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Akamaz
10-18-2009, 10:08 PM
you can find the SRD here (http://www.d20pfsrd.com/)

I'm of two thoghts, most of what i've seen is either good, or interesting enough to bear some further discussion.

some of the class changes were pretty interesting... instead of turn/rebuke undead, clerics have damage/heal where your energy channeling determines which you can do.. like good clerics can heal the living or damage undead with their channeling, and evil clerics do the reverse, heal undead and damage people. it's just a different way of explaining spontaneous heal/harm the racial changes and some of the class changes seem to make for more (point wise) powerful characters than normal dnd... for instance, humans get to add 2 to any one stat, to reflect their versatility, and the half races seem to get similar (half orc, half elf ect)


so you dnd guys take a look, and discuss it here

Dynamo-Man
10-19-2009, 01:32 PM
I'm a big fan of this game. I particularly like the sorcerer's bloodlines. It was an idea previously introduced in some WotC supplement, but Pathfinder takes it to a bigger extent and expands on it nicely.

Nerfed
10-19-2009, 02:51 PM
I like many of the changes, however some changes feel like change for change's sake and others claim streamlining but will end up requiring more effort on my (DM's) part to use 3.5e sourcebooks together with. Compatible? Sure, but some differences just annoy me and I won't be using Pathfinder as my "new D&D." Instead, I'll continue with 3.5e stuff and just rip some of the good mechanics out of Pathfinder.

Akamaz
10-19-2009, 03:01 PM
i did like that aspect withthe sorcerors bloodlines as well, it opend up more conversion for dnd prestige classes (like the really odd ones, like the alienist and stuff like that)

Dynamo-Man
10-19-2009, 03:55 PM
When I first got the book, the first character I rolled up was a half orc sorcerer with Draconic bloodline. By the rules, I ended up with a huge half orc (as he should be) wielding a falchion and spells from the getgo, without having to spend feats. No other version of D&D has let me make that character that easily.

I also like the way they handled skills and class skill bonuses. Much more intuitive and easy to manage than straight 3.5.

bpphantom
10-19-2009, 04:00 PM
I've yoinked the classes and races from 3.75 (Pathfinder) for my 3.5 home campaign. I've done some skill consolidation but not as much as Pathfinder.

Quakester
10-20-2009, 03:39 AM
I'm loving the Pathfinder system. The class changes are great, the sorceror in particular. It also makes monks more useful at the combat manuevers than anyone which suits them.

Masked Revenger
10-20-2009, 03:55 AM
I haven't really looked at this in depth for a couple of reasons. It seems cool enough, but like Nerfed said, some of the changes I saw during beta seemed to be made for the sake of change, rather than for making the game better. Also, I'm mostly playing 4E right now. However, it doesn't seem like a bad update to the 3E stuff, and I would probably use it as a source book for any 3E games I ran (rather than use it as a game unto itself).

:mr: Chris

Nerfed
10-23-2009, 05:44 PM
For the record, though... I don't hate it. :p

Akamaz
10-23-2009, 08:19 PM
wow. isn't that a first?

Nerfed
10-24-2009, 05:45 PM
It absolutely isn't... but I figured I'd let people know I didn't hate it anyhow since they would assume I did because everyone thinks I hate everything. :P

Akamaz
10-25-2009, 10:40 AM
I knew it all along... Nerfed your real name is Francis!

Nerfed
10-25-2009, 04:33 PM
No, no... its Mikey. :P