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8 Ball
06-08-2005, 01:06 AM
well, here's the entire log of the chat so it's a little long, The original thread can be found Here (http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=3001527&page=0&view=collapsed&sb=5&o=&fpart=1)

[17:07] <Brannoc> Welcome to another great Stratics house of commons chat with the developers of City of Heroes! Tonight we'll be focusing around expansions 4 and 5, questions about City of Villians will NOT be answered.
[17:07] <Brannoc> Please send those questions to [QT]Phineus OR [QT]Shoes - to do so type /msg [QT]Nick My question here. Please only send questions to our QT's as those sent to myself or the developers will not make it into the lineup.
[17:07] <Brannoc> The full logs will be posted on http://coh.stratics.com after the chat. We'll begin with a quick intro from our guests...now would be a good time to send in those questions!
[17:07] <CuppaJo> I am CuppaJo = a community coordinator for CoH
[17:08] <Statesman> I'm Statesman, Lead designer for City of Heroes
[17:08] <Brannoc> *Tick-Tok* What can you tell us about the new villian groups rumoured to be in Crotoa? (did I get the name right?)
[17:09] <Statesman> Sure, Croatoa is a place of magic and exploration, and as such the villains have that sort of flair
[17:10] <Statesman> You will encounter villains from the Coven, as well as the Red Caps and other groups
[17:10] <Statesman> and the funny part is, that even these groups don't get along with one another, so the zone has lots of infighting witnessed by the Heroes
[17:10] <Statesman> You may even recognize some entities, if you were around last Halloween.
[17:11] <Brannoc> *zzMDude* What are the new zone events coming with Issue 5?
[17:11] <Statesman> It seems that the Trolls have a new supply of Superadine, and they are having HUGE parties to celebrate... parties that have unfortunate consequences for the citizens of Skyway
[17:12] <Statesman> In addition the Hellions have taken up arson as a new past time, and the Paragon Fire Department is looking for a few good Heroes to help out
[17:12] <Brannoc> *ScorchedDaemon* Will bow blasters have a sniper attack, if so, will it have a different animation?
[17:14] <Statesman> Yes, the bow Attack set has a sniper attack, yes. All the bow attacks have slightly different animations. Its not all just pull back and loose an arrow.
[17:14] <Brannoc> Please only send your questions to [QT]phineus OR [QT]Shoes - questions sent to me or the developers will NOT be answered. And remember that no City of Villians questions will be answered today/
[17:15] <Statesman> The winged AT is still a bit off. The bow and arrow sets are not an Archetype unto themselves, but they are powersets available to new Blasters and Defenders.
[17:16] <Brannoc> *Lady_Sadako* Question for Statesman: What new trials, task forces, giant monsters and (please!!!) raids can we look forward to in I5? and how about that Faultline trial?
[17:17] <Statesman> All the big stuff is around Croatoa. There are new contacts, missions, task forces and the like all taking place in the zone.
[17:17] <Statesman> We used Striga as an example when it came to content, so expect the same level of detail.
[17:18] <Statesman> We are working on more raid-style content, but that is not ready for I5.
[17:18] <CuppaJo> Lvl range is 25 – 35
[17:19] <Brannoc> rainmaker* Hi Statesman, thanks for taking the time out to talk with us. My question is:"what do you personally think is the biggest problem with the Hamidon Enhancements? In what way do you feel they unbalance the game? And can you give us a teaser on you the solution is going to be?
[17:20] <Statesman> I think the biggest problem is the amount that some players have. We never really anticipated a fully slotted with Hamidon Enhancement character, but we have several right now, and that is a problem. We have a lot of solutions we are looking into, but we have not really set our sites on one, so any 'hints' I gave may change before it goes live.
[17:21] <Brannoc> *ScorchedDaemon* Are Time controllers going to be in Issue 5, or is a rumor, and if they are, what kind of powers will they have?
[17:22] <Statesman> Yeah, thats a rumor. There are no Time controllers planned. It sounds cool though. We'd just have to figure out how to make someone be able to manipulate time on his machine while the other players are still able to play the game.
[17:22] <Brannoc> *Anon061* how many new power sets are there gonna be in 5?
[17:23] <Statesman> 4 new sets, 2 for Sonic and 2 for Bows. You can make a Bow/Devices blaster if you want.
[17:23] <Brannoc> *ScorchedDaemon* what kind of animations will sonic blasters have(sounds from hands/mouth)?
[17:24] <Statesman> I believe that the majority of animations come from the mouth (head) of the character.
[17:25] <Brannoc> *viranth* I haven't played COH for a while, but I tried the recent 5 day free period. I found it pretty hard to find the arena and get anyone to fight against, anything planned to make that easier?
[17:27] <Statesman> We are looking into all sorts of things to make the Arenas more appealing to players. We are currently designing some fun mini-games for a wider variety of players to enjoy. More than just straight up PvP.
[17:27] <Brannoc> *Abysmalyxia* What are some of the "quality of life" upgrades statesman forsees in issue 5?
[17:28] <Statesman> We are working very hard on fixing the problems involving Exemplars and Task Forces. We also are giving you half debt if you get defeated on a mission map (indoor or outdoor missions).
[17:29] <Statesman> We're raising the debt-free cap to level 10, so you won't get Debt until then if you are defeated.
[17:29] <Statesman> And we are getting the stores onto the minimaps to make them easier to find.
[17:29] <Brannoc> *tomcincy* O.k can we please get more info on hte "universities being built. like; whats the use of them; what are rewards for using them; etc etc thank you!
[17:31] <Statesman> The Universities are tied into the Skills system, which as you know is currently undergoing a redesign. Once the Skills are ready to go, the Universities will already be in place so players will be familiar with the concept, in world, of having a place to go learn things.
[17:32] <Brannoc> *Shadowpraxis* We've heard that Controllers will be getting help pre-32 to make their lives a bit easier. Can you give us some more info on exactly what that's going to entail (hopefully to quash some of the DOOM rumors that it's all going to culminate in an ultimate nerf on post-32 controllers)?
[17:33] <Statesman> We are still in the process of testing things right now, but you should expect that ALL controllers, regardless of level, will gain more non-pet offense.
[17:34] <Brannoc> *Baz00ka_J0e|Guardian* Statesman, is it true that there will be new melee/ranged weapons in Issue 5 such as bow & arrow, shield, quarterstaff, etc.?
[17:35] <Statesman> We have bows for Blasters and Defenders... shields is still a ways off though, its a LOT of specialized animations. I'd love to see more weapons like quarterstaffs and lances become powersets of their own as well someday.
[17:36] <Brannoc> *Darcent* several months ago states said they were aware of the dependency most people had on stamina, and some powersets practically required it to be effective at all, one of the suggestions was to make the current fitness powers inherit, is anything like that still on the possible list or any sort of fix for the endurance problems many power sets are plagued with?
[17:38] <Statesman> We expected Fitness to be a popular power in a popular power-pool, but the amount of builds that require it in order to function is more than we anticipated. We are looking into all solutions for Fitness and Endurance as a whole that won't dramatically alter the gameplay of most of our players.
[17:39] <Brannoc> *Destroid* The largest challenge the Haimdon offers is coordinating enough heroes to bring it down. The actual encounter itself is rather easy. What are your plans for creating high-end content that actually feels heroic?
[17:41] <Statesman> You hit the nail on the head. High end encounters should not be about coordination, but more about cooperation and more than a little bit of luck. We want to design high end encounters that make the players pump their fist in the air when they finally emerge victorious.
[17:42] <Brannoc> *Synchrotron* To Statesman, what's your favorite feature coming in issue 5?
[17:43] <Statesman> There are a lot to choose from. The new powersets rank pretty high. I've always wanted new powersets for players to choose from, and now we finally get to present some of the more popular ones from comics.
[17:44] <Brannoc> *TheDarkLord* to try and increase enthusiasm in the arena have you thought about putting more prize backing into some kind of team tournement format such as the pentad? (which in my opinion is the best team format for balanced play)
[17:45] <Statesman> Yes, with the arrival of the Tournaments (and subsequent Tournament badges) we hope that generates more interest. If that doesn't do the trick then we have still more options available (like rewarding temp powers that are usable outside the arena for a day or the like).
[17:46] <Brannoc> *Baz00ka_J0e|Guardian* Statesman, can we still expect to see the character copy tool in time for I5?
[17:47] <Statesman> It won't be in issue 5, but it is something we'd like to get going before City of Villains comes out (the ability to transfer your character from one server to another).
[17:48] <Brannoc> *Culex* How often will we have seasonal events like the Halloween and Winter events?
[17:48] <Statesman> As often as time allows! They're always popular and we enjoy them (PL'ing aside)
[17:49] <Brannoc> *Noomb* Have both the Job Skills and Flashback features been pushed to a later update?
[17:49] <Statesman> Yes. Both have been pushed out - Skills until we can do them right (i.e. fun) and Flashback is still being debated.
[17:50] <Brannoc> *ArmageddonX* What new powersets besides Archery, Sonic, and Trick arrow will be added in Update 5. Will every AT get a new powerset? Are blaster finally going to get their long needed AT fix. Blaster are grossly underpowered in the 30+ game. FInally what other features can you tell us about in Update 5?
[17:50] <Statesman> Those power sets are it. Yes, Blasters will get looked at in I5. As for other features - stay tuned!
[17:51] <Brannoc> *disco_* please explain the rational behind suppression and if perma-toggle-suppression is intended
[17:51] <Statesman> Suppresion - needed to prevent travel powers from rendering combat risk free
[17:52] <Statesman> I.E. Run in, attack, run away before mobs respond.
[17:52] <Statesman> Travel powers are just that - travel powers.
[17:52] <Statesman> We had done this with Flight by giving it an Accuracy debuff
[17:52] <Statesman> And we wanted to make Super Speed and Super Leap balanced to Flight.
[17:53] <Statesman> If you get hit enough, then yes, you can be suppressed mightily!
[17:53] <Brannoc> *Baz00ka_J0e|Guardian* Statesman, any chance of there being more additions to costume creation? New helmets & hats would be awesome!
[17:53] <Statesman> We'll be adding more options later - CoV, of course, has lots of new pieces for the bad guys.
[17:53] <Brannoc> *Teux* Is there any plan to add combo attacks, either by use of a combination of specific powers from the same hero or powers from different heros? I.E. the "Cannonball Special"
[17:54] <Statesman> We've given it some thought, but there's no plans
[17:54] <Brannoc> *Korialstrazs* Is power customization be going into this issue and if not when can we expect it?
[17:54] <Statesman> No. Power Customization is still a ways away.
[17:54] <Brannoc> *Destroid* Will heroes ever use their contacts instead of being used by them? Say I find a clue on a bad guy, why should I not be able to pick from my list of contacts the one who I want to work with? I don't like feeling as if I am a super-powered errand boy.
[17:55] <Statesman> Skills, I think, are the perfect way to do this. Yes, we're thinking about it.
[17:55] <Brannoc> *Astartus* May we expect more good costume and chest symbol options with issue #5?
[17:55] <Statesman> No.
[17:56] <Brannoc> *Destroid* The big item in Issue #4 was the Arena, what item in Issue #5 should players look forward to most? What is the biggest addition and what do you like most about it
[17:56] <Statesman> You'll need to wait and see. I'll let you guys decide that.
[17:56] <Brannoc> *gadgetdon* will there be something done to allow players to see the stories in task forces they've been part of?
[17:57] <Statesman> Yes - I'd love to get some sort of "Journal" in City of Heroes (similar to those of traditional RPG's).
[17:58] <Brannoc> *Darkhearts* Whats your plans for illusion controllers? They seem to have to many "good" powers (Decoys,invis,ect)
[17:58] <Statesman> Controllers - ALL of them - are being evaluated for I5.
[18:00] <Brannoc> Ok, everyone ready to try and win some prizes? We'll be running trivia this go around, to answer the question type /msg Brannoc My Answer Here

8 Ball
06-08-2005, 01:11 AM
On a side note..Croatoa Lev range is 25-35..did we really need another zone in this range?

inkblaster
06-08-2005, 01:13 AM
Yeah, I like his non answer about the big feature in I5, no skills, just sonics, archery, and a new zone. And great, Ink just dinged 35, and the new zone is levels 25-35, always above the curve, and flashback is being debated, so if I want to really experience that stuff with Ink, too bad.

awesome, just...awesome.

DOOOOOM!

Emerald Sky
06-08-2005, 02:27 AM
That's why I have two accounts and 16 characters...I never outlevel the new content :D

Morcalivan7
06-08-2005, 02:29 AM
On a side note..Croatoa Lev range is 25-35..did we really need another zone in this range?
It's where most characters are. But it does mean that the future zones will be designed towards higher levels. Striga is also 20-30, so the zones are advancing in levels, especially with hallows eating up lvls 5-15 with the old zones doubling for their enjoyment. This all bring me to believe with so many zone options in low levels that they'll soon create a zone for the late 30s and early 40s and then concentrate on the replay value of those 50ish who're getting bored of CoH.

Yin
06-08-2005, 02:39 AM
Depressed about shields, staves, lances, etc. He had everyone hyped up around I3-I4 about those, and now they're even further back. And no new costume options? Hrm. Go Statesman, go!

Emerald Sky
06-08-2005, 02:43 AM
But stores will be on the map :)

As someone who plays a lot of alts with varied origins, I'm very happy about this. Hopefully as the issue gets closer, more info will be available about some of the other stuff.

Xielos
06-08-2005, 02:45 AM
I've all the stores on my map for months

*cough*

What?

vyxzuw
06-08-2005, 02:51 AM
Well, if Croatoa is as good as Stirga, it will be better than I4.

Let's see, a new zone, new powersets (yes, only 4, but still...), new villan groups, new zone events, and HOPEFULLY some NEEDED boosting to some Powersets and ATs.

Yes, they didn't include the moon and stars...sheesh.

inkblaster
06-08-2005, 02:54 AM
But stores will be on the map :)

As someone who plays a lot of alts with varied origins, I'm very happy about this. Hopefully as the issue gets closer, more info will be available about some of the other stuff.

Stores have been on the maps (http://www.vidiotmaps.com/coh/index.php?page=news) for a while, whoopty poop.

I think it is a major fubar that the Universities are being built, and the Skills system was trashed. They should spend the resources they had on that on getting at least 1 more power set out there for Tankers or Scrappers.

Good thing they didn't release the name of I5, it was probably gonna be something like 'Erudition'. Now it's probably gonna be something like 'Gotcha!'.

Jerks.

They're lucky the new crop of MMOs is nothing new and innovative, and that Marvel's MMO seems like little more than fluff.(supposed to release this year)

Although if Vivendi does exercise their rights, they got the backing to distribute it, as shown with DAOC, and the hero background as shown with Freedom Force.

Emerald Sky
06-08-2005, 03:00 AM
Stores have been on the maps (http://www.vidiotmaps.com/coh/index.php?page=news) for a while, whoopty poop.


I know about the vidiotmaps, but I don't like to run any 3rd party programs while I play. Bad experiences in other games so I don't do it.

And yes, I'm fully aware that every trip to Perez Park is a challenge to run ten feet...lol.

Plasma Wisp
06-08-2005, 04:41 AM
Jesus Christ on a Crouton.

Yes we need the new zone for those too high for Talos or IP but too low for Bricks and FF.
Four new powersets may not seem all that big a number, but it requires a truckload of data and information to be complied, created, and tested just right. You guys act like powers are simple to make. It isn't considering that scaling is involved (Capes for example. Short characters with long capes have theirs drag along the ground when standing)
I don't want some new system in game that isn't fun, and won't be needed. The Arena to me is fun, and makes you understand how foes feel when you hold them in place. It is fustrating, but hey, that's what those purple inspirations are for.

I get mad at some people who complain and whine alot about things the game needs to fix. PM States instead of just being crybabies about it. If you play the game, instead of worrying about if you are "the man" maybe you'd have fun. Let loose, pull a damn Leeroy. Worse you end up with is you are KO'd and have debt. That's what Exemplering is for. Bringing down debt while also having fun.



Go America!

WingedAvenger
06-08-2005, 06:15 AM
I know about the vidiotmaps, but I don't like to run any 3rd party programs while I play. Bad experiences in other games so I don't do it.

And yes, I'm fully aware that every trip to Perez Park is a challenge to run ten feet...lol.
Just to clarify, the vidiot maps (and for that matter, ANY game mods) are not 3rd party programs. That title implies the data in question is an actual, separate program that runs in the background and affects changes in gameplay (such as a packet sniffer). The maps are really just art files that replace the default art files that come with the game. The nice thing about mods is that they're kept in a different directory from the main game directory, so if at any point you decide you don't want them anymore, they're easy to delete.

I like the new maps BTW, not because of Perez Park, but because they make it easy to find all the stores and plaques around town. :cool:

Libertyman
06-08-2005, 07:23 AM
So we learned nothing new basically and many of the questions asked repeditally(sp).

Im dissapointed That Heroes will not be (by the sounds of it) recieving any new costume options (it been over a year I want cat ears for my cat man). I probably can safley assume this means emotes as well. or any of the other "Quality of life" items.

It confuses me to why the chat's questions couldn't be moderate better because of the repete questions, and nearly all the information we gaines we alredy knew about.

Which brings em to the point of what was the purpose of this chat any question tht asked ot go in to a little bit more depth for I5 was answered withthe usuall

"you'll have to wait and see" I mean I like a little surprise but from the way I5 has been described it feels...empty, don't get me wrong I understand that it takes a lot of time and effort to change and or create a powerset and a zone
But if a 15 year old can make a new chest symbol in 5 minutes with photoshop why cant they kick a few in?

These chats are a good Idea but this one feels like it was done poorly giving us only what we alredy knew and avoiding some of the issues that concern people.

He said that controllers pre 32 will get a buff and yay but knowing past events if any set gets a buff it must also get a "Nerf" to compensate and while he did say many ATs will get a look at and basically a Tune up he didnt tell us how stront hat tune up wil be From what we know of his talk in Philly there arent any lovin coming melle's way any time soon which gives me the feelign he was trying to avoid talking about it.

Astartus
06-08-2005, 07:49 AM
@Libertyman: This chat (well, the beginning) was alot better than the last one. There have been some informations (although very few) that were new or more informative.

You should have seen the last chat. It was pure horror. 20 qeustions and only 1 was about unknown stuff. Sometimes it seems that nobody reads the official forums.

But I have to agree with you that the moderators of this chat (and the last one) are totally crap and posting many of the already answered questions again.

Remianen
06-08-2005, 02:02 PM
Brannoc - *Darkhearts* Whats your plans for illusion controllers? They seem to have to many "good" powers (Decoys,invis,ect)
Statesman - Controllers - ALL of them - are being evaluated for I5.

I believe this is called Nerf-herding....

Yin
06-08-2005, 04:24 PM
PMing States is as helpful as PMing your grandmother for an answer. I could answer of the questions you people have and I GUARANTEE that he'll say that same old thing, "We don't know yet, but we have plans for it!" or my favorite, "It's coming soon!" I complain because States can't keep his mouth shut, and they put out stuff like the Arena that no one hardly uses. We all understand powersets take an extremely long time to balance out because they're still hacking the ones they have now, but if he just kept quiet I don't think people would be as upset.

He had to mention Skills. He had to mention staves, shields, lances, pistols, and magnetism. He had to mention possible new costume options in I5. If he would've kept quiet, then no one would know about these things, thus there would be no big stir. But because he mentioned these things, and because he manages to always fail to get them out according to the issue he has planned people get pissed off and upset. That's like your boss saying, "We're getting new computers and equipment next month, along with extra bonuses!" And then that next month comes around and you still have duct tape around your monitor connected to the computer tower - and then three months down the road you still see no changes. You keep putting in complaints and requests, but nothing seems to get fixed. You get pissed, you rant, you cool down, then he goes and says that they're coming in a couple weeks. Wash, rinse, and repeat.

It's annoying, and he should have learned his lesson from E3 in 2003.

Masked Revenger
06-08-2005, 04:37 PM
[color=burlywood]...but if he just kept quiet I don't think people would be as upset.

I disagree. People would bitch no matter what. And then continue to pay $15.00 a month to play.

Chris

Xanatos
06-08-2005, 05:04 PM
I'd love to see more weapons like quarterstaffs and lances become powersets of their own as well someday.

Somedaaaay!!!

Gutted Charon and...uh...Lancelot.

Nice info. Nothing new unfortunately. That's just the way it goes when you have third parties conduct these things.

Sable Phoenix
06-08-2005, 05:09 PM
Well, if Croatoa is as good as Stirga, it will be better than I4.

Just about anything would be better than I4.

I like how States completely dodged the perma-Suppression question. Sorry defenders and controllers, you're screwed. And when he says that travel powers could be used to fight with NO risk, it makes me wonder what game he's talking about, because it sure wasn't City of Heroes.

I'm a little confused about Croatoa too, it should've been 30-40. Striga will EASILY keep you going from 20 all the way to 30... I leveled an alt 7 levels in Striga, from 20 to 27, before I ran out of missions there. If anything, there is too much content at that level now, because I missed other 20-25 non-Striga story arcs. We're getting flooded with content up to the 35 mark to the point that nobody will be able to experience everything, and yet the 35+ game hasn't been touched... very odd.

>shrug< Not that it affects me anymore. Guild Wars is phenomenally well-designed and well-balanced, has a ridiculous amount of tactical depth and detailed content, and boasts the most beautiful graphics I've ever seen.

BvS
06-08-2005, 05:32 PM
I'm a little confused about Croatoa too, it should've been 30-40. Striga will EASILY keep you going from 20 all the way to 30... I leveled an alt 7 levels in Striga, from 20 to 27, before I ran out of missions there. If anything, there is too much content at that level now, because I missed other 20-25 non-Striga story arcs. We're getting flooded with content up to the 35 mark to the point that nobody will be able to experience everything, and yet the 35+ game hasn't been touched... very odd.

Surely you'll recall the prebeta days when Jack's 'vision' was that different characters would walk different paths through 'life' (?)
One of the things that attracted me to the game, something that I found lacking until the inclusion of the Striga Isle content, was the promise that my blaster wouldn't necessarily be playing the same storyline as my scrapper or controller.
With the introduction of the Striga Isle content, and the promise of new storylines in Croatoa that overlap existing storylines for particular levels, I see that promise coming to fruition.
I am now confident that, with time, we'll see stories diverge even more across more level ranges.

Morcalivan7
06-08-2005, 06:00 PM
That only makes sense if they implement a proper journal of your character's adventures, but personally I'd rather have Flashback implemented. I don't wonna have to create a new character just to experience content when that character sucks compared to my other one or is nowhere near as fun or immersive. Flashback just makes sense. Those that wonna create alts will still create alts.

Elemento
06-08-2005, 06:59 PM
Me. I'm alted out. I think creating 16 is enough. :lol:
It's a shame you can't use the scaling on your present characters but have to create anew. :( That's not progress but congress. heh heh

Emerald Sky
06-08-2005, 09:44 PM
Somedaaaay!!!

Gutted Charon and...uh...Lancelot.

Nice info. Nothing new unfortunately. That's just the way it goes when you have third parties conduct these things.

How about this...let's see if we can get a chat with Jack, HERE, for COHGuru. The thing that strikes me about these chats is that the mods don't know what questions are "new" and what's already been discussed on the boards.

WE would know the difference and provide the devs with better questions.

Emerald Sky
06-08-2005, 09:47 PM
>shrug< Not that it affects me anymore. Guild Wars is phenomenally well-designed and well-balanced, has a ridiculous amount of tactical depth and detailed content, and boasts the most beautiful graphics I've ever seen.

Until they implement something you don't like and then it will be another bitch-fest after every feature they release....just like it was with COH.

Xanatos
06-08-2005, 10:43 PM
How about this...let's see if we can get a chat with Jack, HERE, for COHGuru. The thing that strikes me about these chats is that the mods don't know what questions are "new" and what's already been discussed on the boards.

WE would know the difference and provide the devs with better questions.

We need to get the site finished before we can do anything like that.

Emerald Sky
06-08-2005, 11:19 PM
We need to get the site finished before we can do anything like that.

What do we need to get the site finished?