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Overbite
02-25-2006, 09:25 AM
It's been rumored before but It's official. When this comes out...I will migrate to the DC universe! I love my CoH but I love my DC more. :rolleyes:

I try and stay away from Sony Online, I herd some pretty bad stories but, I really hope this pulls threw.

They Have Jim Lee and various artists doing character sheets and concept work. JIM ****ING LEE! If the models are done after his art...my God, I'm going to seriously bust a...nm.

Read the interview with Jim Lee here
http://www.newsarama.com/forums/showthread.php?threadid=60670


It's basically going to be like CoH but just inside the DC universe...and imo I'm all in for that.
"Imagine getting to create your own unique superhero, give it a name, choose a physique, a costume, a set of powers and then dive into the DC Universe where you get to meet and ally with Superman, Batman, Wonder Woman and the entire pantheon of heroes. Imagine getting to team up with friends and other players from around the world and take on the likes of the Joker, Lex Luthor and Deathstroke. Imagine getting to use your network of contacts to go on missions and adventures to incredibly diverse environments. Imagine gaining fame and notoriety, forming leagues of superheroes to battle one another or to take down Darkseid himself. It's not hard to see how awesome a game like this would be and it's really the chance to play around and do so many different things in the DCU that is the big draw to gamers and comic book fans alike. Metropolis and Gotham city for example are such diverse environments that really can't be replicated in any other online space. Our job is to make the game as immersive as possible so that you don't feel like you're playing a game...but in fact, that you are a superhero. It's taking on the biggest fantasy there is in the world of comics and making it happen. That's what this game is about and it will take years to create."-Jim Lee

Kinetix
02-25-2006, 09:41 AM
Seems exactly like CoH to me. I don't see why they don't just make a DC expansion or something, team up with NC and Cryptic.

Metropolis and Gotham city for example are such diverse environments that really can't be replicated in any other online space.
Bull****, those are just cookie-cutter big-cities.

It's not hard to see how awesome a game like this would be..
Well, we've been playing it for two years...ell oh ell zee

Although fighting and teaming these big, famous dudes would be pretty cool.

Overbite
02-25-2006, 09:56 AM
Bull****, those are just cookie-cutter big-cities.


Not True, Metropilis is nothing like a Regular big city. It's very futuristic (After Brainiac Rebuilt it) and the structure is filled with round smooth shapes.

I would love to see how Metropolis would look in the game. Assuming the model it after the comics.

Can't say anything for Gotham, I'm not big into Batman unless he teams with Supes...

Yin
02-25-2006, 10:12 AM
Depends if they take it another step above CoH. If its the same thing, why bother? That's nice to have Superman and Batman as contacts and all, but is that it? I'll have to wait and see how this develops. If it isn't all juiced up the beginning and watered down the exact same way CoH went through, through it's development process. A whole slew of powersets, costumes, various ways to go about things, etc. would have to get me to transfer over. Other then that, CoX will do fine. Even though I have my ups and downs with it, its still the best MMO out there, IMO.

Kind of figured every other superhero MMO would be modeled after CoH. Duh. CoH set and raised the bar for a different kind of MMO. Anything designed after it should be a close likeliness to it. Dunno how much you can put into another superhero MMO and make it drastically different from CoH.

Charon
02-25-2006, 10:23 AM
Bull****, those are just cookie-cutter big-cities.
No, that's bull****.

Gotham is an extremely well designed gothic city to house Batman's rogue gallery of nutjobs and Batman himself. It was built around the character, or some might say the character was built around the city. The city is as much the subject of a Batman comic as Batman himself. It's not just some cookie cutter city that some guy sat down and said 'So... uh... Batman lives here.' It's been built into the mythos and it's as important as any other aspect of the mythos and character.

The same goes for Metropolis. While originally it may have been built as just some city that Superman lived in, over the years it's been developed to be extremely futuristic, with massive high rises and rail networks. It's the perfect place for the man of Tomorrow.

And you know what would be a cop out? Using New York. *coughmarvelcough*

Poison
02-25-2006, 10:56 AM
Actually, I think a DC game would have more potential than a Marvel game, since it has original cities with their own look, fewer "main" heroes and a League, where basically everybody can join.
But it's Sony.
So better not get your hope up, peep.

Charon
02-25-2006, 10:58 AM
This is true. With Sony making the game, I'm not getting excited.

Overbite
02-25-2006, 11:10 AM
But Jim Lee on the Conceptual team is. :D

Meltman
02-25-2006, 11:17 AM
Jim Lee probably never played SWG...

Kid Ferret_
02-25-2006, 12:50 PM
Imagine getting to create your own unique superhero, give it a name, choose a physique, a costume, a set of powers and then dive into the DC Universe where you get to meet and ally with Superman, Batman, Wonder Woman and the entire pantheon of heroes. Imagine getting to team up with friends and other players from around the world and take on the likes of the Joker, Lex Luthor and Deathstroke. Imagine getting to use your network of contacts to go on missions and adventures to incredibly diverse environments. Imagine gaining fame and notoriety, forming leagues of superheroes to battle one another or to take down Darkseid himself.

I think I can imagine something like that...

Poison
02-25-2006, 12:57 PM
But Jim Lee on the Conceptual team is. :D
Art doesn't make a game.
And there was once a game called Dragon something where Joe Madueira was doing all the art. The game was cancelled.

Overbite
02-25-2006, 01:12 PM
Ofcourse. BUt the thought of Jim Lee involved has be excited about it. So in a sence...I guess art can make the game. :yoy:

Joe Schmoe
02-25-2006, 02:16 PM
Depends if they take it another step above CoH. If its the same thing, why bother? That's nice to have Superman and Batman as contacts and all, but is that it? I'll have to wait and see how this develops. If it isn't all juiced up the beginning and watered down the exact same way CoH went through, through it's development process. A whole slew of powersets, costumes, various ways to go about things, etc. would have to get me to transfer over. Other then that, CoX will do fine. Even though I have my ups and downs with it, its still the best MMO out there, IMO.

Kind of figured every other superhero MMO would be modeled after CoH. Duh. CoH set and raised the bar for a different kind of MMO. Anything designed after it should be a close likeliness to it. Dunno how much you can put into another superhero MMO and make it drastically different from CoH.

Agreed on all points here. I would like to see how many of us get into beta. :) Hell, even if there are a large number of us who move to this game, no reason we can't stick here and talk about it. :chuckle: Get to the same server and such.

I'd probably make alot of the same heroes I have here, but alternate dimensional DC versions. :D

MaligneFamily
02-25-2006, 05:48 PM
Marvel could be set in Genosha... That would be grand.

Kinetix
02-25-2006, 06:18 PM
Personally, I'd rather play the DC one than the Marvel one.

Yin
02-25-2006, 06:27 PM
Personally, I'd rather play the DC one than the Marvel one.

Most definitely. There's just something about Marvel's anal rententiveness that drives the masses away. And aren't they putting it on XBOX 360 anyway? I thought I heard something like that last month or so.

Seadevil
02-25-2006, 07:01 PM
I'm excited about this. If they give players the option to join the GLC, that alone would probably get my 15 bucks a month, but realistically this game is still a few years off. Guess we'll just have to see if it develops into an Everquest-like success or SWG-like bomb.

MaligneFamily
02-25-2006, 07:25 PM
Best case scenario: DC gets a ton of hype and scares COH, forcing them to up their game, only to have DC's MMO fail.

It would be hard for me to decide. Hell Atom's spandex is more of a DC image for me, and his techno gear a Marvel image. I like this neutral ground.

cassidy
02-25-2006, 07:46 PM
Art doesn't make a game.
And there was once a game called Dragon something where Joe Madueira was doing all the art. The game was cancelled.

all hail Joe Mad. my favorite North american artist besides Jim Lee. Just wanted to say that.

Best case scenario: DC gets a ton of hype and scares COH, forcing them to up their game, only to have DC's MMO fail.

I agree with you, cuz if this is made by who? sony? their track record in my book is sooo ****ty I lost all hope for them. nothing against DCU, its sony thats gonna "F" it up. They figure to make a half as CoH rip off and lure people just cause of the name alone. I've given up on sony after alot of crap they put me threw over the years messing up great games. And may they burn in hell for messing up SWG. :mad: :cuss:

8 Ball
02-25-2006, 08:04 PM
I honestly don't see this even making it to release. The fact that it's being considered for consoles makes me want to avoid it that much more.

MaligneFamily
02-25-2006, 08:57 PM
It's funny, it feels like between DC and Marvel. Few games have been above par, while with game hero universes seem to have succeeded much better.

Impact
02-25-2006, 10:53 PM
I'm excited about this. If they give players the option to join the GLC, that alone would probably get my 15 bucks a month.

Quoted for Truth. GLC and/or The Outsiders/Titans and I'm so there. Now where'd I put that power ring...

D'Arkaine
02-25-2006, 11:28 PM
I would love to try it out ... and the marvel one...

But I will always have a spot on CoX. My first mmo. First place I was able to make a char I had conceived since the early 80s...boy that doesnt date me or anything.

as far as the GLC goes, I figure that will be a lot like getting a Force Senstive spot was like in early SWG. I mean, who wouldn't want to have the most powerful weapon in the universe on their finger? :)

...of course a nightwing clone would be awesome...

AfterglowNoMore
02-26-2006, 01:14 AM
I hate to say it, but I'd totally jump ship to the DC game if it's done right. Most of my heroes are more Marvelesque, but I'd love to bring some of them into the DCU.

Joe Schmoe
02-26-2006, 01:28 AM
Quoted for Truth. GLC and/or The Outsiders/Titans and I'm so there. Now where'd I put that power ring...

Imagine that :lol: Having a character in the GLC, a Teen Titan character.. God I hope they have that.

Seadevil
02-26-2006, 02:02 AM
Imagine that :lol: Having a character in the GLC, a Teen Titan character.. God I hope they have that.

Well, there was a Kid Lantern for a brief time...

As much as i'd pee my fanboy pants at a chance to join the Corps in this game, it brings up naming issues (ie: 2500 characters all named 'Green Lantern')

I'd also like to see some of the devs actually play as the in-game teams and being able to invite a few select (like people that contribute to the community and whatnot) people into the group, ie: actually join the Titans or the League. It has about a snowball's chance in hell of happening, but it'd be awesome.

Yin
02-26-2006, 02:56 AM
Well hopefully sometime this summer or in the Fall they'll open up forums. Then we can throw all of these ideas at'em.

Joe Schmoe
02-26-2006, 03:00 AM
That's an excellent proposal :D Gurus Super team anyone? ;)

Elemento
02-27-2006, 03:10 AM
Hmm If they can master the difficulty of Metamorpho's Alternate Form and telekinetic arms, I'll be there.
Then there's the problem of elasticity where a few of their heroes (Ralph Dibny, Eel O'Brien, Jimmy Olsen) use it.
Third, the growth powers of shrinking and thirty foot heights (Colossal Boy, Shrinking Violet, Ray Palmer)
They master these problems, it'll be great.:)

Btw. Poison, the game was called Dragon Empires by Codemasters and after a long forum bout, I wasn't too thrilled it got cancelled. It did have a lot of support.

AfterglowNoMore
02-27-2006, 03:21 AM
That's an excellent proposal :D Gurus Super team anyone? ;)
I'd be all for a team in that game. Hell, we could even call it the Gurus.

Overbite
02-27-2006, 03:40 AM
I'm down with that. But It sounds like it wont be out for a few years...I'm sure by then we would have killed one another with the stolen Cloudsong...

Stan Walker
02-27-2006, 03:48 AM
i might be up for that myself

The Icy One
02-27-2006, 04:33 AM
I'll be there if theres a Guru team, since.. I was going to try both anyway.. >>

UnSub
02-27-2006, 04:51 AM
Given we're still probably four years away from the release of either the DC or Marvel mmog, I can safely say that I'll consider playing them when they come out. It will be magic to see how these games balance out Superman and Batman (or Silver Surfer and Wolverine) in terms of power levels and capabilities.

Of course, what will get me interested is if they do a skill-based (rather than level-based) power system. That would sufficiently differentiate these games from CoH/V for me to take a decent look.

Poison
02-27-2006, 06:34 AM
I'm happy with CoH and don't need another hero game. But knowing how long it usually takes, CoH might actually be outdated when the DC or a Marvel game go live. So I might give them a try. Though I'm still not getting my hopes up, it being SOE and all.

And if the DC game went live today, I'd stay with CoH.

Chain Lightning
02-27-2006, 10:56 AM
There is SO gonna be a Chain Lightning in the DCU. I'm a comics fan, and DC was the first company I ever read. (Anyone care to guess what book? :) )
So I'm all over this when it comes out.

Besides, lets all be honest here. By the time it comes out, given the life span of MMO's, COH/COV will probably be past its prime. I think we'll all be done with COH by then, unless the devs just add a boatload of content between now and then.

Overbite
02-27-2006, 11:11 AM
That's definatly something to ask in the next interview with a Dev...

"Now that the DC is infact making a MMO what is your take on the future of CoH?"

Hell, they might leak some content :P

Like what happened to Hero 1 replaceing Miss Liberty as a trainer... :rolleyes:

MaligneFamily
02-27-2006, 11:23 AM
Coh2!!#!#@!

ThunderMace
02-27-2006, 11:58 AM
There is SO gonna be a Chain Lightning in the DCU. I'm a comics fan, and DC was the first company I ever read. (Anyone care to guess what book? :) )
So I'm all over this when it comes out.

Besides, lets all be honest here. By the time it comes out, given the life span of MMO's, COH/COV will probably be past its prime. I think we'll all be done with COH by then, unless the devs just add a boatload of content between now and then.

Well to be honest, I never thought I'd last 3 years at COH, however, I am just *that* much of a comic book geek.

Masked Revenger
02-27-2006, 02:54 PM
Well, so far, it sounds just like CoH, but in the DCU. Now, while I am a huge fan of the DCU, I would rather read about it. I like my characters belonging in a unique universe that is neither Marvel or DC. That way, I don't have to shoehorn my character into 60+ years of back history.

Now, that said, I wouldn't be against trying this out, especially as it will be several years before it's released.

And to Thresh, who commented on the game being hyped and then water downed per CoH, well... that seems to be par for the course on MMO's. The designers are all excited and have all these ideas they want to include in the game. Then, they find out how difficult it is to impliment it all, and still have a balanced game, thus causing the "watering down" effect. This is the reason I don't really follow MMO's until about a year before scheduled release.

Chris

Yin
02-27-2006, 03:51 PM
There is SO gonna be a Chain Lightning in the DCU. I'm a comics fan, and DC was the first company I ever read. (Anyone care to guess what book? :) )
So I'm all over this when it comes out.

Besides, lets all be honest here. By the time it comes out, given the life span of MMO's, COH/COV will probably be past its prime. I think we'll all be done with COH by then, unless the devs just add a boatload of content between now and then.

You know what would be funny? If DC and SOE pulled out all the stops and managed to add in all the powers, costume options, missions, FX, base options, etc. that CoH couldn't, AND all of the stuff CoH already has. Ha. Talk about an exodus.

bpphantom
02-27-2006, 04:23 PM
Anyone recall being completely pissed at the end of the Tyrant arc when, essentially, you just had to stay out of the way and let Statesman do it all? Just how would John Everyman help Supes?
Or the GLC. Take a generic guy with a good heart and some basic training, give him amazing ring. Remember what that ring gave GL according to the DC RPG?

The DCU seems vastly overpopulated with gimps. The Looker? Snapper Carr? Little Boy Blue and the Blue Boys? Marvel has its fair share of wastes of ink, don't get me wrong.

Anyway, I'll watch and see how it forms and develops... but SOE will have to give me some serious bribery to ever go back to them.

ThunderMace
02-27-2006, 06:14 PM
And what about power levels? all the DC heroes are so Over-the-top power-wise that you couldn't meaningfully have any Player characters be that strong (Superman). Or fast (Flash). Or powerful (Green Lantern).

Joe Schmoe
02-27-2006, 06:22 PM
Don't think anyone is excited about having an over the top character. For me, I'm pumped about being inside the DC Universe. The stories, working the the DC characters, or fighting their villains. :D

Yin
02-27-2006, 06:40 PM
Heh. "Stop the Joker" missions. I'm there.

UnSub
02-28-2006, 12:31 AM
Much like SWG, I think people will be more pumped about the idea of being in their favourite universe rather than the reality of it. Especially after seeing 65 characters camping out in the Batcave because the Joker is known to spawn there.

Malibu Sally
02-28-2006, 12:51 AM
Much like SWG, I think people will be more pumped about the idea of being in their favourite universe rather than the reality of it. Especially after seeing 65 characters camping out in the Batcave because the Joker is known to spawn there.
What? ONLY 65? I think the Batcave(and the Fortress of Solitude) will end up being their version Atlas Park and Pocket D. :p

Poison
02-28-2006, 07:20 AM
The Fortress of Solitude will be pretty crowded. :lol:

Chain Lightning
02-28-2006, 11:15 AM
Much like SWG, I think people will be more pumped about the idea of being in their favourite universe rather than the reality of it. Especially after seeing 65 characters camping out in the Batcave because the Joker is known to spawn there.

*smacks UnSub* Keep those kind of thoughts silent. That would be extremely bad. You sir are NOT allowed to talk to the devs at SOE and DC MMO.

Poison
02-28-2006, 01:14 PM
No worries, CL. I bet they had that in their design documents already without Unsub's help. ;)

D'Arkaine
02-28-2006, 01:46 PM
so, will we have to farm sewer rats to get our first batarang?

Malibu Sally
02-28-2006, 01:49 PM
so, will we have to farm sewer rats to get our first batarang?
No... for a batarang you have to clear out the centuries of guano buildup from the batcave.... and was Robin's tights too. :lol:

Powerhelm
02-28-2006, 05:12 PM
Sounds really neat. If they provide a system more like the original CoH vision and avoid archetypes I'll be for it.

Also from what I hear the Superman Returns game will rock too. The game trailer comes out Feb 28th

WingedAvenger
02-28-2006, 06:58 PM
No... for a batarang you have to clear out the centuries of guano buildup from the batcave.... and was Robin's tights too. :lol: It gets easier when you finish the quest that gives you the Batarang of Seeking +2. :P

Krypto
02-28-2006, 08:17 PM
You know what would be funny? If DC and SOE pulled out all the stops and managed to add in all the powers, costume options, missions, FX, base options, etc. that CoH couldn't, AND all of the stuff CoH already has. Ha. Talk about an exodus.

I'd love to see that. I really would. It would serve them right for spending all their time "balancing" powers, rather than putting things in that we've been asking for since day one. Customizable powers, just one example.

Powerhelm
02-28-2006, 08:50 PM
Ya know what would be funny? If DC just made a badass game and sent out coupons that anyone giving up their CoH/V account to DC for deletion would get a character at like level 10 or whatever right off the bat with special costume options. :)

Tumbleweeds in Paragon City if this game is atleast as good as CoH...

More I read the more I think Lucasarts and GLucas had a big hand in the retardation that SWG has become, so I give Sony this last chance.

Masked Revenger
02-28-2006, 08:57 PM
You know what I think? I think that because this is a licence and not an original game, it will suck. Why? Because DC will interfear too much for the dev team to make a real game. The Devs will be hamstrung into forcing the DCU into a MMO environment, that they won't have the leeway to make the game they (or us) want to make.

But, that's my $0.02.

Chris

UnSub
03-01-2006, 03:46 AM
*smacks UnSub* Keep those kind of thoughts silent. That would be extremely bad. You sir are NOT allowed to talk to the devs at SOE and DC MMO.

Ow! *rubs smacked bits*

It's not like this isn't something that happens in every other MMOG - spawn camping is practically a MMOG standard!

If you wanted a good idea, I'd suggest that character creation start with players picking a "team" - Superman / Metropolis, Batman / Gotham, Green Lantern Corp, Flash / Keystone City, Teen Titans, etc - as the very beginning of character creation. This sets out what powers you can choose to start off. You want to be dark and sneaky? Go get trained in Gotham. You want to be a young and talented hero? See the Teen Titans. Who you pick sets out the initial stages for your character. You can travel elsewhere to train as you get better.

This would make a take a bit of a step towards making the character more of a part of the DCU rather than picking class / origin / whatever.

Also, I still think there is so much time for this game to 1) be hamstrung into unfun-ness, 2) be cancelled when Warner Bros decides that onlline gaming isn't for them and / or 3) be crushed between other competitors before release that I'm just going to wait and see what happens. Same with the Marvel MMOG - it's Xbox 360 exclusive and they haven't even started any real work on it? Sounds like Citizen Zero all over again.

bpphantom
03-01-2006, 02:07 PM
More I read the more I think Lucasarts and GLucas had a big hand in the retardation that SWG has become, so I give Sony this last chance.

Lucas doesn't explain the Suckfest that is EQ2, or the incredible potential of MxO that just never really got going. People lost spouses, jobs and houses over EQ1... but it looks and plays exactly the same now as it did ... what ... 12 years ago?

I blame SOE.

Enlightened One
03-01-2006, 02:10 PM
You know what I think? I think that because this is a licence and not an original game, it will suck. Why? Because DC will interfear too much for the dev team to make a real game. The Devs will be hamstrung into forcing the DCU into a MMO environment, that they won't have the leeway to make the game they (or us) want to make.

But, that's my $0.02.

Chris


I concur.

bpphantom
03-01-2006, 02:10 PM
Ow! *rubs smacked bits*

It's not like this isn't something that happens in every other MMOG - spawn camping is practically a MMOG standard!

If you wanted a good idea, I'd suggest that character creation start with players picking a "team" - Superman / Metropolis, Batman / Gotham, Green Lantern Corp, Flash / Keystone City, Teen Titans, etc - as the very beginning of character creation. This sets out what powers you can choose to start off. You want to be dark and sneaky? Go get trained in Gotham. You want to be a young and talented hero? See the Teen Titans. Who you pick sets out the initial stages for your character. You can travel elsewhere to train as you get better.

This would make a take a bit of a step towards making the character more of a part of the DCU rather than picking class / origin / whatever.

Also, I still think there is so much time for this game to 1) be hamstrung into unfun-ness, 2) be cancelled when Warner Bros decides that onlline gaming isn't for them and / or 3) be crushed between other competitors before release that I'm just going to wait and see what happens. Same with the Marvel MMOG - it's Xbox 360 exclusive and they haven't even started any real work on it? Sounds like Citizen Zero all over again.

Sounds kind of cool UnSub.
There's a fair bit of hype for a game that could realistically be 3 -4 years from release. Hopefully it can live up to it.

Joe Schmoe
03-01-2006, 02:15 PM
Anyone see today's Penny Arcade? :D http://www.penny-arcade.com/comic Some swearing, so not doing a IMG!

Powerhelm
03-01-2006, 08:01 PM
You know what I think? I think that because this is a licence and not an original game, it will suck. Why? Because DC will interfear too much for the dev team to make a real game.

...well since the Dev team includes a large number of DC vets and people working on or that have worked on DC comics...including Jim Lee...and I know many people who said that CoH would suck beacuse it wasn't a licensed property, that without any real hero names in it it'd bomb. Since it's DC I'll give it the benefit of the doubt...

Lucas doesn't explain the Suckfest that is EQ2, or the incredible potential of MxO that just never really got going.

Go watch Episodes 1-3 and tell me that the vaccuum of suck Lucas can create can't spread :-p Lucasarts is in charge of a fair share if not most/all of the SWG stuff, Sony is mainly providing infrastructure and CS. Also MxO wasn't even designed by Sony, they bought it last year I believe and by that point is already sucked ass.

Remember Sony is just the Publisher of this, much like NCSoft Publishes Cryptic's game. They aren't going to be having "that" much to do with it just like NCSoft didn't have "that" much to do with creating CoH.

Masked Revenger
03-01-2006, 08:10 PM
...well since the Dev team includes a large number of DC vets and people working on or that have worked on DC comics...including Jim Lee...and I know many people who said that CoH would suck beacuse it wasn't a licensed property, that without any real hero names in it it'd bomb. Since it's DC I'll give it the benefit of the doubt...


I'm not really a big Jim Lee fan, so I can't say his name really does much to draw me to it.

I still think it will suck by virtue of being a license, but I am willing to at least see what it looks like before I give up on it totally. I would prefer a DC MMO to a Marvel MMO.

Chris

Powerhelm
03-01-2006, 08:23 PM
Well best advice is to go into it not expecting it to suck otherwise you'll find every micro-detail that is halfway dissaatisfying and it'll seem to suck because your subconcious will blow every minor thing out of proportion.

If Jim Lee is in that sounds like they're going for a realistic image for the cahracters and surroundings which I like. I enjoy cartoons but thats where my enjoyment of cartoony imagery stops. I like my comics and SH MMOs to have some sembelance of realism and strength about them so his art style works for me.

There's much more wrong with games like SWG and EQ2 than just "Sony made them."

With this game if they take a fresher approach to game making and try to avoid too much crafting and item whoring in this game like they have in their other titles, then it has potential.

Hell even if they just copied CoH I'd goto it over CoH because it's a universe I like more.

Masked Revenger
03-01-2006, 08:27 PM
I actually don't have a problem with Sony. Their Customer Serivce department, now, that's a different thing alltogether.

What I'm lery of is how restrected the Dev team will be with creating a game that, by it's nature, has to be pretty open ended, yet still be the DCU (something wich changes with every passing Crisis event).

Don't get me wrong, I love the DCU, and I would love to see this game work. I just don't have high hopes for it. I won't leave CoH just because it's DCU, though. It has to actually be a better game. But, given that it has 3 to 5 years to be developed, I have time to change my mind about it. So, we'll see what happens.

Chris

Kinetix
03-02-2006, 12:58 AM
http://www.penny-arcade.com/images/2006/20060301.jpg

WingedAvenger
03-02-2006, 07:47 AM
Just a few things:

Lucasfilm did not design SWG. The original system was designed chiefly by Raph Koster and has band of cronies, who worked for SOE. During the process, the Lucas people looked at it and gave it the okay, but they did not design it.

There's nothing wrong with EQ2, other then that it's not EQ1. It's actually one of the more polished MMORPGs out there right now. Much like every other MMORPG company out there, SOE too learned from it's own mistakes and eliminated them for the sequel. Now, if you were a hardcore EQ1 player with multiple high level characters, I can understand if you don't have a strong desire to "start over", but I do recommend it if you want a good fantasy-themed game with none of the hassle of ninjalooting, killstealing, etc.

As for SOE's customer service quality, I mostly blame that on outsourcing, but that's a different thread altogether... :p

Seraphim
03-02-2006, 08:11 AM
http://www.penny-arcade.com/images/2006/20060301.jpg
Smedley sent me an email this morning that just said he’d sent me a package. I assumed it was a bomb but just a few minutes ago a man showed up and proclaimed that he “had our donuts”. That’s not something I expected to hear today. We followed him out to his truck where he showed us our 1,200 freshly baked Krispy Kreme donuts.
http://www.penny-arcade.com/docs/don4.jpg
I found that pretty hysterical and was like, you know what Smedley might actually be a cool guy with a sence of humor, and then I realized, no wait... he's insane and that's just what insane people do.

Lush
03-02-2006, 03:26 PM
I'm actually looking forward to playing DC's MMO. While I enjoy COH, the repetitive missions can be a bit of a grind sometimes. I think DC, with all the storylines they have been creating over the years, may be able to provide more depth to the content of their game. And being such a big name in the comic industry already, I'm sure they will take it much further than NCSoft.

Meltman
03-02-2006, 03:41 PM
Unrelated to anything above...

I can see it now:

Broadcast (Metropolis): Dmmsdai0722: Wut u meen I cant kill Superman? Thats stupid!

Overbite
03-02-2006, 03:48 PM
Go. Hunt. Kill Superman? Nah....doesn't work.

bpphantom
03-02-2006, 03:58 PM
From Penny Arcade (http://www.penny-arcade.com/)

I’ve had a couple people mail me and tell me that the word among the Austin dev community is that the DCO team is hemorrhaging people. I’ve heard a few stories but they all seem to agree that people are jumping ship in frustration. I don’t know how true it is but Gamasutra has a job posting from SOE looking for a creative director for DCO.

http://www.penny-arcade.com/docs/dcojob.gif

I’ve been told that creative people simply don’t last long at SOE. I’ve heard so many horror stories from people in the industry who used to work at SOE or still languish there. The place comes off sounding like some kind of elephant graveyard where creative people go to die.

Poison
03-02-2006, 04:49 PM
That's the same thing I heard from EA, which is why I didn't take the job they offered me in England. :|

bpphantom
03-02-2006, 05:12 PM
That "Console game design experience a plus" line has me worried though.

The Widowed
03-02-2006, 05:33 PM
I'm actually looking forward to playing DC's MMO. While I enjoy COH, the repetitive missions can be a bit of a grind sometimes. I think DC, with all the storylines they have been creating over the years, may be able to provide more depth to the content of their game. And being such a big name in the comic industry already, I'm sure they will take it much further than NCSoft.
I'm still a bit worried about SOE's name being affixed to the label, though. I had to sacrifice my Matrix Online subscription recently (Sorry, but the Widowed beat Emerald Skye in the deciding arm wrestling match), but as much as I enjoyed playing MxO, I admit that it did seem to be missing something. And the old hands in that game informed me that one of the missing things was GM-hosted events...very fun events with the (GM-driven) Merovingian himself making appearances and interacting with players, yet it all went away when SOE bought MxO from Warner Brothers.

That alone causes me grave concern. Will SOE strip the essence of life from DC Online in the name of profit, perhaps? :think:

There's still hope for City of Whatever, I think. We just need more dynamic environments. The game did take a remarkable step forward with the introduction of burning buildings in Steel Canyon...themed outdoor events with a limited duration (ending when the building explodes). Now, what if CoX had the dynamic building interiors like MxO has? And what if criminals could progress with their crimes? Rather than tugging the old lady's purse forever, why not have the robber finally yank the purse away about three or four minutes after the encounter spawns, with the robber running into a building to escape? Combine the building events with the progressive encounters and we could end up with robberies, with criminals holding up cashiers, taking the money and running to getaway cars. And only the Heroes who act quickly enough can get the reward for stopping the crime.

I can dream, can't I? :)

Powerhelm
03-02-2006, 05:39 PM
I think they have as much creative freedom with the DCU mmo as Cryptic did with CoH...

I mean as long as Superman isn't suddenly an indian woman or batman isn't suddenly a canadian midget...

It's a COMIC BOOK GAME...it doesn't HAVE to reflect every detail of the current (or future) DCU in exact detail.

Have the big name characters and you're fine. They won't have to go into "origin storys" or anything for the characters and they can just as well treat this game universe as "Earth-X5000" or some crazy ass thing.

I mean you've got about 50-60 good guys and 20+ bad guys that just HAVE to be in there and in their popular incarnations an such, aside from that theres nothing that can't be altered some, and since DC has a HUGE hand in the production and design of the game it'll probably be very close to the DC we know.

As for Lucasarts not having anything to do with SWG. I don't buy that. George Lucas, the control freak, lets Sony do the game and has so small an amount of creative control that Sony can be blamed for all the problems? phft...

WingedAvenger
03-02-2006, 08:11 PM
As for Lucasarts not having anything to do with SWG. I don't buy that. George Lucas, the control freak, lets Sony do the game and has so small an amount of creative control that Sony can be blamed for all the problems? phft...I never said Lucasarts had nothing to do with SWG. The game did have to meet with thier approval. But it was still designed by SOE development employees. Look at the credits.

Remianen
03-03-2006, 02:06 AM
Dunno how much you can put into another superhero MMO and make it drastically different from CoH.

Ooo, ooo, I know, I know! How about.....an endgame? :)

And while I can totally understand the frustrations of the SWG refugees, I came from the big dog and loved almost every minute of my time there, only leaving when the vast majority of the hardcore players in my social circle departed for greener pastures. I don't hate SOE for "dumbing down" EverQuest since I realize it was done to appeal to a wider (read: more casual) audience. I'd disagree with bpphantom that EQ1 still plays the same as it did at first. If that were the case, I (and well over 100 other people I know) would still be playing it. I also don't think EQ2 sucks (except for the character class progression which kills replayability for me) but then again, I was one of the few who LOVED EQ when it was "hardcore only if you want to advance" so I guess that makes me the odd one.

As far as I'm concerned, this project is still vaporware. I don't wanna hear what the developers WANT to put into the game. I want to know what they CAN and WILL put into it. As much as people like to villify SOE for the SWG debacle, that game didn't exist in a vacuum and had/has a very overbearing "daddy" who also had a say in changes made to it.

But I can see they've really started getting their ducks in a row. That creative director post is gonna be really tough to fill though I wouldn't be at all surprised to see none other than David "Zeb" Cook take the post. It's a high profile position that undoubtedly comes with a big salary and tons of perks and Zeb has the stuff to get it done. He also has intimate knowledge of the prominent competing product, which would make him even more attractive (and possibly inflate his price). Speculation, yes, but I don't think I'm the only person who has thought of him for that position.

Joe Schmoe
03-03-2006, 01:37 PM
http://www.penny-arcade.com/docs/don4.jpg

Hahaha

We recently learned that Penny Arcade was given 1,200 donuts by Sony Online Entertainment for comparing the company's products to crap-filled pastries. So, be sure to tune in later this week for our new video "Why SOE's Games Are Like A Naked Jenny McCarthy Driving A Lexus". - Red vs Blue

MaligneFamily
03-03-2006, 03:03 PM
Don't you think that with current game standards, CoH (which is in it's second year almost) may in 3-4 years be succeeded by CoH2, meaning maybe something to the degree of being better than DC MMO will be out?

Yin
03-03-2006, 05:04 PM
LMAO!

Did they really deliver Penny Arcade 1,200 donuts?! That's awesome! Maybe all of this talk will get their act together. I haven't been attracted to neither one of their games ever since they've started. Like people have been saying, they're like EA games. 100% crap.

Powerhelm
03-03-2006, 09:54 PM
I never said Lucasarts had nothing to do with SWG. The game did have to meet with thier approval. But it was still designed by SOE development employees. Look at the credits.

Thats why I think Lucasarts screwed up SWG.

Like I originally said:
More I read the more I think Lucasarts and GLucas had a big hand in the retardation that SWG has become, so I give Sony this last chance.

If they didn't like it they could have said go work on it more, instead they accepted it, or more likely, saw what SOE was doing and said "No we don't like that, try this."

They own the license it's their responsibility to say "Hey, that is smelling alot like anus. Fix it."

It's like letting an employee get by with making a crappy report. The one that should get blamed just as much or more is the one responsible for making sure the employee didn't make a crappy report.

Jade_Dragon
03-04-2006, 12:03 AM
And what if criminals could progress with their crimes? Rather than tugging the old lady's purse forever, why not have the robber finally yank the purse away about three or four minutes after the encounter spawns, with the robber running into a building to escape?

I was hunting back in Atlas Park again with my Preteen Protector character, and when we charged a group the purse guy pulled the purse away and took off running. Being the guy in the team four levels below everyone else I decided to take off after him, figuring I could at least distract him long enough for the others to finish off their foes and catch up to me.

Imagine my surprise when he managed to evade my pursuit (I had turned off Sprint and wasn't fast enough turning it back on) and ducked into a building. Purse snatchers will now escape from you if you don't catch them fast enough. :D Or at lease, they will in AP. Hopefully, this is a sign of continuing development. (The devs have also talked about using some of the technology from Mercy Island to have the cops actually fight back and do damage to the crooks - taking damage themselves, of course)

Xielos
03-04-2006, 12:37 AM
I can see a new set of badges for saving police officers already :D

Like people have been saying, they're like EA games. 100% crap.

Well, EA is 99.9999999% crap. They still have Maxis...

Emerald Sky
03-04-2006, 12:54 AM
They figure to make a half as CoH rip off and lure people just cause of the name alone.

If they can't make a decent game using the Star Wars name, nothing can help them IMO.

The only way I play this game is if I can drive the Batmobile.

Seriously, I want superhero vehicles in COH that bad :D

Emerald Sky
03-04-2006, 01:13 AM
Well best advice is to go into it not expecting it to suck otherwise you'll find every micro-detail that is halfway dissaatisfying and it'll seem to suck because your subconcious will blow every minor thing out of proportion.

That's actually funny considering that's exactly what happens with each issue that comes out here :rolleyes: