View Full Version : The channel formerly known as... PART 2
Poison
05-18-2005, 06:49 AM
Okay, the poll clearly states that a new chat channel is asked for. It will be created and announced soon.
Before I do though, I would now like to hear your oppinions on following matter:
although sometimes personally I'd like to have it so, the channel will not be private. It is most of all a forum community channel which implies that it's public.
This leads to what we have at hand, people nobody seems to know joining the channel. I think it's no problem as long as they're talkative or at least willing to team and are somehow related to CoHGuru (friend of someone here, in a SG, etc). How should we control this though? We could make a thread with global handles, but not everybody who plays the game posts here. Should we require people to post (their handle at least) or else they get kicked?
Suggestions, please!
Krypto
05-18-2005, 12:07 PM
Make it Invite-Only, and make a post for Gurufolk to list their Global handles to get in.
Just my suggestion.
inkblaster
05-18-2005, 12:16 PM
Well, kicking is harse if they're not spamming or flaming, I mean, could be a long time troller that just likes to bask in our glory(dang, too many City Watch commercials!).
A stickied global handle list is a good step, and possibly alter the welcome to the community thread to have people also post their global handle.
For those people that come in, aren't harsh, but are extra chatty and we don't know them, welcome them, ask how they found us, and then go and kill whoever that was! Sorry...hanging around :hollis: too much maybe...
Sounds like your kicking finger is just getting twitchy there Poison, maybe we should nominate somebody to be kicked each week, publicly, to help curb your anxiety with it. I call not it! :inkblaste
Krypto
05-18-2005, 12:22 PM
Sorry, but lurkers annoy the hell out of me.
Malibu Sally
05-18-2005, 01:34 PM
Sorry, but lurkers annoy the hell out of me.
*enters lurkmode just to irritate Krypto* :P
Remianen
05-18-2005, 02:13 PM
We could make a thread with global handles, but not everybody who plays the game posts here. Should we require people to post (their handle at least) or else they get kicked?
Suggestions, please!
I like this solution. Personally speaking, I believe to be a part of a community, you must be an active participant. Passivity does no good in developing and fostering a feeling of community, in my view. Therefore, if the global channel is the ingame arm of this site, then folks who are not active in either place should really not be freely given access to it. I may not agree totally with Krypto, but I agree with the basic sentiment.
Allow access to those folks who post their global handle in a thread here. This way, the folk who like to defecate on the official forums, have another step they have to take which may or may not dissuade them.
Masked Revenger
05-18-2005, 02:43 PM
Sorry, but lurkers annoy the hell out of me.
Why? What are they doing that bugs you so much?
I really, really don't like the idea of kicking someone out of the channel just because they don't talk. Personally, I'm not sure why someone would want to join a chat channel and then not chat, but still, as long as they are a member of this board, they should be allowed to join the chat channel. That's the only pre-requisit I think we should have.
Chris
The Icy One
05-18-2005, 02:48 PM
I don't have much of a problem with Lurkers as long as we know they are board members. You might find out a lurker is some one you know from the board that just is mostly busy.. >>
I know Jugger hasn't quite figured out all the chat Tabs yet, so she might be considered a lurker herself.. xx;
Randomus
05-18-2005, 02:51 PM
Sure, why not have a list.
Krypto
05-18-2005, 02:51 PM
Why? What are they doing that bugs you so much?
I really, really don't like the idea of kicking someone out of the channel just because they don't talk. Personally, I'm not sure why someone would want to join a chat channel and then not chat, but still, as long as they are a member of this board, they should be allowed to join the chat channel. That's the only pre-requisit I think we should have.
Chris
They don't do anything to contribute, and just waste bandwidth. If you're going to join the community, then at least post and let us get to know you.
Impact
05-18-2005, 03:44 PM
Personally i'm very much against making it private or invite only. This is supposed to be an open community right? And as far as lurkers well some people are just shy (even online). They may be invited into the community by a friend, but that's still just only one person they know out of however many people we have here on the forums & in the channel. There could be any number of reasons for it. Krypto just ups and asks them, which is very blunt LOL it answers the question and lets everyone move on with their chatting/gaming.
*shrug*
I think a list of everyone's global handles would be cool, but I don't think the channel should be limited to JUST those people.
Sword
05-18-2005, 03:56 PM
I like this suggestion. I'm tired of all these lurkers that I just don't know who are. It's like having a bunch of strangers at your party that's just there observing you. Who are they, and why are they there if they aren't actually part of the community?
Xanatos
05-18-2005, 04:01 PM
If we're going to chave a channel that's affiliated with the website i'd expect it to be public. Mainly on account of this being a public community.
I don't think it's fair for the verbal forum cliques here to monopolise an in-game chat channel.
Bari Jon
05-18-2005, 04:17 PM
As a past "lurker", I have a problem with kicking anyone just because they aren't chatting. I like the idea of asking anyone who uses the new chat to at least sign up on guru and post their global in a thread... but to boot people just because they don't contribute... I think that is pretty harsh.
I lurked in the past for a number of reasons... first, because I was checking out the place (boards and chat), and getting a feel for what was discussed and how people interacted with each other. Another reason is that I wasn't sure if I had much to contribute to certain conversations, or I wasn't really interested. I posted in the boards when I found something of interest, and on the chat I would say hi if I saw someone that I knew.
I have been participating more in both chat and the boards, because I am more comfortable... the other thing is that when playing the game, sometimes you don't have time to check out the chat window to see what is being said... when I'm trying to hold off a bunch of baddies with my controller, I have no time for much of anything else. :chuckle:
Masked Revenger
05-18-2005, 04:20 PM
If we're going to chave a channel that's affiliated with the website i'd expect it to be public. Mainly on account of this being a public community.
I don't think it's fair for the verbal forum cliques here to monopolise an in-game chat channel.
Exactly. We're an open community, always ready to welcome new members, so lets not be snobbish or elitist now with the chat channel.
Chris
These are the reasons why we get tagged for being elitists. There's no need to make it private or invite-only.
Sebastian Kain
05-18-2005, 05:28 PM
Heh....I'll be up for whatever....I'll just accept my role that I'll continue with the people that I've been teaming with since I started. O_o
Jade_Dragon
05-18-2005, 05:29 PM
Sorry, but lurkers annoy the hell out of me.
*enters lurkmode just to irritate Krypto* :P
:lurk:
(Unfortunately, you can't post JUST that... ten character limit... :D)
Tsarmina
05-18-2005, 05:33 PM
These forums are open to the public to register and lurk or post as they want. The chat channel should be the same. If someone doesn't want to chat...who are we to tell 'em that they can't be there?
Remianen
05-18-2005, 05:45 PM
As a past "lurker", I have a problem with kicking anyone just because they aren't chatting. I like the idea of asking anyone who uses the new chat to at least sign up on guru and post their global in a thread... but to boot people just because they don't contribute... I think that is pretty harsh.
I lurked in the past for a number of reasons... first, because I was checking out the place (boards and chat), and getting a feel for what was discussed and how people interacted with each other. Another reason is that I wasn't sure if I had much to contribute to certain conversations, or I wasn't really interested. I posted in the boards when I found something of interest, and on the chat I would say hi if I saw someone that I knew.
I have been participating more in both chat and the boards, because I am more comfortable... the other thing is that when playing the game, sometimes you don't have time to check out the chat window to see what is being said... when I'm trying to hold off a bunch of baddies with my controller, I have no time for much of anything else. :chuckle:
(emphasis mine)
This is what I was referring to. I'm not a fan of kicking folks from the channel but Bari Jon just illustrated my point exactly. You spend some time "checking the place out" before you take the plunge to step forward. That's why I think the global handle thread would be useful. Honestly, how much time/effort does it take to type that out or to go to the introduce yourself thread and post?
Now, I'm not saying folks that don't regularly post here should be excluded. Not by any stretch of the imagination. I know the serverwide class channels in EverQuest were usually PACKED with people, most of whom didn't visit the corresponding class site/board at all. But I don't think a general introduction that everyone in the community CAN see (whether they see it or not is their business but posted here allows everyone a chance to say hi), is any kind of deterrent to the folks we'd welcome (that is, everyone but the ass hairs who frequent other, less evolved sites and boards). In fact, it may hasten some folks' emergence from lurker mode.
Just my view though
Poison
05-18-2005, 05:57 PM
Okay, so far a global handle thread seems to be okay with you. Since some of the channel users might not even register here, but be part of one of the SGs (I'm thinking Defenders, for example), it'd be nice if the people who know those "visitors" post who they are (like Frost Sampson posting that AshleyJade is Dione of the Defenders). Same goes for Gurus who invite new people (like when I invited Jaidain over).
Sounds okay?
What to do with players nobody knows and who never answer?
Randomus
05-18-2005, 06:04 PM
FEED THEM TO THE SHARKTICONS.
http://www.transformerscomic.com/planets/quintesson/cartoon/quint11.jpg
Sword
05-18-2005, 06:28 PM
I'm with Randomus on this. The Quintesons had the right idea :chuckle:
Tsarmina
05-18-2005, 06:55 PM
What to do with players nobody knows and who never answer?
If no one speaks aloud in a forrest, do they really exist?
Meltman
05-18-2005, 07:03 PM
Only if they clap with one hand.
Masked Revenger
05-18-2005, 07:05 PM
Okay, I have a few questions.
Is there a limit to the number of people allowed to use the same Chat Channel?
If not, do we really care about the people that don't post here and don't talk on the channel? It's not bothering my game, nor is it bothering my chats with the rest of you. I say, leave 'em be.
Chris
Sebastian Kain
05-18-2005, 07:16 PM
Eitherway..I dont' think it'll ever be resovled (the whole ppl not talkin deal) It is true..sometimes the pace of the game keeps u from noticing what is going on in chat. Some of us close our windows..others whatever.
You know the drill by now..you just are gonna have those ppl that just refuse to talk to you or anyone..just cause they don't hang with YOU. I realize that now...and i'll adapt my ways. Not everyone in the world is ready to hangout with me just yet.
I mean im double faced..split persona going on night and day whateva... :chuckle:
I'll just have to suck it up and deal with it. And learn to be a solo scrapper with the Prez..while those that I team with aren't online.
Xanatos
05-18-2005, 07:47 PM
What I never understood is why the community here is split up into twenty or more supergroups that consist of 10-15 members apiece, and then complain that they have no-one to team with. I'm surprised that we don't have a community supergroup consisting of those in the chat channel.
Masked Revenger
05-18-2005, 07:49 PM
What I never understood is why the community here is split up into twenty or more supergroups that consist of 10-15 members apiece, and then complain that they have no-one to team with. I'm surprised that we don't have a community supergroup consisting of those in the chat channel.
That would be awsome. I'd be all for that. The Gurus!
Chris
Akamaz
05-18-2005, 07:52 PM
probably because a lot of us are concept heroes. like Agent Q. wouldn't exist if not for the SWO, and The Puffin wouldnt if not for the Bird Watch
Sebastian Kain
05-18-2005, 08:01 PM
What I never understood is why the community here is split up into twenty or more supergroups that consist of 10-15 members apiece, and then complain that they have no-one to team with. I'm surprised that we don't have a community supergroup consisting of those in the chat channel.
And the rest of us are Defenders..
Bolero
05-18-2005, 08:15 PM
I also dont see any reason to kick people for not talking. But if they dont chat or give input on the channel then it would seem that they dont really want to be there.
I feel like I may be one of the people that some (or a lot of) people dont know. I have been trying to talk more on the channel, but usally no one reponds.
Xanatos
05-18-2005, 08:19 PM
I know what you mean Akamaz - but a supergroup is primarilly there to be a source for team ups and suchlike.
I mean you could still have your roleplay stories/themes and suchlike - you could still BE the SWO. I don't really understand why using a game mechanic (supergroup) assists with that.
It's just that with such a close community, it seems odd CoHGuru's not making advantage of a community tool such as the supergroup.
Tsarmina
05-18-2005, 08:22 PM
Any char but Hollis would be up for a Guru SG. But I don't see a SG listing being any different than global chat.
Bolero
05-18-2005, 08:25 PM
I dont think we would all fit in the same SG anyway.
Jade_Dragon
05-18-2005, 08:26 PM
probably because a lot of us are concept heroes. like Agent Q. wouldn't exist if not for the SWO, and The Puffin wouldnt if not for the Bird Watch
As I've said before, Bloodwolf would never actually join a Supergroup, but he might hang out with, for instance, Urban Bushido. To quote Bats, "I'm not really a team player. But if you need me... AND YOU WILL... give me a call."
Now, if we could belong to MORE THAN ONE Supergroup, or start a Coalition based on individual members rather than whole groups... but then, isn't that basically what the global chat channel is?
Bari Jon
05-18-2005, 08:27 PM
I know what you mean Akamaz - but a supergroup is primarilly there to be a source for team ups and suchlike.
I mean you could still have your roleplay stories/themes and suchlike - you could still BE the SWO. I don't really understand why using a game mechanic (supergroup) assists with that.
It's just that with such a close community, it seems odd CoHGuru's not making advantage of a community tool such as the supergroup.
So, wouldn't that be a pretty temporary supergroup? When we get SG bases, those bases are going to be integral to many roleplay stories/themes, and unless you are making a pretty big base with separate rooms for each of these "RP" groups, it's not going to work after that, right?
Poison
05-18-2005, 08:32 PM
SGs are SGs, they have their own flair, they need to be separate. They also have their SG channel. I could ask why the Defenders don't want to use the Coalition channel to chat with allies, but to chat within each other (Defenders, New Defenders, Dexenders X and Defender's momma) although you already have an SG channel. And seeing the problem in the channel, I don't think the SG would change anything.
I have my channels on the Bottom tab, and then each channel I'm part of in an extra tab as well. So when the talking gets too much in my regular tab, I can just kick the spamming channel, but still read it in a different chat. I also remember to check regularly if there has been anything important. If some of you just have an extra window and click it away, no wonder it goes
Person 1 (4:27pm): Hello all
Person 2 (4:48pm): Hi
Jade_Dragon
05-18-2005, 08:33 PM
I know what you mean Akamaz - but a supergroup is primarilly there to be a source for team ups and suchlike.
I mean you could still have your roleplay stories/themes and suchlike - you could still BE the SWO. I don't really understand why using a game mechanic (supergroup) assists with that.
It's just that with such a close community, it seems odd CoHGuru's not making advantage of a community tool such as the supergroup.
Well, to repeat myself, I think the problem is blocking yourself OUT of being able to participate in another Supergroup. Roleplaying and themes are a common ground on which to base a Supergroup. Those who would want to form a group on those grounds wouldn't want to join a looser organized group that might not attract other members of that theme.
But for heaven's sake, if you think it would be such a big addition to the community, then go out there and FORM a CoHGuru Supergroup. If you want something done right, do it yourself. :D
Extractor
05-18-2005, 08:40 PM
What I never understood is why the community here is split up into twenty or more supergroups that consist of 10-15 members apiece, and then complain that they have no-one to team with. I'm surprised that we don't have a community supergroup consisting of those in the chat channel
That’s funny, I always wanted to ask that but I was too busy lurking! Seriously though, if there is no limit on the numbers of people that can join a channel then why limit it? The channel should shadow the web-site: open to the public.
As far as the lurking issue goes, there are as many reasons people lurk as the number of people who lurk (yea, I know profound). I lurked at the old site, because I couldn’t post from work due to firewalls but could read the site and when I’m at home if I have time for recreation then I’m busy in-game. I can’t speak for all lurkers (former or repentant) but I personally wouldn’t join the chat only because I don’t have any toons on Virtue and usually don’t have time to RP or chat in-game other than to my current teammates.
Sword
05-18-2005, 08:50 PM
Much of the reson for not making a Gurus SG is becasue many (if not most) of us have 6-8 heroes. And that's just counting Virtue. If all these heroes were to join the SG, there would only be a few people online members that each had a bunch of alts as well. I keep changing which alt I play, so I can't just join and quit the SG as I change what hero I play either. I'm certain I'm not alone in this.
Besides, the SG is for concept. Global and coalition is for general community.
Jade_Dragon
05-18-2005, 08:58 PM
I can’t speak for all lurkers (former or repentant) but I personally wouldn’t join the chat only because I don’t have any toons on Virtue and usually don’t have time to RP or chat in-game other than to my current teammates.
That's another good point. What server would this supergroup be on? The nice thing about global chat is that it IS global. People on Virtue can be talking to people on Justice or Guardian or any server. Even though that means in many cases you can't team, you might actually have more opportunity to team because of alts.
And Extractor, even though Virtue is the "official" role playing server, and thus the main choice for most folks here, actually there are people from all the servers. Justice is a really popular choice, and there are other folks who only have characters on one or two servers that aren't Virtue or Justice.
I, personally, have one of my versions of Joe Everyman on Protector, so if you see me online and are looking for a team, just say so. He's about 17 right now, and I'm working on getting him to 20.
Extractor
05-18-2005, 09:06 PM
I, personally, have one of my versions of Joe Everyman on Protector, so if you see me online and are looking for a team, just say so. He's about 17 right now, and I'm working on getting him to 20.
You got it.
And I'm still looking forward to the promised server cross-over ability for our toons! (Where's Statesman when you need him?)
Esbat
05-18-2005, 09:35 PM
That’s funny, I always wanted to ask that but I was too busy lurking! Seriously though, if there is no limit on the numbers of people that can join a channel then why limit it? The channel should shadow the web-site: open to the public.
As far as the lurking issue goes, there are as many reasons people lurk as the number of people who lurk (yea, I know profound). I lurked at the old site, because I couldn’t post from work due to firewalls but could read the site and when I’m at home if I have time for recreation then I’m busy in-game. I can’t speak for all lurkers (former or repentant) but I personally wouldn’t join the chat only because I don’t have any toons on Virtue and usually don’t have time to RP or chat in-game other than to my current teammates.
Go texas!!!!! WOO!
that is all
Impact
05-18-2005, 10:09 PM
And the rest of us are Defenders..
:think: Wow....I never realized being a Defender drew a bullseye on you both ingame and out. :grr:
Oh well.
TheImperial
05-18-2005, 10:18 PM
Sorry, but lurkers annoy the hell out of me.
So that's all I've had to do this entire time? Man, I never knew it could be so easy!
Yesssssssss.
/em goes back to lurking
What I never understood is why the community here is split up into twenty or more supergroups that consist of 10-15 members apiece, and then complain that they have no-one to team with. I'm surprised that we don't have a community supergroup consisting of those in the chat channel.
Because different SGs interest different people? Don't take offense to this, but you hardly speak in the chat channel. I don't think I've ever seen you say a word in there. You lurker. :P
Xanatos
05-18-2005, 11:01 PM
To Poison: We use the Coalition chat channel as our supergroup is split amongst two supergroups, and we're therefore unabel to use our normal SG channel to chat on. We would want to include our allies, but we're not able to as doing so would remove our "supergroup channel".
As to why I hardly post on the CoHGuru channel - It's because I have a supergroup to team/chat with (plus i'm not overly talkative in game anyway). My suggestions were aimed at the people in the small themed supergroups who complain no-one ever teams with them.
And don't mind SK, Frosty. He's an ellipse addict. :P
Sebastian Kain
05-18-2005, 11:02 PM
:think: Wow....I never realized being a Defender drew a bullseye on you both ingame and out. :grr:
Oh well.
And you of course would single that out..yea..it's mostly jealous..happy now?
Impact
05-18-2005, 11:29 PM
There was more just one post where the Defenders got specifically mentioned. I just picked one of them. And there's nothing to be jealous about Sk.
And Xan, twas not necessary.
Well Tempestria is always there with open arms, SK. Just as long as you're elementally-themed you're fine. Always someone to team with at any given time of the day.
Freeze Warning
05-19-2005, 05:37 AM
Ok, I'm a prominent lurker, and this is basically about lurkers, so I'll chime in. First off, I have treated the Global chat channel very different from regular chat channels. I always saw it as a slightly smaller broadcast channel. So, maybe I need to be schooled in exactly what sort of etiquette is expected. Here's some questions...
1) Should ya introduce yourself when ya sign on? This is something I do neither in sgchat, friendchat or other global chat channels I belong to. This is different from some sgmates and friends, but no ones ever called me on the floor about it before.
2) If I'm busy and close out my tab that global chat is in, should I sign off? It seems a little bit of a hassle (signing on and off), but isn't a big deal if'n that's what's polite (I do keep global chat in my main window, but it tends to get drowned out very quickly with combat warnings, rewards, broadcasts, etc.)
3) What'd I miss, what's some other etiquette that I'm not thinking of right now? I definitely don't want to be rude, but still would like an easy way to team with other forumites.
If you do decide to make a stickied thread for everyone to list their global handles in, it might be best to include a brief etiquette discussion at the beginning.
Freeze
Sebastian Kain
05-19-2005, 07:24 AM
And don't mind SK, Frosty. He's an ellipse addict. :P
Heh. I suppose this suits me just fine to you? Now doesnt' it? :(
Esbat
05-19-2005, 08:07 AM
1) Should ya introduce yourself when ya sign on? This is something I do neither in sgchat, friendchat or other global chat channels I belong to. This is different from some sgmates and friends, but no ones ever called me on the floor about it before.
It wouldn't hurt.
2) If I'm busy and close out my tab that global chat is in, should I sign off? It seems a little bit of a hassle (signing on and off), but isn't a big deal if'n that's what's polite (I do keep global chat in my main window, but it tends to get drowned out very quickly with combat warnings, rewards, broadcasts, etc.)
Don't sign off...
3) What'd I miss, what's some other etiquette that I'm not thinking of right now? I definitely don't want to be rude, but still would like an easy way to team with other forumites.
If you do decide to make a stickied thread for everyone to list their global handles in, it might be best to include a brief etiquette discussion at the beginning.
Freeze
Etiquette schmetiquette... :cool:
Poison
05-19-2005, 10:30 AM
I think the difference is in people's oppinion on the channel. Some seem to see it as a team-finding option only, while others see it as a communication platform primarily.
Though I agree about it being a good team-finder, think about this: how is it supposed to be useful if you click it away, don't have it on the screen and check it every 30 minutes? "Anyone need help?" - *no answer* is what I see most on the channel.
There are days when the channel gets spammed with chitchat and it goes on my nerves, especially when I'm RPing. But honestly, I'd rather have people talk and I know I'm not alone than seeing there are 28 persons in the chat and nobody says a word, not even "hi".
And yes, I'm set on etiquette. How do you feel if you go into a room, say hello and nobody answers? Why should others feel differently when they enter and you don't reply? It really isn't asked too much to at least say hello when logging in or bye when someone is logging.
So rest assured that there will be one.
Xanatos
05-19-2005, 10:48 AM
SK I was joking, lol. Whatever issue you have with me or my team isn't relevant to this thread. If something is bothering you please feel free to contact me via PM.
Extractor
05-19-2005, 12:28 PM
/hijack
Go texas!!!!! WOO!
The eyes of Texas are upon you....
(not a native but got here as soon as I could. ;p)
/unhijack
Krypto
05-19-2005, 12:42 PM
I think the difference is in people's oppinion on the channel. Some seem to see it as a team-finding option only, while others see it as a communication platform primarily.
Though I agree about it being a good team-finder, think about this: how is it supposed to be useful if you click it away, don't have it on the screen and check it every 30 minutes? "Anyone need help?" - *no answer* is what I see most on the channel.
There are days when the channel gets spammed with chitchat and it goes on my nerves, especially when I'm RPing. But honestly, I'd rather have people talk and I know I'm not alone than seeing there are 28 persons in the chat and nobody says a word, not even "hi".
And yes, I'm set on etiquette. How do you feel if you go into a room, say hello and nobody answers? Why should others feel differently when they enter and you don't reply? It really isn't asked too much to at least say hello when logging in or bye when someone is logging.
So rest assured that there will be one.
This may be an alternative to those who are often looking at different tabs than their PCity one: I made a new tab for myself, where I have the PCity channel, team chat, and local chat. Which is pretty much the only important stuff. Broadcast is practically useless. So, I'm able to listen in on PCity while fighting with a team and whatnot. :P
And in my upper tab, of course, is my SG chat, tells, my SG channel...and that's about it.
Poison
05-19-2005, 02:19 PM
My tabs look like this:
Top:
Broadcast, Request, System stuff (heals/sys messages/dmg/etc)
Bottom:
Local, SG, Team, Channels (except Hami Raid), Tells, Friends, Coalition
And then I have every channel I'm in on a number each.
Xanatos
05-19-2005, 02:39 PM
I don't have a top tab. Instead I have a tab i've moved to the top left of my screen (via unclicking the little blue dot) which has the Hamidonraid channel and the request channel in. I find it very useful in raids.
Tsarmina
05-19-2005, 03:48 PM
Upper left corner is chat for all my global channels.
Lower left bottom is SG, local, team, tells.
Lower left top (usually minimized to be rather small, is broadcast, request which I rarely have it on... I use the other tab to keep track of dmg, healing NPCs and rewards and stuff.
One reason why I may close the global chat when I'm busy in a mission... too much activity distracting me.
Esbat
05-19-2005, 06:33 PM
There are days when the channel gets spammed with chitchat and it goes on my nerves, especially when I'm RPing. But honestly, I'd rather have people talk and I know I'm not alone than seeing there are 28 persons in the chat and nobody says a word, not even "hi".
I'm all about the chitchat baby... :cool:
Poison
05-22-2005, 09:44 PM
As you can see in those 2 stickies, a new official CoHGuru chat channel has been created for us. Make sure to switch the chat channel, since the one we used to be in will be closed within the next days.
Help others to switch, the command is
/chanjoin CoHGuru.com
See you in the chat channel!
Kinetix
05-22-2005, 11:37 PM
:lurk: :chuckle:
Libertyman
05-23-2005, 12:38 AM
I lurk because normally I really don't have much to say, and it is entertaining to watch what you all say.
The Widowed
05-25-2005, 05:59 AM
As I've said before, Bloodwolf would never actually join a Supergroup, but he might hang out with, for instance, Urban Bushido.
Woohoo! We have street rep! :cool:
To quote Bats, "I'm not really a team player. But if you need me... AND YOU WILL... give me a call."
Well, that depends: If we call you and you show up, do we have to pay you? :p
Jade_Dragon
05-25-2005, 04:46 PM
Well, that depends: If we call you and you show up, do we have to pay you? :p
"If I show up to help, you won't NEED to pay me. I'll take my payment out of Crey's... I mean, whoever your opponent is... hide."
:D
(Of course, Bloodwolf isn't high enough level to take on Crey yet, but I'm not telling HIM that. I like my bones inside my body... :D)
Tsarmina
05-26-2005, 01:12 PM
So it looks like OGaming is finally updating their database??
"Boards are currently going through updates and upgrades and will be back online with all databases merged and complete.
Thank you for your patience. Please come back again in a short time."
Charon
05-26-2005, 01:24 PM
Yay, maybe I can grab the last couple of posts from Older that're missing and then jetpack the hell outta there.
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