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Blur
05-14-2005, 02:17 AM
Would anyone be interested in holding a pen and paper super hero rpg over email or these forums?

Kinetix
05-14-2005, 02:27 AM
yes

deliberate waste of space, damn character limit :grr:

Esbat
05-14-2005, 05:04 AM
I cast magic missle at the darkness.

*clicks send*

Blur
05-14-2005, 05:09 AM
I cast magic missle at the darkness.

*clicks send*

lol I knew this was coming. :chuckle:

Stalking Shadow
05-14-2005, 06:33 AM
Hey! I got a dagger that's +9 against ogres!

Astartus
05-14-2005, 06:44 AM
Hey! I got a dagger that's +9 against ogres!

No No No, no Dagger, I think you are refereing to the fabled "Sword of Ogre Decapitation".

I sneak into bakcstab-position and ready my Ballista.

Kinetix
05-14-2005, 06:45 AM
best dnd quote ever:

"Rouges do it from behind"

Blur
05-14-2005, 07:19 AM
This thread better have 20 replies when I wake up or else! :guntoot:

Solario
05-14-2005, 02:18 PM
I'm wearing boots of escaping! I'm wearing boots of escaping!

Kinetix
05-14-2005, 03:19 PM
Found what you need Blur, since you've never played.

http://www.wizards.com/default.asp?x=products/dndacc/0764584596

Quakester
05-14-2005, 03:48 PM
Yes! Haven't done PnP RPG in far too long

Blur
05-14-2005, 05:42 PM
We have 3!

ChairLegOfTruth
05-16-2005, 10:14 AM
Make that 4.

May I suggest GoldenHeroes, or SquadronUK (http://members.aol.com/squadronuk/SquadronUK/) as it's now called, as a system? There's a GH mailing list (http://games.groups.yahoo.com/group/golden-heroes/?yguid=148825111) where most of the files can be found. It really is quite keen.

Plasma Wisp
05-16-2005, 12:28 PM
I feel an obligation on my behalf being the nut on this. That movie haunts me. Plus, he didn't call damage and would have needed battlecaster to no use the chant words.

what? Oh yeah.

Stan Walker
05-16-2005, 01:08 PM
best dnd quote ever:

"Rouges do it from behind"




i prefer the other one

"Bards do it with rythym"

PS -id be up for it

Masked Revenger
05-16-2005, 02:08 PM
I'm interested. What system were you planning on using? And how did you plan on dealing with dice rolls?

Chris

coldcut
05-16-2005, 02:11 PM
rogue. rhythm. Sorry, spelling nazi impulse.

Stan Walker
05-16-2005, 02:24 PM
rogue. rhythm. Sorry, spelling nazi impulse.



Ladies and gentlemen please welcome the new hero to Paragon City


Spell Check


j/k :chuckle:

Akamaz
05-16-2005, 02:50 PM
i'm game...

pun intended

Half Life
05-16-2005, 03:26 PM
Having actually GM'd a PnP superhero game or seven in my lifetime, id suggest the newsest system of the bunch, www.mutantsandmasterminds.com its very flexible and uses the D20 system, in fact its the only dice used in the game at all. If youre at all familiar with the D20 system then this game will be very very easy to get into.

Quakester
05-16-2005, 03:40 PM
I'm a big fan of the old Marvel System but I'm game for anything

Masked Revenger
05-16-2005, 04:17 PM
Having actually GM'd a PnP superhero game or seven in my lifetime, id suggest the newsest system of the bunch, www.mutantsandmasterminds.com its very flexible and uses the D20 system, in fact its the only dice used in the game at all. If youre at all familiar with the D20 system then this game will be very very easy to get into.

I agree, having GMed this game for my group, I can verify that this is an awsome system.

Chris

Amoeba Man
05-16-2005, 04:20 PM
Oh! Count me in. And if we were thinking of using the Hero System they have a whole section on there boards dedicated to PbeM games called Hero Central (http://www.herocentral.net/home.htm;jsessionid=ay397cWn0Nq4). We could set up shop there. If not I do enjoy the old Marvel system and have the Mutants and Masterminds core book. I'm pretty much in for whatever system/genre that's decided upon.

Blur
05-16-2005, 06:21 PM
I have the mutants and masterminds core rule book as well. Aslo I asked Charon to look into making a section for us.

Charon
05-16-2005, 06:51 PM
I might be interested.

But that's a might, because I've never done this before so I don't know if it's my thing or not. :)

ChairLegOfTruth
05-17-2005, 09:50 AM
I've never played Mutants and Masterminds.

I quite like the old Marvel SuperHeroes system (and I own much of it as pdf's). I'm something of a fanboi for Golden Heroes and ORE (One Roll Engine) in both Godlike and WildTalents (http://www.arcdream.com/). The former is rather low powered supers in WW2 while the latter is a generic superhero system still in playtest. WildTalents is also currently free and the only system with coherent rules for designing completly unique powers.

I still say we should use GH since not only does it have a more fluidic system (FoEx: combat is based around comic-book panels with different actions taking different numbers of panels to complete due to complexity, etc.) The character development is quite interesting with new powers and abilities being developed and practiced over time (although I don't know the precise ins-and-outs of it since I've never run the game). There's also campaign rules for stuff like public perception of the heroes, maintaining contacts and self-esteem... The only downside is character gen is randomised and that not every power is represented, since it's based around charatcers from comics and unique powers (like webslinging) work out at less than 1% chance (although there is a 4% chance of "Choose power or invent new power"). The powers themselves are described in a wide and loose fashion allowing a lot wiggle room for inventiveness and originality.

IMHO Hero is perhaps the worst system for PBeM due to its mind-bogging complexity. Just my tuppence.

To be frank I'd probably be happy whatever system we use.

Noble
05-17-2005, 01:48 PM
I might be interested as well. I would just like some set information on what we would be doing and how to do it.

Akamaz
05-17-2005, 02:00 PM
I'd say to go with the HERO Champions or Fuzion Champions New Millenium because it's a lot easier to make the hero you want (you get to pick and choose your powers instead of having random chance decide for you) plus it's pretty generic, for instance, their main attack powers are called ranged attack (does stun), ranged killing attack (lethal/hit point damage) hand to hand attack, and hth killing attack. then you pick what the special effect is. (like john thunder might have a ranged attack power (lightening bolt) and johhny firestone might also have a ranged attack power (mini meteors). both do the same damage, but have different special effects. at GM discretion, there might be special ciircumstances hat make their powers more or less effective. John thunder might do more damage to mechanical enemies, but Jioohnny firestone might have his power effects lowered or removed underwater. The whole system is a lot more fluid tan most other RPG's out there (even cyberpunk) it's more fluid than D20, and less complex than GURPS

Amoeba Man
05-17-2005, 02:05 PM
Started re-reading the Mutants and Masterminds core rulebook last night. Seems pretty good. The one thing about it that bothers me a little is the exclusive use of d20. Using 1 die can result in more flukey rolls then, say 3d6. Catastrophic failure on d20 is 5% of the time. A 3 on 3d6 is a .46% chance. Possible, but highly unlikely. Regardless, I still want to play no matter the system. *must resist urge to create character creation program for M&M*

As far as Hero is concerned, yes it does seem dauntingly complex, but there is a completeness to it. And I rather enjoy the use of advantages and disadvantages that can be applyed to powers to customize them. Then there's the 3d6 thing.

Seems like old school Marvel and M&M are currently the favored systems. Maybe there should be a poll to select the system?

Quakester
05-17-2005, 02:14 PM
Started re-reading the Mutants and Masterminds core rulebook last night. Seems pretty good. The one thing about it that bothers me a little is the exclusive use of d20. Using 1 die can result in more flukey rolls then, say 3d6. Catastrophic failure on d20 is 5% of the time. A 3 on 3d6 is a .46% chance. Possible, but highly unlikely. Regardless, I still want to play no matter the system. *must resist urge to create character creation program for M&M*

As far as Hero is concerned, yes it does seem dauntingly complex, but there is a completeness to it. And I rather enjoy the use of advantages and disadvantages that can be applyed to powers to customize them. Then there's the 3d6 thing.

Seems like old school Marvel and M&M are currently the favored systems. Maybe there should be a poll to select the system?

I vote Marvel! It's simple and with the UPB the variety is scary. You can even be a god. Which is the damn most unlikely roll ever. Out of about 100 or so characters, I've rolled it once.

Amoeba Man
05-17-2005, 02:18 PM
...(you get to pick and choose your powers instead of having random chance decide for you)...
Actually, one thing that is in the old school Marvel rules that everyone forgets is that the default system for creating characters is selecting stats and powers. The random character creation system is an alternative creation system (unless I have that backwards). At any rate, we could use Marvel without the randomness of character creation. Or, we could add flexibility to the randomness to allow for more playable characters. The thing I don't like about just choosing stats and powers is that there's nothing to keep players in check. No character points to spend, so why not take Amazing in all stats.

Is there anyway we could take the existing Marvel system and apply a point buy system to it?

Quakester
05-17-2005, 02:36 PM
Actually, one thing that is in the old school Marvel rules that everyone forgets is that the default system for creating characters is selecting stats and powers. The random character creation system is an alternative creation system (unless I have that backwards). At any rate, we could use Marvel without the randomness of character creation. Or, we could add flexibility to the randomness to allow for more playable characters. The thing I don't like about just choosing stats and powers is that there's nothing to keep players in check. No character points to spend, so why not take Amazing in all stats.

Is there anyway we could take the existing Marvel system and apply a point buy system to it?

There was a character modeling system that allowed power selection if you wanated a hero based off an exsisting one, if I remember right. But you can mix and match the system. The UPB allowed someone to choose powers related to a power they rolled, is you got fire generation you could take fire control. There were also uber powers that took more than one slot, like regen. And then there were powers that took all your slots, like Power Duplication or Nemesis.

Poison
05-17-2005, 02:45 PM
I used to be a Marvel GM for a long while, so if there are questions or help is needed, I'd be willing to help.

Quakester
05-17-2005, 02:46 PM
I used to be a Marvel GM for a long while, so if there are questions or help is needed, I'd be willing to help.

Ditto...One of my all time favorite systems. And simple enough that a trained chimp could use it, or even WoW players. :p

Akamaz
05-17-2005, 02:47 PM
I didn't know about that, the few times I played marvel, the gm used the "Randumb" power tables (heh "Ran Dumb") to make characters, and lo and behold, only once did have a hero who's powers made sense (the one time the gm decided to fudge the rolls to "make powers fit together"


I'm just more familiar with the hero system. maye if you all ask nice, i'll scan my rules for new millenium, (most folks I know who've played it love it for it's simplicity.)

Quakester
05-17-2005, 02:52 PM
Somewhere on the wonderful world wide web the rulebooks for the marvel system are available for free download. I'll look for the link.

Masked Revenger
05-17-2005, 03:12 PM
M&M also uses a point buy system that allows you to create the hero you want. So far, I haven't seen a hero that can't be made using M&M, and if there's IS a power you want not in there, the basic rule book as rules for making new powers. It's still my top vote, but as others have said, I'd be up for mostly anything.

Chris

Akamaz
05-17-2005, 03:14 PM
well, i'm all for puttin it up for a vote folks.

also, should we move this to the rp section?

Quakester
05-17-2005, 03:20 PM
Yes and yes

Akamaz
05-17-2005, 03:37 PM
ok, posted the poll in the roleplaying section.

also, quake, you forgot to pick an answer on the poll. marvel is listed number 2

Quakester
05-17-2005, 03:44 PM
ok, posted the poll in the roleplaying section.

also, quake, you forgot to pick an answer on the poll. marvel is listed number 2

Got it.....

Kurai Inago
05-17-2005, 06:50 PM
I'd be willing to participate... but I've never played a PnP game... So yeah... I'm gonna have to do some learning first.

Amoeba Man
05-17-2005, 07:02 PM
How many people does it look like we have? If there are enough, maybe we might think about running multiple games using different systems. That way people could also choose the system they prefer. Just a thought.

Akamaz
05-17-2005, 08:05 PM
looks like 9 and 3 maybes... so far AM.

Blur
05-17-2005, 08:23 PM
I suppose were just waiting for our forum to be made and picking the system.

Bolero
05-17-2005, 11:21 PM
Ive givin these a quick look before also. I think Im interested though. Ive also never played these either so I will need to learn.