View Full Version : I4 patch tomorrow?
Clone Man
05-04-2005, 02:25 AM
Hey, I've been having some trouble logging in and I get this resposnse from tech support:
Hello Noah,
Thank you for contacting us regarding this issue. You should be able to log back into the game tomorrow after the Issue 4 patch. unfortunately the support team does not have the tools available to correct this issue at this time. I apologize for this inconvenience.
Regards.
does this mean tomorrow?!!?!?!! woooo!
suburbanhell
05-04-2005, 02:31 AM
Sweet! :) :) :)
Esbat
05-04-2005, 02:45 AM
AWESOME!asdf
Moon Jump
05-04-2005, 03:14 AM
I hope. As I said on Global. I hope they at least give us the new seek team options now. I'd be fine if that was it.
Edit. If this does go live tommorow, could I have some help? I need to trasnfer money to my blaster so she can get a brest reduction. (You look like the Tomb Raider, Fio!)
Lorash
05-04-2005, 03:15 AM
I hope. As I said on Global. I hope they at least give us the new seek team options now. I'd be fine if that was it.
I just want the new music for Talos Island..The rest can wait ;)
Fantasmo
05-04-2005, 03:17 AM
Holy cow!
Been ready for this one!
the_starcrosser
05-04-2005, 03:21 AM
Woohoo! Guru i4 Partaay! :singdance
Tarkenchi
05-04-2005, 03:26 AM
:cry: And my subscription, ran out, Today. :cry:
The Icy One
05-04-2005, 03:45 AM
Cool.. I can start up Rooftop as a Invul/Energy tommorow then and give him his new clothing.
Esbat
05-04-2005, 03:58 AM
And here I just blew 180k on a new costume for Dog Fight with an aura... :mad:
Joe Schmoe
05-04-2005, 04:17 AM
*gasp* ... Too short.. *longer gasp*
vyxzuw
05-04-2005, 04:49 AM
Good bye Cloak of Fear... :cry:
(Unless the scrapper nerfs aren't a part of it...hope hope hope hope)
Al Baron
05-04-2005, 05:06 AM
I just want the new music for Talos Island..The rest can wait ;)
Music?
...
Oh. That's right. Had the music off since day .1.
Stalking Shadow
05-04-2005, 05:09 AM
Hoorayz!
So I'll have yet another reason to get back into game. :cool:
There's a 10-11 page thread over on the official boards 'speculating' what tomorrow's extended maintenance downtime is all about.
I guess that the hired help that responded to your email let the cat out of the bag, and is presently shackled in the basement under the scrutiny of Carl the janitor.
Jade_Dragon
05-04-2005, 05:25 AM
There's a 10-11 page thread over on the official boards 'speculating' what tomorrow's extended maintenance downtime is all about.
I guess that the hired help that responded to your email let the cat out of the bag, and is presently shackled in the basement under the scrutiny of Carl the janitor.
Heheheheh...
I'm not going to place any bets on it, but if I4 does come out tomorrow, I'll definately be bringing my characters into Icon. Moon Jump, if you happen to bump into me there, I'll be happy to help you exchange some funds. (All my characters should have plenty, though, I made sure to leave them enough. I hope...)
TheImperial
05-04-2005, 05:28 AM
Body Slider! Yessssssss...
Sable Phoenix
05-04-2005, 06:50 AM
I actually hope not.
The issue is still full of bugs, just like I3 was. Just about everyone agreed that I3 was brought out at LEAST a week before it was ready, probably more. I feel like it's the same here. Heck, even the body sliders, the only feature I even remotely care about in this issue, are still bugged.
Poison
05-04-2005, 07:34 AM
I give a monkey's butt if the arena is down 23 hours and 59 minutes a day and gets revamped every other day. Just give me costumes and sliders!
Sable Phoenix
05-04-2005, 09:04 AM
I feel the same way, Poison. I'd like the sliders to be working right first, though.
suburbanhell
05-04-2005, 10:14 AM
I give a monkey's butt if the arena is down 23 hours and 59 minutes a day and gets revamped every other day. Just give me costumes and sliders!
I wholeheartedly agree.
Greblaja
05-04-2005, 12:52 PM
I give a monkey's butt if the arena is down 23 hours and 59 minutes a day and gets revamped every other day. Just give me costumes and sliders!
... or even the full 24 hours
/agreed
BTW, they can add all these gee whiz neato anime costume widgets, but they don't add any two-tone options for cowls? I'd love to be able to play around with thin ralley stripes, wide ralley stripes, double ralley stripes, face/head splits, top/bottom splits, etc etc.
Randomus
05-04-2005, 12:57 PM
Even an option for patterns on cowls would be nice.
suburbanhell
05-04-2005, 01:17 PM
Patterns EVERYWHERE would work for me.
Tarberetta
05-04-2005, 01:18 PM
Oh boy..here goes the bug fest. At least I'll be at work still when the patch goes live and the servers all crash shortly thereafter.
(still irritated by the regen nerf based on a borked internal build)
suburbanhell
05-04-2005, 01:20 PM
Regen nerf? Did I miss something?
Darknesse
05-04-2005, 01:36 PM
The only nerf I saw was MOG. The devs clearly admitted they had screwed up on the first regen testing.
suburbanhell
05-04-2005, 01:37 PM
Ok, that's what I thought, just making sure, lol...
Tarberetta
05-04-2005, 02:28 PM
And still keeping the nerfs to Integration and IH. Perma MoG I don't care about because I never used my MoG perma. The healing rate nerfs hurt me ALOT more.
Tsarmina
05-04-2005, 02:40 PM
Oh boy..here goes the bug fest. At least I'll be at work still when the patch goes live and the servers all crash shortly thereafter.
Then maybe whilst everyone and their uncle is crashing on live, I'll be hanging out on Test.
Randomus
05-04-2005, 03:40 PM
Didn't they increase Fast Healing?
Jade Cheetah
05-04-2005, 04:08 PM
I think this day will be shot!
*loads Rome Total War cd into the computer *
coldcut
05-04-2005, 04:19 PM
Confirmed.
http://www.cityofheroes.com/news/updates.html
suburbanhell
05-04-2005, 04:26 PM
woohoo!!! c'mon 3:30!!!!!!! You need to get here fast!!!!
Tsarmina
05-04-2005, 04:35 PM
Hear that? That's the sound of servers crashing and players swearing.
8 Ball
05-04-2005, 04:36 PM
ohh...this is gonna be fun :P.
suburbanhell
05-04-2005, 04:53 PM
Hear that? That's the sound of servers crashing and players swearing.
I don't care if it's as bad as the lag when the Rularuu was running through steel canyon I'm looking forward for this like you wouldn't believe.
Lawmaker
05-04-2005, 05:03 PM
Then maybe whilst everyone and their uncle is crashing on live, I'll be hanging out on Test.
hmmm... not a bad idea... :)
Jade_Dragon
05-04-2005, 05:07 PM
It's interesting that they didn't do a pre-download this time. They did when it was released to Test, so I wonder why they didn't for live. I hate to say it, but it does seem like it was rushed.
Then again, the whiners will complain if it isn't released, and then they'll complain again when it's released. So who the heck cares? I just want to set my sliders. If they adjust the ranges again I'll just go in and set them again.
I think the biggest problem is going to be the people crowding the server to try out the Arena. So I'm not going to be in a big hurry, just give them time for the newness to wear off of it. Maybe sign on some time late tonight. It'll probably take me a while to reset all my characters, even though for most of my characters I won't change much.
::He smiles at the changes made for soloing 'Kheldians'.::
Yay, now I can't log into CoH. :grr: :cry:
http://www.cityofheroes.com/servers/index.html
(This has been a public service announcement.)
Mahaf
05-04-2005, 05:32 PM
I see they buffed many Controller pets to bring them in line with each other... So when's the buff to remove the experience penalty on confuse, to bring the MC pets in line with the others, hm? :baseball:
Their list of 'fixes' to existing problems hardly qualifies as 'new game content' though. :eyebrow:
Ugh. Everything is still down. All I want are costumes. I'm 41, so that means I can get a fourth costume. Guess this is the perfect time to study then.
Masked Revenger
05-04-2005, 06:25 PM
Defenders and Controllers will now drain more Endurance when using powers that drain Endurance. More specifically, Defenders will drain more Endurance when using Electricity Blast than a Blaster using the same power. Controllers will now drain more endurance with powers such as Transfusion, but Defenders will still drain more than Controllers.
I'm not sure I understand this change. Can someone more knowledgeable about such things explain why this was necessary?
Chris
Xanatos
05-04-2005, 06:31 PM
Oh and just so everyone knows - the Kraken farm is now officially closed.
suburbanhell
05-04-2005, 06:36 PM
Oh and just so everyone knows - the Kraken farm is now officially closed.
Yet another "joy of powerlevelling" I'll never have known...
Sable Phoenix
05-04-2005, 06:37 PM
Well in a way I guess it's a good thing my account expires in a little over 20 days. Ever since I3 the constant changes have only served to make the game less fun. I'll certainly never touch my superspeeding, superjumping spines/regen scrapper again. Not to mention stuff like the XP leash or the enhancement nerf in Instant Healing and Integration that is just totally bass-ackwards. And the fact that no matter what they say, the PVP changes ARE affecting the PVE game, and not for the better. Most of the player base isn't too happy with all this, either.
It reminds me of a game called MageKnight, (http://www.wizkidsgames.com/mageknight/) which I used to be into in a big way; I played in tournaments all over Orange and Riverside counties, and I was very good at it, too. It was a great game, simple enough to get into but with incredible tactical and strategic depth. It was a huge hit, the fastest selling miniatures game in the country when it came out. Eventually though, by the time they released the Minions expansion, the constant changes to abilities and rules and figures had begun sapping the fun out of the game. I haven't played it in a couple years, and it's a completely different game now anyway. Same thing's happening to CoH.
>gives the dev team a standing ovation<
So yeah. Nice work on this one.
Sable Phoenix
05-04-2005, 06:38 PM
I'm not sure I understand this change. Can someone more knowledgeable about such things explain why this was necessary?
Chris
Three letters. PVP.
suburbanhell
05-04-2005, 06:39 PM
Three letters. PVP.
5 more: S-U-C-K-S. :grr:
Xanatos
05-04-2005, 06:40 PM
Most of the player base isn't too happy with all this, either.
Not true. I like it.
Jade_Dragon
05-04-2005, 06:43 PM
Defenders and Controllers will now drain more Endurance when using powers that drain Endurance. More specifically, Defenders will drain more Endurance when using Electricity Blast than a Blaster using the same power. Controllers will now drain more endurance with powers such as Transfusion, but Defenders will still drain more than Controllers.
I'm not sure I understand this change. Can someone more knowledgeable about such things explain why this was necessary?
Chris
Defenders typically have better debuffs with their ranged attacks than Blasters. The -Acc debuff from Dark or -Def from Radiation is better than the slow from Ice or DoT from Fire, for example. Since Energy and Electric are shared with Blasters, they were originally set at the same level for both. Thus, Electricity's debuff wasn't as useful as the debuffs from the other Defender Secondaries.
By making the Defender version of Electricity drain more End than the Blaster version, that put the emphasis on the secondary effect, which is where it should be. In a team, Defenders do not blast primarily to do damage, they blast primarily to debuff their foes. What's interesting is that Energy didn't get an equivalent boost, but then I guess the only thing that could be boosted is Knockback's distance, which really wouldn't be of much benefit.
What I find interesting it the statement that Controllers also get more of a drain with their powers that drain Endurance, but not as much as Defenders. I'm not sure if that means that they drained the same amount before (which would seem to be at odds with the idea that Controller Buff/Debuffs are 75% of Defenders) or if they just got a boost proportional to the Defender boost. (Again, 75% of that boost)
Certainly, increasing Endurance drain for Defenders' Endurance drain Powers (like Transfusion) is a useful thing. As I've said on the other board, End drain is an either/or thing, you either have drained it all the way, at which time it has an effect, or you haven't.
Masked Revenger
05-04-2005, 06:44 PM
Three letters. PVP.
Yes, I get that it was PvP that prompted this change. I just am not understanding the real reason behind the change. What, were defenders just acting as blasters in PvP without the END cost or something? I only have one defender, and he's 3rd level, so I'm not too familier how these things work. I'm serious, I want to know if anyone knows the reasoning behind this change.
Chris
Sable Phoenix
05-04-2005, 06:44 PM
Not true. I like it.
Heh. And you constitute most of the playerbase, then, Xan? :P
I didn't say "all".
Clone Man
05-04-2005, 06:45 PM
Atlas Park, Galaxy City: New Kheldian Story Arcs! These missions now continue all they way to level 50.
Yay!!! I hope they are awesome!
Sable Phoenix
05-04-2005, 06:46 PM
Yes, I get that it was PvP that prompted this change. I just am not understanding the real reason behind the change. What, were defenders just acting as blasters in PvP without the END cost or something? I'm serious, I want to know if anyone knows the reasoning behind this change.
Chris
As far as I can tell, it's some sort of balance issue. I guess the logic is that since the job of Defenders is debuffing the enemy, the endurance drain of their attacks (of those which have that effect at least) are more powerful, since their straight damage is lower.
This does not mean that the endurance COST to use the powers was increased for Defenders, which I think is what you're thinking it says. Just that if it drains the Defenders' target's endurance, that effect was increased.
Xanatos
05-04-2005, 06:47 PM
Heh. And you constitute most of the playerbase, then, Xan? :P
I didn't say "all".
The forums don't constitute most of the playerbase. It was estimated they were just over 1%. And not even they all dislike this update.
And to answer your question. Yes I do. :chuckle:
Jade_Dragon
05-04-2005, 06:47 PM
Yes, I get that it was PvP that prompted this change. I just am not understanding the real reason behind the change. What, were defenders just acting as blasters in PvP without the END cost or something? I only have one defender, and he's 3rd level, so I'm not too familier how these things work. I'm serious, I want to know if anyone knows the reasoning behind this change.
Chris
I don't think PvP prompted it at all. If anything, the End drain was DECREASED in PvP. You can see the patch notes, it says so. So obviously the INCREASE was not motivated by PvP. You don't increase something and then decrease specifically for PvP if it was motivated by PvP.
The reason behind it was simple. Electricity Defenders had been saying for some time that their secondary effect was inferior to other Defenders. I'm guessing the other changes were because the devs' datamining revealed that End drain wasn't having the effect they intended, so they increased it.
suburbanhell
05-04-2005, 06:48 PM
I still attest that PVP and PVE changes should be made COMPLETELY separately.
Sable Phoenix
05-04-2005, 06:50 PM
The forums don't constitute most of the playerbase. It was estimated they were just over 1%. And not even they all dislike this update.
And to answer your question. Yes I do. :chuckle:
Alright, most of the VOCAL playerbase then. Most of the ones 'in the know'. And again, I didn't say "all".
And you can't seriously tell me you yourself are happy with every change.
@Burby: I agree, but it's too late to close Pandora's Box now. I just wish the Arena had never been created. It's been nothing but a mess.
Jade_Dragon
05-04-2005, 06:50 PM
Alright, most of the VOCAL playerbase then. Most of the ones 'in the know'. And again, I didn't say "all".
And you can't seriously tell me you yourself are happy with every change.
Oh, so only if you are vocal are you "in the know".
Nice.
Masked Revenger
05-04-2005, 06:52 PM
:rolleyes:
Let's not let this devolve into a pissing match, folks.
And, just so you know, 'some' of the servers are now on 'unknown' status as opposed to being 'down'.
Sable Phoenix
05-04-2005, 06:53 PM
>sigh<
Not what I'm saying, Jade Dragon.
The people who frequent forums related to CoH are, in general, more knowledgeable about the game, how it works, and what is happening to it, than those that don't. These players also are more vocal in that they have as forum to make their opinions known. It's a given that those who don't frequent forums won't have that. That's all I meant.
Akamaz
05-04-2005, 06:56 PM
i can understand the change for the endurance drain. and hopefully this can explain it to the confused folks.
first off, the endurance drain of electricity, isn't really a drain like sucking the endurance out. it would probably be better to think of it as "endurance damage"
it mainly looks like the change went into effect because of the shared attacks between the electric blast primary powers for blasters and the secondary electric blast power a defender can have.
As it stood, if you just wanted to do "endurance damage", there was no reason to go for a */electric defender, when an electric/* blaster coud have the same "endurance damage" effect AND more hitpoint damage.
so what they did was take the Electric Blast secondary power for the defender, and boost the amount of "endurance damage" it would do to the target.
suburbanhell
05-04-2005, 06:57 PM
Let's not let this devolve into a pissing match, folks.
Sadly BvS when you're in a forum asking for people's opinions, it can easly turn into a pissing match. I'm not happy with the introduction to PvP into CoH, but that's about as far as I'll go into saying it, cos they gave us some new costume options so I'll spend my time with that stuff instead and continue on as if the arenas don't really exist...No bigs...the part that effects me is when they make changes to my characters that have to do with balancing for PvP but directly affect the way I play when I'm not a PvPer...that's my only true gripe.
Jade_Dragon
05-04-2005, 06:58 PM
>sigh<
Not what I'm saying, Jade Dragon.
The people who frequent forums related to CoH are, in general, more knowledgeable about the game, how it works, and what is happening to it, than those that don't. These players also are more vocal in that they have as forum to make their opinions known. It's a given that those who don't frequent forums won't have that. That's all I meant.
And not everyone who frequents the forums is vocal on the forums. Or even vocal on every issue.
It's a mistake to assume that, statistically, those who are most vocal against these changes on the forum are the majority of the people in the forum. In fact, there is actually a pretty even divide. And there are just as many people vocal in expressing their support. Like Xan.
Masked Revenger
05-04-2005, 07:01 PM
i can understand the change for the endurance drain. and hopefully this can explain it to the confused folks.
first off, the endurance drain of electricity, isn't really a drain like sucking the endurance out. it would probably be better to think of it as "endurance damage"
it mainly looks like the change went into effect because of the shared attacks between the electric blast primary powers for blasters and the secondary electric blast power a defender can have.
As it stood, if you just wanted to do "endurance damage", there was no reason to go for a */electric defender, when an electric/* blaster coud have the same "endurance damage" effect AND more hitpoint damage.
so what they did was take the Electric Blast secondary power for the defender, and boost the amount of "endurance damage" it would do to the target.
Thanks, Maz, this makes MUCH more sense now. :)
Chris
Jade_Dragon
05-04-2005, 07:03 PM
Sadly BvS when you're in a forum asking for people's opinions, it can easly turn into a pissing match. I'm not happy with the introduction to PvP into CoH, but that's about as far as I'll go into saying it, cos they gave us some new costume options so I'll spend my time with that stuff instead and continue on as if the arenas don't really exist...No bigs...the part that effects me is when they make changes to my characters that have to do with balancing for PvP but directly affect the way I play when I'm not a PvPer...that's my only true gripe.
Actually, no one did ask for an opinion in this thread, but that's another issue.
All I know is that nerfs happen, whether there's PvP or not. There were nerfs before this update, and there will be more nerfs after it. All I know is that I'm going to log on tonight to adjust my characters' body scaling. The rest is just business as usual.
Clone Man
05-04-2005, 07:03 PM
I see that they did nothing to flamethrower in PvP. Anybody been hit by that thing in the arena? Its brutal...
From Positron:
Yes, it is bugged.
Jade_Dragon
05-04-2005, 07:04 PM
Thanks, Maz, this makes MUCH more sense now. :)
Chris
And of course, I didn't make any sense at all when I said exactly the same thing.
:grumble:
Seriously, I don't usually get mad, but at this point I'm starting to wonder what is going on here.
Sable Phoenix
05-04-2005, 07:04 PM
I'm talking about the official forums, not just PCity.
I should've mentioned that before, I suppose.
Over there, you're looking at approximately twice as many people who do not like the majority of changes than those who do, in general, as well as a significant chunk who are opposed to the changes wrought by PVP in any form.
Jade_Dragon
05-04-2005, 07:06 PM
I'm talking about the official forums, not just PCity.
I should've mentioned that before, I suppose.
Over there, you're looking at approximately twice as many people who do not like the majority of changes than those who do, in general, as well as a significant chunk who are opposed to the changes wrought by PVP in any form.
In all frankness, I don't believe it's a case of more people not liking it, as the people who don't like it becoming so loud they drown out everything else.
Which is why I haven't posted there in over a month.
Xanatos
05-04-2005, 07:13 PM
You misunderstood Sable - the official forum goers (ones who are posting in response to this) constitute 1% of the playerbase. Assuming they were all in aggreeance in thinking the update sucked they wouldn't be anything near a majority.
You can't say 'most' people dislike it as you've absolutely no way to back it up. I'd go out on a limb and say that most people are likely to enjoy MORE content being added to a game. What do I have to back me up on this? THe fact people are paying to play said video game. :P
Black Razor
05-04-2005, 07:14 PM
Hooooray I4.
Darknesse
05-04-2005, 07:20 PM
You misunderstood Sable - the official forum goers (ones who are posting in response to this) constitute 1% of the playerbase. Assuming they were all in aggreeance in thinking the update sucked they wouldn't be anything near a majority.
You can't say 'most' people dislike it as you've absolutely no way to back it up. I'd go out on a limb and say that most people are likely to enjoy MORE content being added to a game. What do I have to back me up on this? THe fact people are paying to play said video game. :P
Agreed.
Why would anyone dislike additionaly content, even if they have no intention on using it?
Personally, I will mostly use the arena to avenge every slight, real or imagined that happens to me with a healthy dose of RUIN.
What are you looking at? /southern accent Suh, you have insulted my honor and I challenge you to a duel!
Sable Phoenix
05-04-2005, 07:24 PM
You misunderstood Sable - the official forum goers (ones who are posting in response to this) constitute 1% of the playerbase. Assuming they were all in aggreeance in thinking the update sucked they wouldn't be anything near a majority.
You can't say 'most' people dislike it as you've absolutely no way to back it up. I'd go out on a limb and say that most people are likely to enjoy MORE content being added to a game. What do I have to back me up on this? THe fact people are paying to play said video game. :P
>facepalms<
Okay, well... my communication skills are obviously sub-par today. Either I'm making assumptions on what I'm saying or everyone else is making assumptions on what they're hearing me say, or both. So never mind.
At any rate. I haven't been happy with any update after Issue 1, and this one's especially bad. The same thing is happening to CoH that happened to MageKnight. MageKnight went to the top of the heap right at the start, like CoH. Now it's just an interesting also-ran. It's still around, of course, even four years (I think) after it came out, just like CoH will still be around four years after its release, but it's not the same game that was so successful initially and never will be again. It's disappointing to see CoH heading that same direction.
The disliking additional content that you don't use happens when it affects the content you DO use. They're not positive effects, either. And challenge or no challenge, I'm not touching the Arena. It's so imbalanced it's ridiculous, even with all the changes, and right now it's still full of bugs as well.
Akamaz
05-04-2005, 07:27 PM
originally posted by Jade_Dragoon
And of course, I didn't make any sense at all when I said exactly the same thing.
i don't think it was an issue with what you said there jade, it was a matter of some folks think end drain, and they think that means how much endurance the power costs, not the "endurance damage" that the power does. easy for folks who don't know a lot about the powerset to get confused.
Impact
05-04-2005, 07:37 PM
Hooooray I4.
*standing ovation*
I agree much with both what BR said and what Darknesse said. :chuckle:
Masked Revenger
05-04-2005, 07:38 PM
And of course, I didn't make any sense at all when I said exactly the same thing.
:grumble:
Seriously, I don't usually get mad, but at this point I'm starting to wonder what is going on here.
D'OH!! Dude, I never saw your post... sorry, man.
Chris
Kurai Inago
05-04-2005, 07:48 PM
Well... CoH is back up, however, I cannot tell if I4 is or not. There was a patch, but it seemed quite small, and CoH is still applying it, so I suppose we'll see whether I4 is up or not soon enough. Secondly, I know some people will get mad at me for saying this, but stop arguing and start playing the game, it's alot more fun when you don't sit around debating numbers.
suburbanhell
05-04-2005, 07:50 PM
Well this patch is 1.1 gigs so I would think it's I4...
Kurai Inago
05-04-2005, 07:52 PM
No.. the patch I downloaded was really small, but it's applying to the main game, which after the patches, is a total of 1.1 gigs in size. AKA all of the game data totals 1.1 gigs.
I think you're wrong there, Xan. I remember reading in the update that the Kraken XP award has been lowered. You can still farm, but it won't be as much XP, which makes them quite useless I guess. Though I could be wrong.
And about the Endurance drain thing, I think it has something to do with the whole, "Blasters do damage, Defenders and Controllers buff/debuff," thing. While Blasters put out the damage, we, the Defenders and Controllers, drain the Endurance for a debuff. That's my wild guess. Also, I'm not happy with the changes regarding Lightning Storm. I guess the whiners win on that one. The Storm Summoning community has been asking for changes since Beta and haven't gotten much feedback from a Dev yet. Now PvP comes around and the thing they change gives us another disadvantage. All I can say is whatever on that one. And the only changes made to Freezing Rain deal with lower leveled mobs for PvE. The only good thing that comes out of that is Steamy Mist ignorning Confuse.
EDIT: Also I'm stuck on Connecting... status.
suburbanhell
05-04-2005, 07:53 PM
ah my bad, all I know is it's taking up severe resources on my computer to apply it, lol.
Kurai Inago
05-04-2005, 07:55 PM
And I4 Is up.
Kurai Inago
05-04-2005, 07:55 PM
And I4 is now up. For now anyways.
coldcut
05-04-2005, 07:56 PM
I4 is down for coldcut. cheksum failed.
suburbanhell
05-04-2005, 07:57 PM
Sweet! Cmon coh updater, go baby go!
Tsarmina
05-04-2005, 07:58 PM
Oh crap. I had forgotten about that 'checksum failed' malarkey. Yeah, this'll take me awhile to update. :grr:
Naked Dwarf
05-04-2005, 08:17 PM
Yeah I got the checksum beauty again as well.
And I, unfortunately, read this whole thread. I don't agree with everything Sable said, but I do respect his opinion.
And what you said Sable wasn't hard to understand. Just somepeople like to be idiots and turn everything into a semantics argument.
Just a way of griefing in boards and the same people get away with it all the time.
1%, 80% who gives a flying crap? Fact is the majority of people sable talked to agreed with him. Get over yourselves.
And about not going to the main boards cause of idiots, I feel the same about these ones venturing in only when I have nothing to do. Don't even open the pcity global anymore. You people are depressing.
ND
It's not 'somepeople'. It's 'some people'. :cool:
For those having issues with Connecting... status and Checking Updater... status, it's because a patch server is down and they're working to get it back up. Continue to check the Technical Issues forum over there. :)
doc thunder
05-04-2005, 08:31 PM
this is taking a long time for me to download I4. more than usually.
Vendel
05-04-2005, 08:32 PM
I just think its funny that they have had to update the patch update 3 times.
7-11...er 12:45...er 3 :P
For those stuck on Connecting... status:
Click Start > Run > ipconfig /flushdns > OK, then run the Updater again. I didn't figure this out. Someone on the official forums did. That's one advantage to checking them every once in awhile. ;) Also, do it while Updater is still visible to you.
Naked Dwarf
05-04-2005, 08:48 PM
It's not 'somepeople'. It's 'some people'. :cool:
Hahahaha Baron. You're such an ass but I love ya :P
ND
I take everything I post on the internet, and most of the stuff i read there, equally seriously.
Thermyte
05-04-2005, 08:58 PM
YEAH! I4 ROCKS! :rock:
Just kidding, Arena is broken on champion :grr:
Vendel
05-04-2005, 09:03 PM
geeze how many patches within a patch are this thing?
or is it just me? :confused:
Jade_Dragon
05-04-2005, 09:13 PM
D'OH!! Dude, I never saw your post... sorry, man.
Chris
'Salright. Usually when that happens, I just assume it was just missed in transit, these sorts of things happen. It's just, what with the rest of the thread my paranoia was going. :D
I kind of figured, though. I'm glad you got your question answered, at least, and Akamaz's was a more concise answer than mine. :D (the same in response to your post, Maz, good answer)
Akamaz
05-04-2005, 09:32 PM
thanks, it comes from where i work, we have to be very precise when we explain something to one of our customers (it can cause all kinds of fun legal issues when we aren't)
anyhoo, i can't wait til tonight, so i can get everyone dressed up right.
I have the most insane downloading time. 6 hours to update CityofHeroes.exe. It's ridiculous, and my account ends May 6th and I have to cancel because of low funds. Ugh.
TheImperial
05-04-2005, 09:36 PM
6 hours?! Ungh!
vyxzuw
05-04-2005, 09:42 PM
In regards to the Sable comments. Sable made a claim that:
Most of the player base isn't too happy with all this, either.
What proof did he have? By making this claim, he is assuming that because the people HE has asked feel a certain way, that that means most do.
Xan said that he has noticed that there is a mixed response.
So, why can't Xan do something similar to Sable?
Both made an observation, and then made a claim. (Xan made a claim that Sable can't make a claim...which is different actually.)
1%, 80% who gives a flying crap?
Yeah! Let's not let facts get in the way...
I'm getting tired of people that argue for PEOPLE rather than argue for OPINIONS.
What do I mean? People that will take a stand, JUST because their friends said it. While, in another thread, if someone says something similar, that isn't a friend, they disaggre.
Notice how you say everyone else should get over ourselves. When Sable told Xan: Heh. And you constitute most of the playerbase, then, Xan?
Just because Xan said:
Not true. I like it.
Also:
The forums don't constitute most of the playerbase. It was estimated they were just over 1%. And not even they all dislike this update.
Thus: He says that he's noticed that not everyone disliked it. And yet, Sable dissmisses that.
Just a way of griefing in boards and the same people get away with it all the time.
Perhaps if people like you would start treating people based on what they say and do, and not on whether they are your friends. Then people wouldn't get away with things, JUST because they are friends with certain people.
Al Baron
05-04-2005, 09:44 PM
I take everything I post on the internet, and most of the stuff i read there, equally seriously.
http://img119.echo.cx/img119/5451/seriousbusiness7ot.jpg
Emerald Sky
05-04-2005, 10:30 PM
Alright, most of the VOCAL playerbase then. Most of the ones 'in the know'. And again, I didn't say "all".
And you can't seriously tell me you yourself are happy with every change.
@Burby: I agree, but it's too late to close Pandora's Box now. I just wish the Arena had never been created. It's been nothing but a mess.
And do you know why you see so many vocal people bitching on the boards about I4 and not many people praising it on the boards?
Because the people who like the changes ARE ACTUALLY PLAYING THE FREAKIN' GAME.
I swear, it's the same crap around here when each issue is released. The people that aren't playing bitch and moan about the game on the boards instead of just playing it and giving it some time for the changes to sink in. We see stuff like "OMG, these changes suck", yet the game continues on.
Earlier, you called it the "XP leash". I'm sorry, but that needed to be done. Seeing people level up while standing at the tram just wasn't right. You want xp, you join in the fight. Simple as that.
Am I happy about all of the changes? No, I don't agree with some of the power changes, but you know what? I'll just learn to adjust my tactics and continue to enjoy the game. I suggest others do the same.
http://img119.echo.cx/img119/5451/seriousbusiness7ot.jpg
Seriously? :chuckle:
Darknesse
05-04-2005, 10:36 PM
Almost... in.
By the way, I am not happy about the SJ nerf, but meh, I can just toggle it on and off in mid air, I bet.
So freaking excited... CAAAAAAAN YOOOU DIIIG IT?
Emerald Sky
05-04-2005, 10:43 PM
Almost... in.
By the way, I am not happy about the SJ nerf, but meh, I can just toggle it on and off in mid air, I bet.
So freaking excited... CAAAAAAAN YOOOU DIIIG IT?
Isn't there a bind somewhere that someone made that lets you toggle hover and flight with one key press? Couldn't the same thing be done for SG and combat jumping? The extra defense could come in handy.
inkblaster
05-04-2005, 10:44 PM
Personally, this just means I5 comes that much quicker, and I soooo want new powersets!
Also, for all those that aren't pleased with I4, 3 words:
Female Chest Slider. :thumbup:
Now, can't we all just get along?
Jade_Dragon
05-04-2005, 10:53 PM
Isn't there a bind somewhere that someone made that lets you toggle hover and flight with one key press? Couldn't the same thing be done for SG and combat jumping? The extra defense could come in handy.
Actually, yeah, I think it could. I'm trying to remember, but IIRC Super Jump and Combat Jumping can't be on at the same time. So you would have to toggle between them anyway.
Just simply make it so if you are moving forward, Super Jump comes on, and if you stop, it goes to CJ. I would have to try it out, but I think it would work. (I may try it with Sandy, she has Super Jump)
Jade_Dragon
05-04-2005, 10:56 PM
Personally, this just means I5 comes that much quicker, and I soooo want new powersets!
Also, for all those that aren't pleased with I4, 3 words:
Female Chest Slider. :thumbup:
Now, can't we all just get along?
Well, now you may get complaints from those who think it doesn't go far enough in the "smaller" direction. :) Although I personally think the problem is you need a Chest AND a Bust slider. Even if you set the breasts to the smallest possible, she is still thrusting her chest out. And the Slim setting makes it look worse.
Supposedly the sliders were supposed to have more range than they do, though. So there's still some bugs to fix. Maybe they'll add the ability to adjust chest and hips separately as well.
Well, now you may get complaints from those who think it doesn't go far enough in the "smaller" direction. :) Although I personally think the problem is you need a Chest AND a Bust slider. Even if you set the breasts to the smallest possible, she is still thrusting her chest out. And the Slim setting makes it look worse.
Supposedly the sliders were supposed to have more range than they do, though. So there's still some bugs to fix. Maybe they'll add the ability to adjust chest and hips separately as well.
A seperate slider for chest and breast size would require the addition seperate of breast geometry. While I'm not saying it couldn't be done, I am fairly certain that Cryptic won't bother.
inkblaster
05-04-2005, 11:56 PM
A seperate slider for chest and breast size would require the addition seperate of breast geometry. While I'm not saying it couldn't be done, I am fairly certain that Cryptic won't bother.
I second BvS motion for seperate breast geometry!
B-B-B-B-Brilliant! :thumbup:
Jade_Dragon
05-05-2005, 12:03 AM
A seperate slider for chest and breast size would require the addition seperate of breast geometry. While I'm not saying it couldn't be done, I am fairly certain that Cryptic won't bother.
I'm not sure what you mean. However, for the female model, the Chest slider effects only the breasts and not the shape of the chest itself. The chest can only be changed with the Physique slider. So they are already separate.
This is different for the male model, as the Chest slider in their case quite obviously effects the entire chest, although more in a "forward" direction than side to side. (That's effected by the shoulders, but only inasmuch as the model stretches a bit to accomodate the shoulders as they get wider or "pull out" of the body at the extremes. The width of the chest is effected more by Physique)
Esbat
05-05-2005, 12:33 AM
Don't even open the pcity global anymore. You people are depressing.
ND
*weeps*
But I try to make it fun! Or least full of innuendo and threats to PETA... :shinner:
Lawmaker
05-05-2005, 12:55 AM
It's interesting that they didn't do a pre-download this time. They did when it was released to Test, so I wonder why they didn't for live. I hate to say it, but it does seem like it was rushed.
I seem to remember there was a pre-load about a month and a half ago. Or maybe that was test... Hmmm... perhaps i am just losing my memory... :p
This is in fact the worst update ever in CoH history. I've never seen so many problems, bugs, and errors in the Technical forum before. Everything from getting debt from PvP to opening up the badge window and having the game crash. It's ridiculous. Nevermind the thousands of individuals unable to log into the game due to a plethora of reasons that are known and unknown alike. It's ridiculous.
I'm not sure what you mean. However, for the female model, the Chest slider effects only the breasts and not the shape of the chest itself. The chest can only be changed with the Physique slider. So they are already separate.
This is different for the male model, as the Chest slider in their case quite obviously effects the entire chest, although more in a "forward" direction than side to side. (That's effected by the shoulders, but only inasmuch as the model stretches a bit to accomodate the shoulders as they get wider or "pull out" of the body at the extremes. The width of the chest is effected more by Physique)
Each of the sliders, as I recall, only affects along one axis: the x, y or z measurements of each piece of geometry.
Unless the breasts were seperate geometry, increasing along the z axis (depth) would thicken the ribcage at the same time as it scaled the breasts in that direction. As seperate sets of geometry, they could be individually adjusted.
Magna Harrier
05-05-2005, 01:27 AM
Yeah... unable to log in as well, but this is commonplace for me after they update. I complain to tech support, they give me the prerequsite list of ten things taht can't possibly apply (SOund card!....um... Processor... um.... internet connection...ummm...).... and I essentially am just locked out of the game for several days until the magic gods of CoH decide that I deserve the ability to connect. FLush my DNS, run hijack this, scour my PC free of spyware each time... no effect. If this is their way of keeping me playing Guild Wars, good job, guys!
Emerald Sky
05-05-2005, 01:28 AM
This is in fact the worst update ever in CoH history. I've never seen so many problems, bugs, and errors in the Technical forum before. Everything from getting debt from PvP to opening up the badge window and having the game crash. It's ridiculous. Nevermind the thousands of individuals unable to log into the game due to a plethora of reasons that are known and unknown alike. It's ridiculous.
People have been saying essentially the same thing after each issue is released. Actually, I've seen it in just about every MMO I've played.
The Icy One
05-05-2005, 01:35 AM
I've never complained in the past issues.. I want to complain now.. o.o
This is the first update I've ever complained about. Issue 3 went smoother then this in my opinion. I've been out of game all day, and according to the updater, I'll be able to get this downloaded in 5 hours which means logging in at 2 AM.
Mana Child
05-05-2005, 01:52 AM
Well I only got i n for about 2 minutes then I was booted,I think it's sucks.Oh well what are you going to do. :( :grr:
Emerald Sky
05-05-2005, 02:36 AM
The first day is always a bitch.
BTW, didn't mean to imply you were complaining after each issue Thresh, just meant that essentially what you were saying was said by others after each new publish in just about every game :)
I've learned to stay away from MMO's on update day. It's too stressful.
Sable Phoenix
05-05-2005, 03:45 AM
Each of the sliders, as I recall, only affects along one axis: the x, y or z measurements of each piece of geometry.
Unless the breasts were seperate geometry, increasing along the z axis (depth) would thicken the ribcage at the same time as it scaled the breasts in that direction. As seperate sets of geometry, they could be individually adjusted.
Not actually. I can definitely say that the breasts aren't separate geometry, and that's not required for them to be adjusted individually anyway. The sliders don't affect each piece of geometry individually, rather they affect a certain number of vertices (a vertex being the point at the corner of a polygon) and the distance between them on a particular axis. The body sliders are a little different than the face sliders though, they on affect certain groups of vertices in certain ways (the Shoulders slider only alters the distance on the X axis for example). It would be quite possible to have a Bust slider to alter breast size completely separate from the Chest slider. Frankly, however, I think the breast size should not even have a separate slider and just be based on a combination of the Physique slider and the Chest slider. It would make the models look better, proportionally speaking. The female model really gets the short end of the stick with the body sliders; chest and hips sliders work fine on the male model, females, not so much.
The first day is always a bitch.
BTW, didn't mean to imply you were complaining after each issue Thresh, just meant that essentially what you were saying was said by others after each new publish in just about every game :)
I've learned to stay away from MMO's on update day. It's too stressful.
Oh I know. Heh. :)
vyxzuw
05-05-2005, 04:45 AM
From Stateman (http://boards.cityofheroes.com/showflat.php?Cat=&Board=shibboleth&Number=2800561&bodyprev=#Post2800561) :
First of all, thank you for everyone who got on the Training Room server and gave us feedback. It was always appreciated.
Secondly, I've got some news for the Superspeed and Super Jump crowd. The Accuracy debuff, though only equal to Flight, has negatively impacted players' gameplay. I challenged myself and our team to come up with a possible alternative to a flat out debuff - and yet still address the PvE and PvP issues with both powers.
Our solution: suppression. When someone attacks, they temporarily suppress their speed or leaping - making them temporarily vulnerable to attack (and we've removed the accuracy debuff). We're playtesting it internally now and we hope to get it up to the Training Room server for your input ASAP.
Inevitably: so why did we push the update live? Basically, some problems are "showstoppers" and others aren't. Yes, the Accuracy debuff is unpopular (as most power tweaks or nerfs are perceived), but it doesn't cripple the game. I didn't think that this single problem should derail our publishing process.
Now - Scrappers and defensive sets. Yes, there are discrepancies overall in some of the capabilties of the defensive sets. That's pretty obvious from our posting of internal test results. And yes, some of the already disadvantaged sets received balance changes. Basically, we are now looking at all the defensive sets and trying to bring balance to them all. In short, I understand that there are imbalances and we are working on them.
Lastly, let me talk about balance and fun. Balance for the sake of balance is useless - there needs to be a goal. In this case, the goal is fun. Right now, certain Archetypes and builds laugh at missions set on the HIGHEST difficulty levels. So, they eschew missions. Just don't do them. They completely bypass that content and instead hit the streets in order to find a worthwhile challenge. And missions are some of the best parts of the game! Now, you can say that this isn't true - and I'm sure that it's a subjective thing. But missions offer the same variety as street spawns, but new art, new objectives, etc. When people seek challenges on the street only, they're missing some of the best fun.
The obvious comeback - "make missions harder" - we did. Players can ramp a mission up to +4 levels. And there some hard caps on what else can be done on that level. "Make mobs harder" - we tried that with bosses in I3 and the forums didn't like it much.
So are we nerf happy? Are we dooooommmmmeeedd? I've always said that risk = reward. What does that mean? Well, once we do some more internal testing and put stuff up on the Training Room server, I'll be able to explain that better.
Stalking Shadow
05-05-2005, 05:26 AM
DOOOOOOOOOOOOMMMMMMMMM!!!! :P
I think I'm going to update my client now, before I even activate my account.
Tsarmina
05-05-2005, 02:28 PM
I did the update thingy yesterday when I got home from work but didn't bother trying to get ingame.
I did log Mina in early this morning and had her run to ICONS so she's in place for her massive shopping spree. (Change first costume, create 2nd costume with a cape) Got a mapserver disco whilst finishing up a conversation with Joe so I just quit and got to work on time.
I figure I may try to do my shopping Sunday morning and prey for less crashing and lag.
Akamaz
05-05-2005, 02:39 PM
the only iussue i had with lag yesterday was 1. when i went into icon (duh) and 2. when i ran to atlas park to sell some enhancements and everyone and their cousin was doing the I4 costume contests. as i see it, issue 4 was the influence dump issue. everyone with their badjillion inf spent a large chunk of it on costumes.
Seems some issues got fixed. Doesn't take 17:34:21 to download the File manifest thing. I've had to restart it a couple times this morning due to freezes, but other then that I should be in game around noon hopefully. :)
Akamaz
05-05-2005, 02:48 PM
Seems some issues got fixed. Doesn't take 17:34:21 to download the File manifest thing. I've had to restart it a couple times this morning due to freezes, but other then that I should be in game around noon hopefully. :)
are you on dial up?
Not actually. I can definitely say that the breasts aren't separate geometry, and that's not required for them to be adjusted individually anyway. The sliders don't affect each piece of geometry individually, rather they affect a certain number of vertices (a vertex being the point at the corner of a polygon) and the distance between them on a particular axis. The body sliders are a little different than the face sliders though, they on affect certain groups of vertices in certain ways (the Shoulders slider only alters the distance on the X axis for example). It would be quite possible to have a Bust slider to alter breast size completely separate from the Chest slider. Frankly, however, I think the breast size should not even have a separate slider and just be based on a combination of the Physique slider and the Chest slider. It would make the models look better, proportionally speaking. The female model really gets the short end of the stick with the body sliders; chest and hips sliders work fine on the male model, females, not so much.
Ah, I see. The sliders work on a morph target system then; where the mean model can be set at points between a smaller and a larger version of the same model (so that there are no breaks in the geometry), each modelled with the same number of vertices?
If such is the case, the modellers at Cryptic should get out of the office more or, at the very least, be invited to peruse our very own jiggly thread so that they can be reminded what the female form actually looks like.
Randomus
05-05-2005, 03:12 PM
Cryptic just got Baron vonServed.
are you on dial up?
On atrocious campus Internet service. It's suppose to be Broadband, but a lot of us say otherwise.
On atrocious campus Internet service. It's suppose to be Broadband, but a lot of us say otherwise.
Someone might point out to their tech people that 'broadband' does not refer to the thickness of the rubber band that their hamster wheel drives.
Xanatos
05-05-2005, 03:52 PM
I4 is so fun. MC Xanatos and Septa teamed up and kicked ass! We even won a 4vs2 :)
The Defenders free for als and team battles were awesome - we need to organise a COHGuru event at some point.
Jade_Dragon
05-05-2005, 04:20 PM
Frankly, however, I think the breast size should not even have a separate slider and just be based on a combination of the Physique slider and the Chest slider. It would make the models look better, proportionally speaking. The female model really gets the short end of the stick with the body sliders; chest and hips sliders work fine on the male model, females, not so much.
Well, the thing is that there are many women who have breasts that are different sizes, compared to the proportions of their rib cage. So "locking" breast size to the proportions of the chest is unrealistic. Granted, for most female characters will small breasts the physique will be slim, and women with larger physiques will have larger breasts. But that's not necessarily true for every concept of character.
Plus, to a certain extent the Physique slider DOES effect the breasts. And it effects the chest as well. So if you have a really slim heroine, her breasts will be smaller at the minimum than if you set the Physique slider all the way to the right. (Which makes the woman look very "big boned", so to speak) The problem is that the chest isn't really proportioned quite right for the slim Physique. Especially if the shoulders are brought in. She looks like her rib cage is sticking out.
Personally, I think that the Shoulders slider should also have a proportionate effect on the chest. As you said yourself, Shoulders and Hips really only effect the position on the X axis. Except for some "stretching" of the model to ensure everything stays connected, neither slider has any effect on the build. So if narrowing the shoulders also flattened the rib cage, that would solve the problem of it appearing to stick out, and would also make the breasts look smaller, since they'll be more naturally proportioned to the chest. Yet, you'll still be able to have a large, amazonian woman with small breasts, or a slender woman who is "top heavy".
Really, the Shoulders and Hips sliders don't work that well on males, either. It isn't really noticable with the average build, but if you get really skinny, you can see how widening the shoulders isn't really effecting the shoulders, but just moving the arms out from the body. The character gets a sort of "stick figure" look, like his arms are mounted out on rods away from his body. And with the Hips you get that disjointed look, where the legs stick out from the width of the hips. (It's also interesting to note that the male model can look much skinnier than the female. At the extreme, he looks emaciated, like a zombie or something. That might be an optical illusion created by the muscular texture, though, I haven't tried the new textures without muscles)
Jade_Dragon
05-05-2005, 04:27 PM
BTW, I logged on and tried to adjust the build on most of my characters. Sandy I took care of without any problem, but Jade Dragon and Blue Diamond, it turned out, didn't have enough for the changes. I went and re-created some of my alts, though, including Genie Gold. (she had to have that vest and Chinese style pants...)
It sure does cost a lot for starting characters, though. First of all you have to brave the trek to an Icon, and then the prices are so high that by the time you've saved up enough, you've gained a level and need even more. I just recreated most of the characters I could, but there was at least one character which I didn't want to recreate, because of having to type in the bio again, and doubts about whether I could get the colors right.
I didn't have that much trouble with lag on my desktop computer, but my laptop was lagging so bad it was unplayable at times. It would be fine for a while, then freeze up without warning. It even froze up on me and got me killed once when I was trying to raise inf for that starting character. I was pretty glad she was too low to get XP debt. Once I switched to my desktop, everything was fine, though.
Poison
05-06-2005, 07:30 AM
MC and Sabbath tried to get it on in the arena. Pfff. Reminded me why I wanted to avoid the thing. The exemplaring doesn't work at all. MC (lv50) was kicking Sab's (lv38) butt without breaking a sweat though we were supposedly both RSKed to 37. I was getting hit every time (though I'm SR) for 400-600dmg (of 1k HP I have), I was doing 6-9dmg to his 2.2k HP. I did 20 once with a crit.
So it'll be hard to find me near an arena.
Vendel
05-06-2005, 10:29 AM
I have been experimenting with the arena on Frost Sampson. He is a willing subject. :guntoot:
Greblaja
05-06-2005, 10:33 AM
...
It sure does cost a lot for starting characters, though. First of all you have to brave the trek to an Icon, and then the prices are so high that by the time you've saved up enough, you've gained a level and need even more. I just recreated most of the characters I could, but there was at least one character which I didn't want to recreate, because of having to type in the bio again, and doubts about whether I could get the colors right.
...
The cost is a bit on the ridiculous side, isn't it. Further, I would have liked to have seen a 'experimental' period where the cost was free. I mean, this is an entirely new customization feature, not a simple change of attire, so why not allow an opportunity (one time change or a period of time) where all of the thousands of legacy characters could make a body change for free. Many of my characters cannot afford to play around and keep even a single body modification attempt.
Got Hami-O'ed to hell yesterday. Ask Charon all about it. The team we were on stood absolutely no chance against the other. It was massacre and we all decided to leave.
Blue Bolt
05-06-2005, 12:35 PM
MC and Sabbath tried to get it on in the arena. Pfff. Reminded me why I wanted to avoid the thing. The exemplaring doesn't work at all. MC (lv50) was kicking Sab's (lv38) butt without breaking a sweat though we were supposedly both RSKed to 37. I was getting hit every time (though I'm SR) for 400-600dmg (of 1k HP I have), I was doing 6-9dmg to his 2.2k HP. I did 20 once with a crit.
So it'll be hard to find me near an arena.
SRs are generally an easier nut to crack than an Invuln tank. I say that because our biggest weakness is time. Eventually we WILL get hit, and it IS going to hurt. Or you can just take a couple or yellows and dart our defences all together. OR if you have a sword or something that weakens defence, hit us the first time and you're garanteed to hit us the second, third, fourth, etc. OR you can brawl us till our toggles drop. :(
Invulns are harder to crack. The only options I see are either brawling his toggles off or take an unfathomable amount of reds to overcome his resistances. If anyone knows another way to take out an invuln please let me know ;)
Sword
05-06-2005, 01:26 PM
Yeah, the examp thing in the arean is just messed up. I kick anyone that joins my matches that aren't really within the levels I've set the match to. (You can see who's examped by their level number being in purple)
GargoyleKDR
05-06-2005, 02:01 PM
MC and Sabbath tried to get it on in the arena. Pfff. Reminded me why I wanted to avoid the thing. The exemplaring doesn't work at all. MC (lv50) was kicking Sab's (lv38) butt without breaking a sweat though we were supposedly both RSKed to 37. I was getting hit every time (though I'm SR) for 400-600dmg (of 1k HP I have), I was doing 6-9dmg to his 2.2k HP. I did 20 once with a crit.
So it'll be hard to find me near an arena.
Poison, your description sounds like you were in a match rated for "ANY" level. Exemplaring is not applied to an "ANY" match. For the Exemplaring to work on MC the match would have needed to be set for Sab's weightclass.
Xanatos
05-06-2005, 02:09 PM
Me and Sabbath had two matches. The first was set to 'any' level - and it was totally unbalanced. (He could hit me but at much reduced damage.) The second match was...identicle really. Although my leve 38+ powers were greyed out.
I think the exemp system is bugged in that it's only powers beign dissallowed thatis affected by it. All other attributes (HP, Endurance, Damage, etc) all remained the same.
Akamaz
05-06-2005, 02:18 PM
and I guess that's why the level 50 dark/inv scrapper was hanging around in the lvl 1-5 match. (I was wondering how using his (insert name of the dark melee version of flurry) power he would wipe out the 3 different controllers we had...
coldcut
05-06-2005, 05:46 PM
What I don't get is why we can't copy the changes from one costume to another. I don't want Goldstar to drastically change the way his face and body looks every time he changes costumes. Not so bad with him since he has the beard and I don't usually use his other costumes, but still.
Sable Phoenix
05-06-2005, 07:30 PM
It'd been suggested multiple times before I4 was released by multiple people (myself included) to at least have an option for the body sliders to affect every costume.
But no, they release a half-finished rush job. And bugged on top of it.
I'm perturbed that the body sliders, the only feature I cared about, don't work right.
GargoyleKDR
05-06-2005, 08:48 PM
I think the exemp system is bugged in that it's only powers beign dissallowed thatis affected by it. All other attributes (HP, Endurance, Damage, etc) all remained the same.That is entirely probable. The arena has lots of bugs still. Too bad they pushed it out the door in that condition so they could meet their E3 date.
Emerald Sky
05-06-2005, 10:42 PM
It'd been suggested multiple times before I4 was released by multiple people (myself included) to at least have an option for the body sliders to affect every costume.
But no, they release a half-finished rush job. And bugged on top of it.
I'm perturbed that the body sliders, the only feature I cared about, don't work right.
That bit of coding probably would have been too difficult to implement. Your costumes are copied over once you complete the mission to gain the extra slots. It would probably be a pain to do it.
Plus, what about the people that have different sized characters for their different costumes?
Just because they don't put in every feature that everyone suggests does NOT make it a half-finished job. The bugs will get fixed, just like they always have been.
Sable Phoenix
05-06-2005, 10:46 PM
Plus, what about the people that have different sized characters for their different costumes?
That's what the "option" part was for. A check box to allow the settings to affect all costumes, like the one they have to link colors, wouldn't be that hard.
Emerald Sky
05-06-2005, 10:57 PM
A check box to allow the settings to affect all costumes, like the one they have to link colors, wouldn't be that hard.
In your opinion "it wouldn't be that hard". Chances are, it's a hell of a lot more complicated than you think which is probably why it wasn't implemented in the first place.
Quilan
05-07-2005, 03:10 AM
well according to the Coh newsletter that i got in my email today issue 4 is now live, and since it is live...
you might just see Mr. Goulraght or Miss Northern Moon in Paragon in a few days..
just a heads up folks
Poison
05-07-2005, 07:46 AM
I agree with Sable. It is really not player-friendly to have to set all sliders for each slot individually without having a possibility to equalise them. I had to take screenshots of my settings and keep alt-tabbing back and forth between game and screenshot to make sure all sliders were set correctly for all 4 costumes. And this I had to do for several characters.
Even more would it have been useful since the influence cost of the sliders, no matter if you change one or all of them, is tremendously high.
suburbanhell
05-07-2005, 01:23 PM
I agree with Sable. It is really not player-friendly to have to set all sliders for each slot individually without having a possibility to equalise them. I had to take screenshots of my settings and keep alt-tabbing back and forth between game and screenshot to make sure all sliders were set correctly for all 4 costumes. And this I had to do for several characters.
Even more would it have been useful since the influence cost of the sliders, no matter if you change one or all of them, is tremendously high.
Agreed, it's a bit of a pain.
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