Remianen
04-18-2005, 04:35 PM
Okay, so I was bored this weekend and decided to try out some tanker combos I ordinarily wouldn't have. Ice/Ice and Fire/energy. My questions revolve around ice though.
-Does Frozen Fists have an accuracy penalty or something? While fighting in Outbreak, I had like a 70% miss rate against even con contaminated mobs. It got so bad that I quit using FF and just went with brawl for a long stretch.
-From what I've read, Invuln is the "pure" tank primary but I've never seen a ranking of like who is 2nd, 3rd, etc as far as tanking is concerned. Can anyone venture a guess? I'm considering making a fire/fire tank to play around with but I don't think I have the patience to stick with it (I've been spoiled by 8 blasters and 5 scrappers so playing a tanker just feels sooooooo sloooooooow) as a main. I'm basically trying to find a happy medium where I tank well but can also put out at least SOME damage, END permitting of course.
-What mindset fits tankers best? I know with my blasters, it's "kill it asap!" and the same may hold true for scrappers too (except, in a team, I usually seek out the biggest, baddest creep in a group and dance with him/her/it. "Scrapper lock" for sure). Defenders (at least mine) are more, "lemme debuff the living shiz outta this group then top everyone off". But is the tanker more like a turtle? You know, "Take your best shots and when you're done, it's my turn". I find myself falling into old habits (i.e. "Kill it asap!") and toggle drop soon follows before my target is down. Just wondering if I need to strike a balance or just stick to one side or the other.
I’m think the reason I haven’t really gotten into my tankers (though I adore their concepts and role) is because I’m not approaching them the right way. As an example, I usually don’t mind faceplanting with my other (non-tanker) characters. But when it happens to one of my tanks, I get frustrated and switch to another (non-tanker) character. I’ve read a lot of things by folks who say how anything yellow or below can’t kill them but I’m thinking they’re referring to higher levels. ‘Cuz under 10, from where I’m sittin’, tankers suck (when compared to their “unkillable” counterparts at the higher end).
Just looking for some guidance to kinda steer me in the proper direction or to the right mindset or approach.
Thanks!
-Does Frozen Fists have an accuracy penalty or something? While fighting in Outbreak, I had like a 70% miss rate against even con contaminated mobs. It got so bad that I quit using FF and just went with brawl for a long stretch.
-From what I've read, Invuln is the "pure" tank primary but I've never seen a ranking of like who is 2nd, 3rd, etc as far as tanking is concerned. Can anyone venture a guess? I'm considering making a fire/fire tank to play around with but I don't think I have the patience to stick with it (I've been spoiled by 8 blasters and 5 scrappers so playing a tanker just feels sooooooo sloooooooow) as a main. I'm basically trying to find a happy medium where I tank well but can also put out at least SOME damage, END permitting of course.
-What mindset fits tankers best? I know with my blasters, it's "kill it asap!" and the same may hold true for scrappers too (except, in a team, I usually seek out the biggest, baddest creep in a group and dance with him/her/it. "Scrapper lock" for sure). Defenders (at least mine) are more, "lemme debuff the living shiz outta this group then top everyone off". But is the tanker more like a turtle? You know, "Take your best shots and when you're done, it's my turn". I find myself falling into old habits (i.e. "Kill it asap!") and toggle drop soon follows before my target is down. Just wondering if I need to strike a balance or just stick to one side or the other.
I’m think the reason I haven’t really gotten into my tankers (though I adore their concepts and role) is because I’m not approaching them the right way. As an example, I usually don’t mind faceplanting with my other (non-tanker) characters. But when it happens to one of my tanks, I get frustrated and switch to another (non-tanker) character. I’ve read a lot of things by folks who say how anything yellow or below can’t kill them but I’m thinking they’re referring to higher levels. ‘Cuz under 10, from where I’m sittin’, tankers suck (when compared to their “unkillable” counterparts at the higher end).
Just looking for some guidance to kinda steer me in the proper direction or to the right mindset or approach.
Thanks!