Gollum_ARG
06-05-2005, 04:06 PM
Exported from version 1.5A of CoH Planner
http://joechott.com/coh
Archetype: Tanker
Primary Powers - Ranged : Invulnerability
Secondary Powers - Support : Stone Melee
NOTE:: Don't pay attention at the slotting order. :)
01 : Stone Fist dam(01) dam(5) dam(15) endred(15)
01 : Temp Invulnerability damres(01) damres(3)
02 : Stone Mallet dam(02) dam(3) dam(5) dam(7) dam(7) endred(9)
04 : Dull Pain hel(04) hel(9) recred(11) recred(11)
06 : Taunt tntdur(06)
08 : Unyielding damres(08) damres(13) damres(13) damres(17) damres(17) damres(19)
10 : Heavy Mallet dam(10) dam(19) dam(21) dam(21) dam(23) endred(23)
12 : Combat Jumping defbuf(12)
14 : Super Jump jmp(14)
16 : Swift runspd(16)
18 : Invincibility endred(18) endred(25) thtbuf(25) thtbuf(27)
20 : Health hel(20) hel(27) hel(29) hel(29)
22 : Stamina endrec(22) endrec(31) endrec(31) endrec(31) endrec(33) endrec(33)
24 : Build Up recred(24) recred(33) recred(34) recred(34) recred(34) recred(36)
26 : Resist Energies damres(26) damres(36) damres(36) damres(37)
28 : Hasten recred(28) recred(37) recred(37) recred(39) recred(39) recred(39)
30 : Resist Elements damres(30) damres(40) damres(40) damres(40)
32 : Hurl Boulder dam(32) dam(45) dam(45) dam(48) dam(48)
35 : Tremor dam(35) dam(43) dam(45) dam(46) dam(46) endred(50)
38 : Seismic Smash dam(38) dam(42) dam(43) dam(43) dam(46) endred(50)
41 : Provoke acc(41) acc(42) tntdur(42)
44 : Conserve Power recred(44)
47 : Intimidate acc(47) ferdur(48)
49 : Invoke Panic acc(49) ferdur(50)
-------------------------------------------
01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)
The Presence Set is more of a concept idea. Anyway slotting, power choices Suggestions appreciated.
I'm only lvl 9 at the moment.
http://joechott.com/coh
Archetype: Tanker
Primary Powers - Ranged : Invulnerability
Secondary Powers - Support : Stone Melee
NOTE:: Don't pay attention at the slotting order. :)
01 : Stone Fist dam(01) dam(5) dam(15) endred(15)
01 : Temp Invulnerability damres(01) damres(3)
02 : Stone Mallet dam(02) dam(3) dam(5) dam(7) dam(7) endred(9)
04 : Dull Pain hel(04) hel(9) recred(11) recred(11)
06 : Taunt tntdur(06)
08 : Unyielding damres(08) damres(13) damres(13) damres(17) damres(17) damres(19)
10 : Heavy Mallet dam(10) dam(19) dam(21) dam(21) dam(23) endred(23)
12 : Combat Jumping defbuf(12)
14 : Super Jump jmp(14)
16 : Swift runspd(16)
18 : Invincibility endred(18) endred(25) thtbuf(25) thtbuf(27)
20 : Health hel(20) hel(27) hel(29) hel(29)
22 : Stamina endrec(22) endrec(31) endrec(31) endrec(31) endrec(33) endrec(33)
24 : Build Up recred(24) recred(33) recred(34) recred(34) recred(34) recred(36)
26 : Resist Energies damres(26) damres(36) damres(36) damres(37)
28 : Hasten recred(28) recred(37) recred(37) recred(39) recred(39) recred(39)
30 : Resist Elements damres(30) damres(40) damres(40) damres(40)
32 : Hurl Boulder dam(32) dam(45) dam(45) dam(48) dam(48)
35 : Tremor dam(35) dam(43) dam(45) dam(46) dam(46) endred(50)
38 : Seismic Smash dam(38) dam(42) dam(43) dam(43) dam(46) endred(50)
41 : Provoke acc(41) acc(42) tntdur(42)
44 : Conserve Power recred(44)
47 : Intimidate acc(47) ferdur(48)
49 : Invoke Panic acc(49) ferdur(50)
-------------------------------------------
01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)
The Presence Set is more of a concept idea. Anyway slotting, power choices Suggestions appreciated.
I'm only lvl 9 at the moment.