View Full Version : marvel universe role playing game coh version
08-17-2005, 03:09 AM
would anyone be intrested in doing a marvel universe roleplaying game but using our coh or cov characters.
08-17-2005, 06:12 AM
I've been wanting to convert Villains and theresuch into the Marvel system for a long while now, but since I'm a groupless GM, never cared to do so. So yeah, I'd help.
08-17-2005, 10:24 PM
anyone else come on don't be afraid if uhave nay questions about the system just im me or give me a pm
08-18-2005, 02:31 AM
Sure. We were planning something like this but I was supposed to GM and then didn't have time.
08-18-2005, 01:47 PM
i suppose i could use the character that i made for quakey.
08-26-2005, 02:25 PM
Doing this here, online?
Count me in. I love the MSHRPG stuff. (You ARE talking the older system, right? With the "Remarkable", "Amazing" - type rankings, right?)
08-26-2005, 05:02 PM
I think it'd still be pretty cool to get something like this going here on the forums :D
08-26-2005, 05:22 PM
howwould we do this and how would we rank our chars? are we rolling them at lvl 1?
08-26-2005, 05:43 PM
That's the great thing about MSH. There's no levels. I would suggest you rank your characters abilities based on his/her "ideal" version.
Example: Dynamo-Man is basically a big, strong, invulnerable guy. So, for his ranks, I would base him off of someone like Colossus or the Thing. It won't be exact duplication of your CoH character (you'd have to wait for the official RPG for that) but it would capture the "spirit" of the character.
And yeah, I'm totally down for this. :)
08-26-2005, 05:46 PM
i have the old rulebook ..i will leaf through it and see what i can come up with. :)
08-26-2005, 06:14 PM
Here's a quick version of Dynamo-Man, based on what I have permenantly archived in my brain (I played this game A LOT in HS).
Fighting: Excellent (20)
Agility: Good (10)
Strength: Amazing (50)
Endurance: Amazing (50)
Reason: Typical (5)
Intuition: Excellent (20)
Psyche: Excellent (20)
Resources: Typical (6)
Popularity: Good (10)
Leaping (Amazing) – Strong Legs
Body Armor (Remarkable) – Dense molecules
Resistances (Remarkable) – Fire, Cold, Electricity, Radiation
Art, Comic book
Martial Arts A
Hair: Dark Brown
Description & Origin: Coming Soon (hopefully)
08-26-2005, 08:41 PM
Well I think we're just still tossing around ideas....not sure if I'd make one of my CoH heroes or some other one that I've got an idea for....
08-29-2005, 08:54 PM
Never played the marvel PnP, but im dying for an online roleplaying game of any type. I recent downloaded a really good DnD program to facilitate online play www.fantasygrounds.com but i would be more than willing to play anything i can.
09-04-2005, 11:56 PM
Special Brew (Bruce McGregor)
Fighting Ex (20); Drunk: Class 1000.
Agility Am (50)
Strength Rm (30)
Endurance Am (50)
Reason Gd (10)
Intuition Gd (10)
Psyche In (40)
Resources Gd (10)
HyperSpeed Am (50)
Tasks take 1/50th of time.
Movement 150 area/round; 2250mph; 37.5mpm
HyperRunning Am (50) **
Running Speed 8 area/round 120 mph; 2mpm
HyperLeaping Pr (4)
50'(3 stories) Up, 50' across, 75'(5).
Acrobatics +1CS to Dodging, Evading and Escaping
Law Enforcement Brew is a licensed agent of the law.
Martial Arts B +1CS to Fighting
Tumbling Agility FEAT allows Brew to land feet first after any fall that does not cause damage.
Family (Highly placed within the Granite City Mutant Community)
Dawn Patrol/Caledonian Crusaders
Natal; Brew was born with his abilities.
Brew's Mutant metabolism is dependant upon alcohol for fuel. Without any in his his system his powers are neutralised and all his primary attributes drop by -1CS.
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