PDA

View Full Version : The World of Ardonia


The Widowed
01-31-2008, 07:27 AM
Good news, Akamaz! Corwin can die a little closer to Bardosylvania now. :D

http://mypetdungeon.tritonius.com/MyPetDungeonWorldMapCrude.jpg

The Widowed
01-31-2008, 07:28 AM
It's a work in progress, and I apologize for the roughness of the lines; adding landmasses after the map has been resized once or twice tends to do that.

These two continents aren't going to be the entire planet, of course. As soon as I expand the horizons, I'd like to add a great Azteca-and-primeval-America supercontinent to the west, an Oriental region to the east, a long and narrow continent (possibly similar to Africa) ringing three-quarters of the Equator like a great earthen Jormungandr, a hoary ring of mountainous islands around the frozen sea at the South Pole (home to an enigmatic civilization of monks) and a rehashed Land of Eternal Winter (the Antarctica and queendom of the Snow Queen from my Air Force days' D&D campaign, only I'll probably be moving it to the North Pole to be closer to the Empire..unless you guys want to sail halfway around the planet to get to the Land of Eternal Winter like my old troupe did...which led to tons of oceanic encounters and merfolk kingdoms and sea serpents and an airborne island over the world's equivalent of the South Atlantic Ocean...hmmm).

Decisions, decisions. What am I going to do with the polar regions? Those are some pretty happenin' places in a D&D campaign, even without a whole mess of white dragons. Decisions, decisions....

So there's the world so far. Konegheim is one of the foremost nations of the Empire, along with Fioriallia (para-Italy, the seat of the Empire featuring the Grand Imperial Palace and the throne of the Faceless and Eternal Emperor), Brustagg (para-Germany, a great land of industry and warfare, where gnomes and dwarves outpeople the humans in number), Omikoros (para-Greece, a land of endless vineyards, great monsters and greater legends) and Lebeq Prime (para-Arabia, a dark land steeped in mystery, mysticism and--according to tales--mountains teeming with enough gemstones to rival the stars). Konegheim has one of the strongest naval presences in the Empire and gladly serves as the Emperor's mailed fist across the endless waters.

As for Corwin, let's go ahead and sink the Blackfire in the Imperial Sea when the time comes. As for what the Blackfire--and Corwin, and Captain Ironteeth, and the the rest of the crew--were doing there, I leave that to Maz; maybe they had been pirating the three seas of the central Empire and squandering their plunder back in Boughbog and other coastal or near-coastal towns before the Navy finally caught up to him, or perhaps the Blackfire was attempting to flee back to Bardosylvania (on Corwin's advice, figuring that--however much a horrible bastard Lord Borogon was--he might actually offer his long-lost nephew and his nephew's honest, hardworking merchant shipmates (truly, honestly, cross Corwin's heart) shelter and asylum) but failed to reach land before one of the Navy's war galleys closed the distance.

Maz? Everyone else? Bounce your thoughts around now. :)

The Widowed
02-01-2008, 05:27 PM
Hmmm...I think I need to work on the Devil's Spine Islands some more. They're too linear. :think: