter which I'd been playing before that just happened to be a fisher who learned her fighting skills when she joined the King's Navy as a mariner, so she was already quite skilled with a trident (both for fighting and for catching fish). So when we found the trident Wave, she took it and she kicked a lot of ass with it. :)
Then she fell down a slope and ended up impaled in a bed of spikes, which was enough damage to kill her. It was tempting to roll up another trident-wielding Fighter, but that would have been a cheap thing to do (and Wave was as good as lost anyway). So my next Fighter was a big, beefy Russianesque lumberjack with an axe. He still rocked, but not as much as my trident Fighter rocked. :|
Totally WoD.
You know how to find my Homepage on these forums, right? :)
I'm not sure I'd be into a WoD game.. I've done my Vampire time. Besides, I rather like the new Vampire. It brought the game back to its source of "personal horror," as opposed to the D&D like epic that was happening near the end there.
I dunno. Having the Tzimisce Antediluvian devour the entire world was pretty bloody horrific to me. :o
Also, Malkavians have two Derangements now in the new WoD. RPing that can be a headache.
I still need to get used to the new set of Attributes (Goodbye, Charisma, Appearance and Perception. Hello, Resolve, Presence and Composure.). But as I mentioned to my PBEM buddies, Promethean: The Created might just win me over to the new WoD. Maybe I'll save Promethean for a new topic, but suffice it to say that the Frankensteins from Mage: The Ascension just can't hold a candle to these guys. :)
Apollinaris
02-19-2007, 08:33 PM
This /probably/ is slightly off topic because as soon as people started talking WoD (No offense, just not my cup of tea.) I kinda started fading out. (Wake me up when online RPG of Mutants and Masterminds goes on though.)
IIRC there's supposed to be quite a few online campaign management tools. Basically glorified chat rooms with a shared map and some other stuff going on. OpenRPG occurs off the top of my head. One of my gamespy daily newsletters had it.
Anyway the point of this rant was just to mention there might be something better out there to handle what you're thinking of rather than email.
The Widowed
02-19-2007, 10:43 PM
This /probably/ is slightly off topic because as soon as people started talking WoD (No offense, just not my cup of tea.) I kinda started fading out. (Wake me up when online RPG of Mutants and Masterminds goes on though.)
Sorry, no Mutants and Masterminds this week. Will you settle for Ninjas and Superspies? :)
IIRC there's supposed to be quite a few online campaign management tools. Basically glorified chat rooms with a shared map and some other stuff going on. OpenRPG occurs off the top of my head. One of my gamespy daily newsletters had it.
Online management tools? Oh, you mean stuff like my Campaign Cartographer maps uploaded to the site and linked in player updates (especially for battles or other hazardous scenes), or my photographic references--normal or doctored--for in-game sights, including supernatural stuff and mouse-over pics for changing views ("Mouse over the photo to see the corridor as it appears through your Aura Perception.")? Or Mood Music uploaded to the site (in MP3 format if I can, or WAV or MID if I have no other options) and linked to player updates?
Yep. I already do stuff like that. :)
Anyway the point of this rant was just to mention there might be something better out there to handle what you're thinking of rather than email.
But we've never had a problem with email. Chat rooms are just too fast-paced for a text medium. Nobody wants to wait for me to type out three paragraphs of flavor text which I could cover in under a minute if I were speaking over tabletop, and there's less urgency with email; They can go walk their dog while they're waiting for me to reply, and vice versa. Email works just fine, really. :think:
Druid
02-20-2007, 06:00 AM
If we do WoD I am interested, but completely out of my league. I have little to no background on WoD except all the werewolf the apocalypse stuff I read about the various kinds of werewolves and werewolf packs. So someone would have to learn me gooder.
Apollinaris
02-20-2007, 10:17 AM
But we've never had a problem with email. Chat rooms are just too fast-paced for a text medium. Nobody wants to wait for me to type out three paragraphs of flavor text which I could cover in under a minute if I were speaking over tabletop, and there's less urgency with email; They can go walk their dog while they're waiting for me to reply, and vice versa. Email works just fine, really. :think:
Alright. I just thougt you might like to know that there are other tools out there for you that you might not know about, that's all.
Oh, and if you're /really/ serious there's always Teamspeak. :)
Knightward
02-20-2007, 08:08 PM
Oh, and if you're /really/ serious there's always Teamspeak. :)
Oooooooooooooooooooh. Never thought of that with online tabletop.
Enlightened One
02-26-2007, 08:01 PM
Oh, and if you're /really/ serious there's always Teamspeak. :)
I like the way you think there... good one.
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