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bdcheung
05-28-2005, 06:40 PM
For all of you out there who love to critique builds, I'd appreciate some commentary on mine. It's not firm yet, and I'm still testing it on the test server (I love that thing), so any suggestions are certainly in consideration.

A note on the changes: I had dropped Dark Consumption on my last respec in favor of more defense, found that to be a mistake. This time, I've dropped my leaping pool altogether and have instead chosen SS as my travel power. This opens up an additional power slot for me, so I can have Dark Consumption (DC) and the defense power I wanted. Let me know what ya'll think:

Exported from version 1.5A of CoH Planner
http://joechott.com/coh

Archetype: Scrapper
Primary Powers - Ranged : Dark Melee
Secondary Powers - Support : Super Reflexes

01 : Focused Fighting defbuf(01) defbuf(5) defbuf(5) defbuf(19) defbuf(25) defbuf(27)
01 : Shadow Punch acc(01) endred(7) dam(11) dam(15) dam(23) dam(36)
02 : Focused Senses defbuf(02) defbuf(3) defbuf(3) defbuf(13) defbuf(23) defbuf(27)
04 : Smite acc(04) endred(7) dam(13) dam(17) dam(19) dam(36)
06 : Shadow Maul acc(06) endred(9) dam(11) dam(15) dam(21) dam(36)
08 : Agile defbuf(08) defbuf(9) defbuf(34) defbuf(46)
10 : Touch of Fear acc(10) recred(34) thtdbf(34)
12 : Hasten recred(12) recred(17) recred(21) recred(25) recred(31)
14 : Super Speed runspd(14)
16 : Stealth endred(16)
18 : Hurdle jmp(18)
20 : Practiced Brawler recred(20) recred(40)
22 : Dark Consumption recred(22) recred(37) endrec(37) acc(40)
24 : Health hel(24)
26 : Stamina endrec(26) endrec(31) endrec(31) endrec(33) endrec(37) endrec(45)
28 : Dodge defbuf(28) defbuf(29) defbuf(29) defbuf(46)
30 : Soul Drain acc(30) thtbuf(33)
32 : Midnight Grasp acc(32) dam(33) dam(40) dam(46)
35 : Quickness runspd(35)
38 : Evasion defbuf(38) defbuf(39) defbuf(39) defbuf(39) defbuf(43) defbuf(43)
41 : Focused Accuracy endred(41) endred(42) endred(42) endred(42) endred(43)
44 : Conserve Power endred(44) endred(45) endred(45)

-------------------------------------------

01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)

vyxzuw
05-28-2005, 07:28 PM
Put heal enhancements in Siphon Life. (Not tohit debuff)

bdcheung
05-28-2005, 07:49 PM
Put heal enhancements in Siphon Life. (Not tohit debuff)

Yeah that was a mistake - in my test build i actually have SO heal in there along with the acc. Thanks for catching that - i've changed it in Hero Planner.

Gollum_ARG
05-28-2005, 08:15 PM
My lvl 50 is a DM/SR Scrapper. I personally think dropping Shadow Punch and taking Boxing to open the fighting power pool is better. But that is just me. :cool:

bdcheung
05-28-2005, 10:00 PM
My lvl 50 is a DM/SR Scrapper. I personally think dropping Shadow Punch and taking Boxing to open the fighting power pool is better. But that is just me. :cool:

What about the fighting pool entics you?

Gollum_ARG
05-28-2005, 11:03 PM
I like the 23% +Def (i think) that Weave gives, and the 32% +RES (I think) that Tough gives. Both 6-slotted with SO++.

Sword
05-29-2005, 09:15 AM
Wouldn't 6-slotting Focused Fighting and Focused senses be, like, a really good idea? Seeing as how they're your main protection.

bdcheung
06-03-2005, 09:49 PM
Wouldn't 6-slotting Focused Fighting and Focused senses be, like, a really good idea? Seeing as how they're your main protection.

Change made. On the test server, that's been a really positive change. However, I think i'm going to add an endurance reducer to all the toggles.