View Full Version : Ok, so what's the point?
PawnOfFate
12-29-2005, 10:25 AM
I hit 18 with Lord M last night... and got what seemed like a cool power... Smoke Flash.
You use it on a single minion to make him Hide and all attacks they do during that time are criticals. It lasts -maybe- 5 seconds... and has a slow recharge.
A single minion doesnt do enough damage to make an impression.... doubling crap is just more crap!
Inertial
12-29-2005, 11:46 AM
I would think that one things are SOed using that on your Oni should produce good results............
Another matter can you use it on player charecters?
PawnOfFate
12-29-2005, 02:53 PM
I wish.
You can only use it on your ninjas. I suppose that I'll try it on my Oni... but It seems as though I need to respec and get rid of it.
Titomancer
12-29-2005, 06:34 PM
Since Ninjas are Stalkers (or try to be) giving them a Hide makes sense....though it would be nice if they had their own (like their 2nd training power would give them a hide) Im sure once your pajama-wearing fairies get up high enough, that hide will come in handy.
Darknesse
12-29-2005, 06:38 PM
It lasts for more than 5 seconds. When I had it they would stay hidden until they attacked. Its pretty good if you want to take the time to buff them all with it so that they can all alpha the mob at once. Other than that, I don't like it much (Tried to tell you to take TP Foe).
I guess you could get invisible and hide all of them in PVP for a really nasty jumpoff for your attacks.. or just use TP foe into a tar patch and watch your enemy die...
BTW, your minion damage will double when you get SO's so thats 1 bonus, not to mention that MMs are not about front end damage, but rather damage over time consistantly.
Tsarmina
12-29-2005, 06:41 PM
.... Im sure once your pajama-wearing fairies get up high enough, that hide will come in handy.
I'll shoot em outta me cannon... then them pajamma wearing mammas boys will get some height. :hollis:
Kid Ferret_
12-29-2005, 07:36 PM
I gota quick question: Do all the minions have travels? Cause my friend is a Robotics mm, and he swears that his robots has SJ, just wondering.
Meltman
12-29-2005, 07:49 PM
Robots have SJ, and Ninjas have a runspeed increase. Nada on the other two.
PawnOfFate
12-29-2005, 09:19 PM
Level 2 ninjas have Super Jump as well.
Akamaz
12-29-2005, 09:32 PM
but they don't use it to travel, just to jump over stuff, like fences... for a true ninja feel, they need to make hopping jumps everywhere instead of running...
Kid Ferret_
12-30-2005, 02:19 AM
My poor Zombies get nothin :(
The Widowed
12-30-2005, 03:07 AM
My poor Zombies get nothin :(
Their big brothers get Fear. That's nothing to sneeze at.
I'm not sure what the mercenaries get, though.
Kid Ferret_
12-30-2005, 03:17 AM
And they are like super resistant right?
Moon Jump
12-30-2005, 06:31 PM
I didn't take that power on my Merc yet, but I talked to sombody that did take Smoke Flash. He was telling me it's awesome to use on the Oni when he's powered up. Because he'll do his Fire Breath attack and it'll be double damage.
So make sure you use it on your mid level guys for now, save it for when your fighting a boss or a large group. But when the Oni comes to town...party time!
MaligneFamily
12-31-2005, 05:15 PM
Us zombies don't really get super-resistant. We get Drain Life, making our guys able to heal themselves hence lasting a longer time. Along with Criticals performed by the melee of the warriors, and the fear caused by Liches, the upgrade is well worth the wait. Just hold on till 32 ;)
Oh and btw, I do not think we get in anyway more super-resistant, considering the upgrade doesn't accept resist enhancers.
iggy880
01-04-2006, 08:16 PM
I feel kinda similar with somethings on my set, like why does the poison grenade for traps seem to not always effect them when you see the rings that are part of the animation around them, or it only stops them for a bit. Or why does serum not really seem to help long enough for such a long recharge. Just some things need to be changed, like the animation for spawning minions, and the equiping/upgrading (primarilly those you can use many times but can only be done one minion at time) they slow you down, and in combat means the thoughts of "Will this help them enough to risk my end, stop them from fighting for a second, and even stop me from fighting?"
Yes, I know I went off on a bit of a tangent but it seemed mildly relavent, and I thank you for a chance to rant on this ;)
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