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The Widowed
04-20-2007, 11:27 PM
http://coh.tritonius.com/mok.gif Hi dee ho, lads and lasses! In anticipation of an all-fae supergroup coming to being here and in fair Paragon City, I have decided to pen a lexicon of all the faerie breeds and races, tallfellow or squat, kind or baneful. This is a work which shall grow as more fae kin are added, for surely I shan't profess to know everything.

If an origin contains a backslash (such as "English/Irish"), then the first note is the origin of the name, while the second note is the origin of the creature itself (a situation which often arises when the latter people had bestowed the faerie with a name which was later obscured by a more popular name given by the former people). Disputed origins are separated with the word "or" instead (such as an instance like "English or Scottish", in which case both peoples have claimed credit for the faerie's name and original sightings).

Size. There are three categories for sizes:

Small denotes faeries who are notably smaller than humans. Some may be the size of a child (three or four feet in height) while others are smaller still, some being mere inches in height.

Human denotes faeries whose measurements are near those of mortal kin, normally around five or six feet in height; Some (such as sidhe) may be slightly taller.

Giant denotes faeriekin who are great in size, often appearing in heights of eight feet or taller.

Nature denotes the faerie breed's moral inclination. Some rare individuals manage to cast aside this norm and serve the other team, resulting in the occasional wicked pixie or gentle goblin. Unusual is the Neutral faerie race, who are known for courting both Good and Evil in such equal measure that no one is sure which side they're truly on...perhaps not even the questionable fae themselves. In the case of multiple listed Natures ("Evil to Neutral"), the predominant one is listed first.

And "Unique" is an uncommon denotation for those fae who are truly one of a kind, defying any attempt to join them with any race of the fae.

I truly should write more often. My bloodline's curse compels me to speak in rhyme, true, but naught compels me to write that way....

http://coh.tritonius.com/FaeTitleLeft.jpg_____Faepedia_____http://coh.tritonius.com/FaeTitleRight.jpg

Adhene (orig. Irish): Native to the Isle of Man, these cave-dwelling fae are also known as Cloan ny Moyrn ("Children of Pride" or "Children of Ambition). Some claim that they are descended from angels who were too base for Heaven but too good for Hell. While mostly benevolent, the adhene are known for abducting babies, women or lone travellers whenever they wish, though they tend to leave alone travellers who are engaged on missions of mercy. People on the Isle of Man can anticipate a bountiful harvest or a good day of fishing if they hear the adhene building barrels in their caves. Size: Small. Nature: Good.

Alp (orig. Germanic):

Alseid (orig. Greek):

Aughisky: See Kelpie.

Auloniad (orig. Greek):

Babaroga: A female bogeyman known in Serbia and Croatia for her habit of kidnapping and eating noisy or misbehaving children. The babaroga may be somehow related to the infamous Baba Yaga. See Bogeyman.

Babay: A Russian or Ukrainian bogeyman resembling a monstrous old man with a sack. His method of kidnapping is to hide under children's beds and snatch the children if they get out of bed in the middle of the night. See Bogeyman.

Bag Man: A variant of the bogeyman known for stealing misbehaving children and carrying them away in large bags or sacks slung over the bag man's shoulders. See Bogeyman.

Banshee: See Bean Sidhe

Bau-Bau: A Romanian bogeyman. See Bogeyman.

Bavbav: This Slovenian bogeyman is ghostly or nebulous in form but otherwise behaves as bogeymen do. See Bogeyman.

Bean Nighe (orig. Scottish or Irish):

Bean Sidhe (orig. Irish):

Bebok: A Polish variant of "Bogeyman". See Bogeyman.

Bogan: See Boggart.

Bogey: See Bogeyman.

Bogeyman (orig. Scottish or English/Various): Bogeymen are a race of malevolent fae who are universally reputed for kidnapping children who disobey their parents in some way or another. Parents all the world over invoke bogeymen to menace their children and frighten them into behaving obediently, and in this capacity bogeymen have inadvertently helped parents keep their children away from such dangers as wandering pedophiles, pits, flights of stairs, forests (in which the child can become lost or be attacked by animals), moving vehicles and other potentially lethal hazards which await the approach of a naive and unwary child who wanders away from his or her parents' attentions; By avoiding the bogeyman, the child avoids these other dangers as well. The appearance of the common bogeyman varies widely, but all of them are monstrous; Some appear as old men, some are haggard women, some are creeping dark phantoms and some are large hairy fiends with sharp teeth and claws. Many bogeymen carry sacks, baskets or other large portable containers in which the bogeyman can stow a snatched child and make good his escape. The bogeyman's intentions towards his prey vary; Some murderous bogeymen kill or devour what they catch, others spirit the child away to a miserable life of slavery or captivity, and a few are content to distress both the parents and the child with the abduction alone, then release the child once the child has learned his or her lesson. Very few bogeymen are towering giants; When one's favorite prey is children, one really doesn't need to be any larger than a man to snatch them away with little effort and hide them from the parents they disobeyed. Size: Human to Giant. Nature: Evil.

Boggan: See Boggart.

Boggart (orig. English): A household faerie appearing as short, hairy and unpleasant-smelling, the typical boggart is an occasional helping hand but is more often than not a persistent pest. No matter how helpful or endearing he may prove himself, a boggart should never be given a name by his adopted human family lest the boggart become destructive, belligerent and intractable. Boggarts often subject their human hosts to pranks or disturbances such as souring milk, stealing bedsheets while the humans are sleeping under them, tugging people's ears, spooking animals or making loud, random noises around the house. Families cannot escape boggarts by changing residences; The boggart will simply follow the family to their new home. Angry or intolerable boggarts can be driven away by either hanging a horseshoe on or above the house's front door or by besting the boggart in a sort of challenge; A farmer once frustrated a boggart into leaving by making a deal with the resident boggart, a deal where the farmer and the boggart would split each year's crops by claiming either what was above ground or what was below ground. When the boggart claimed the underground portion of the crops, the farmer planted barley, and when the boggart claimed whatever grew above the ground, the farmer planted potatoes. It's not nice to cheat faeries through such trickery, but then some faeries aren't very nice themselves. Size: Small. Nature: Neutral to Evil.

Boggle: See Boggart.

Bonhomme Sept-Heures: In Quebec, the bonhomme sept-heures (or Seven O'Clock Man) is a bogeyman who makes the rounds at 7 o'clock in the evening, visiting homes in hopes of snatching children who disobey their parents or refuse to go to bed, then taking the children back to his cave to eat them. See Bogeyman.

Boogeyman or Boogyman: See Bogeyman.

Böögg: A Swiss bogeyman. Unlike other bogeymen, böögg enjoy a modicum of respect and, as living symbols of winter and death in Switzerland, play an important role in springtime festivals where effigies of the böögg are burnt to mark the passage of winter into spring. See Bogeyman.

Brownie (orig. Scottish):

Bucca: See Knocker.

Bugbear (orig. English):

Buggane (orig. Irish or English):

Bugul Noz (orig. Brittan): Appearing in the forests of Brittany (one of the original six Celtic nations), the Bugul Noz is a gentle and benevolent faerie cursed with an unspeakably ugly appearance. Even woodland animals avoid him, and he cries out to warn off approaching wanderers lest they see him and become frightened or dismayed by his hideous visage. The Bugul Noz is one of the more tragic figures of the fae, cursed to remain forever alone not by any wicked heart but by his grotesque shell. Size: Human. Nature: Good. Unique

Bwca: See Knocker.

Centaur (orig. Greek):

Cloan ny Moyrn: See Adhene.

Clobhair-Ceann: See Clurichaun.

Clurichaun (orig. Irish):

Coblynau (orig. Welsh): Similar to gnomes and knockers, coblynau stand roughly half a yard tall and are another short and ugly variety of subterranean faeries who typically inhabit mines. They work constantly and diligently but are never quite able to finish their tasks. They are benevolent and have been known to help people find ore veins or to leave ore nuggets where the miners can find them, but they are also known for causing rockslides or throwing rocks at people when angered. Size: Small. Nature: Good.

Cyclops (orig. Greek):

http://coh.tritonius.com/FaeDryad.jpg Dryad (orig. Greek):

Duergar: See Dwarf.

Dullahan (orig. Irish):

Dunganga: A Turkish variant of the bogeyman, one known for carrying a large straw basket. The dunganga places any wandering children he happens across in his basket, then returns to his home and eats the children. See Bogeyman.

Durahan: See Dullahan.

Dvergar: See Dwarf.

Dwarf (orig. Scandinavian):

Dwergar: See Dwarf.

El Coco: In Spain, this bogeyman is described as a large, hairy monster which eats children who disobey their parents when told to go to bed. See Bogeyman.

El Cuco: Another version of El Coco. See Bogeyman.

Elf (orig. Germanic/Various):

Enchanted Moor: See Moura Encantada.

Fairy Godmother (orig. English):

Far Darrig (orig. Irish):

Faun: See Satyr.

Fear Daerg: See Far Darrig.

Fir Bolg (orig. Irish): Little is known about the Fir Bolg, save that they were the predominant race inhabiting Hibernia (present-day Ireland) before the Gaels arrived. There is dispute as to whether the Fir Bolg were fae, humans or a hybrid of the two. Their name is believed to mean either "Men of bags" or "Men with spears"; Both appear to be accurate, as the Fir Bolg habitually carried bags of earth in their labors and were adept at using spears for fighting and for hunting. The Gaels drove the Fir Bolg out of Ireland, but the Fir Bolg returned under the leadership of their liege King Aengus, fighting alongside the invading Picts in an efforts to defeat the Gaels and reclaim their homeland. The Gaels ultimately triumphed over the Picts and the Fir Bolg; The defeated Picts retreated to Albany (present-day Scotland), but the king of the Gaels allowed the Fir Bolg to settle on the Aran Islands off the coast of Hibernia.

The relation between the ancient humanoid Fir Bolg of Hibernia and the pumpkin-headed Fir Bolg of present-day Croatoa is unclear. Perhaps the pumpkinheads are simply constructs animated by Fir Bolg sorcery or inhabited by Fir Bolg souls to play some indeterminable role in their latest plot to reclaim Ireland. But if this were so, then why are they vying for supremacy over a patch of land in the New World? Even in this day and age, the Fir Bolg remain shrouded in mystery. Size: Human. Nature: Neutral.

Fir Darrig: See Far Darrig.

Fomóiri (orig. Irish): Similar to the titans of Greek legend, the Fomóiri are said to have preceded the gods and were present in the Emerald Isles (mainly Hibernia) even before the Fir Bolg arrived. The Fir Bolg fed themselves by hunting and forraging, while the more advanced Fomóiri were familiar with the practices of agriculture. When the Tuatha Dé Danann emerged from the ocean to help the Gaels drive the Fir Bolg from Hibernia, the Fomóiri were content to step aside and watch events transpire, for both the Tuatha and the Fomóiri were quite similar; Both had emerged from the sea after their geneses, both claimed heritage from divinity and the two races could interbreed. The Fomóiri's enmity with the Tuatha would not fully emerge until later; Eochaid Bres--or Bres the Beautiful--claimed equal lineage from both the Fomóiri and the Tuatha Dé Danann, and he was the one appointed to the throne when the one-armed king Nuada was deemed unfit to rule the Tuatha. Bres was made king as a measure to ensure peace between the two peoples, but Bres proved to be woefully tyrannical in his rule over the Tuatha, forcing the Tuatha to pay tribute to the Fomóiri and to labor as their slaves. Bres also failed to uphold the Tuatha's standards of hospitality, and his Tuatha guests were never fed nor given ale during their stays with him. When Nuada replaced his lost arm with one of silver seven years after Bres took the throne, he ousted Bres and resumed his station as the leader of the Tuatha. Bres bitterly complained to his Fomorian kin, but Bres' father Elatha refused to help him on the grounds that Bres should not be able to recover by foul means what he had failed to keep through fair means. So Bres turned to Balor--a far more warlike chieftain of the Fomóiri--and together they raised an army against the Tuatha Dé Danann.

In anticipation of a coming war, the Tuatha appointed Lug--another half-Fomorian and the grandson of Balor--as their war chief. The Second Battle of Mag Tuireadh was fought between the Fomóiri under Balor and the Tuatha under Lug. In that battle Balor slew King Nuada with his gaze, for Balor's eye would immediately kill all that it looked upon. But the prophecy that Balor would be felled by his own grandchild was realized when Lug loosed a sling stone which struck Balor's eye with enough force that it drove the eye through the back of Balor's head, causing great havok for the Fomorian army behind him. The Fomóiri were swiftly routed by the Tuatha Dé Danann after Balor's death and driven from the British Isles back into the sea. After Balor's fall, Lug found Bres alone and unprotected on the battlefield but did not slay him, offering to spare Bres' life on the condition that Bres teach the art of agriculture to the Tuatha and to the Gaels so that civilization could commence. Naturally, Bres consented.

Soothsayers among the fae claim that one day, when the Endless Winter arrives, the Fomóiri will return to kill all the descendants of Danu; The Fomóiri may very well continue to exist somewhere in the sea, growing their numbers and plotting their revenge against the fae, and so I must include them here. The appearance of fomor may be either terribly grotesque or unearthly beautiful, rarely if ever somewhere in between. A fomor may have either one eye--similar to a cyclops--or two, and some of the Fomóiri may have goat heads or other beastly body parts in place of humanoid ones. Size: Human to Giant. Nature: Evil to Neutral.

Fomóraig: See Fomóiri.

Fomori: See Fomóiri.

Fomorians: See Fomóiri.

Gan Ceann: See Dullahan.

Ghillie Dhu (orig. Scottish):

http://coh.tritonius.com/FaeGiant.jpg Giant (orig. English or various):

Gnome (orig. Germanic):

Goblin (orig. English):

Grendel (orig. English or Germanic/Scandinavian): Grendel was the towering antagonist in the first epic of Beowulf. Grendel and his mother were monsters claiming lineage from Cain and were roundly shunned and feared for their horrid diet of human flesh. As recounted by the epic poem, Grendel savagely raided Heorot--a popular mead-hall or tavern--and killed and devoured any Dane who came within arm's reach of him. Grendel's thick and resilient hide could not be penetrated by any sword or arrow, and hence all the people's efforts to repel him failed. Seeing his people so terrorized by Grendel, King Hrothgar of the Danes summoned the famed hero Beowulf, who left Geatland with twelve of his finest warriors to slay the monster. Grendel emerged from the darkness to prey upon Beowulf's men as they slept in the mead-hall only to be confronted by Beowulf himself. Though Beowulf was human and considerably smaller than Grendel, he succeeded in grappling the beast into submission and tearing off one of Grendel's arms with his bare hands. The mortally wounded Grendel crawled back to his swamp and bled to death, and his arm was nailed to the wall of Heorot to commemorate Beowulf's heroic victory. It remains unclear whether Grendel was a giant, an ogre or some other large fae-blood, and I have chosen to include him here even though he has long been dead. Such creatures have a way of returning when one least expects, after all. Size: Giant. Nature: Evil. Unique

Grendel's Mother (orig. English or Germanic/Scandinavian): After Grendel returned to the swamp to die, his mother found his corpse and swore vengeance for the death of her son. The night after Grendel's death, Grendel's mother attacked the mead-hall and the surrounding village, demanding gold in reparation and calling for the death of the one who had killed her son. Beowulf followed her back to her lair and set upon her, descending into the waters of the swamp to kill her, and after an epic struggle he seized an enchanted sword from her treasure hoard and used it to strike her down. He then cut the head from Grendel's corpse--which the grieving mother of Grendel had taken to her lair--and took the head as his trophy. (If you ask me, it's almost as easy to sympathize with Grendel's emotionally wounded mother as it is to sympathize with that corpse-defiling Beowulf.) Size: Giant. Nature: Evil. Unique

Hag (orig. English/Various):

Hamadryad (orig. Greek):

Härdmandle: See Dwarf.

Helead (orig. Greek):

Hesperides (orig. Greek):

Hobgoblin (orig. English):

Homen do Saco: A Brazilian and Portuguese variant of the Bag Man or Bogeyman, one known for kidnapping ill-tempered children and carrying them away in sacks. See Bogeyman.

Jimmy Squarefoot (orig. English/English or Irish): Unique

Kelpie (orig. Scottish):

Knacker (orig. English): See Knocker.

Knocker (orig. English/Welsh):

Kobold (orig. Germanic):

Kröpel: See Dwarf.

Lampades (orig. Greek):

Leimakid (orig. Greek):

http://coh.tritonius.com/FaeLeprechaun.jpg Leprechaun (orig. Irish):

Meliai (orig. Greek):

Melusine (orig. French):

Mer (orig. English/English or Scottish or Irish):

Mermaid: A female of the mer. See Mer.

Merrow: See Mer.

Minthe (orig. Greek):

Monster in the Closet: A common type of bogeyman, one who typically lurks in children's closets and pounces the hapless child who gets out of bed during the night. See Bogeyman.

Monster under the Bed: A common type of bogeyman, one who typically lurks under children's beds. Any child who gets out of bed during the night can expect to be grabbed by his or her ankles and dragged under the bed. See Bogeyman.

Moura Encantada (Orig. Portuguese):

Muidhuachán: See Mer.

Murdhuacha: See Mer.

Naiad (orig. Greek):

Napaeae (orig. Greek):

Nereid (orig. Greek):

Nix (orig. Germanic or Scandinavian):

Nokk (orig. Germanic or Scandinavian):

Nymph (orig. Greek):

Oceanid (orig. Greek):

http://coh.tritonius.com/FaeOgre.jpg Ogre (orig. French): Ogres appear as antagonists in several stories and faerie tales such as Hop o' My Thumb, Shortshanks and Puss in Boots, and so timeless is their malice that they even appear as villains in more contemporary stories; The Smurfs cartoons of the 1980's featured an ogre among the smurfs' cast of recurring enemies. They are almost universally depicted as being shapeshifting giants with cruel or bullying inclinations and a taste for human flesh, seeming to favor that of human children. They are also seen as possessing little in the way of intelligence or foresight, making it easier for enemies to defeat them through trickery; The namesake feline hero in Puss in Boots is able to slay an ogre after tricking the ogre into shapeshifting into the form of a mouse, pouncing to attack once the ogre has done so. Female ogres are called ogresses and are similar to male ogres in every way, save that the females aren't as aggressive towards humans or other smaller, weaker creatures. Size: Giant. Nature: Evil.

Ogress: A female ogre. See Ogre.

Ông Ba Bi: Translated to "Mister Three Bags", parents in North Vietnam invoke this bogeyman to frighten their children into eating their meals or doing as they are told. See Bogeyman.

Ông Ke: The ông ba bi as he is known in South Vietnam. See Bogeyman.

Oread (orig. Greek):

Phooka: See Pooka.

Piskie: See Pixie.

http://coh.tritonius.com/FaePixie.jpg Pixie (orig. English or Scottish):

http://coh.tritonius.com/FaePooka.jpg Pooka (orig. Irish): A race of shapeshifting faeries from Celtic lore, the bodies of pooka commonly sport animal features as well as human ones. Pooka are deeply attuned with nature and are capable of assuming animal form at will; The horse is a common alternate form for many pooka, but pooka have also been known to change themselves into eagles, goats, foxes, cats, dogs and other common animals as well. Pooka can be very demanding fae for mortals to deal with; Farmers who fail to leave a portion of their crops unharvested may court the mischief of a pooka, as will humans who fail to leave food for the pooka or who ignore a pooka's shouted invitations to come out and play. Maligned even among the fae, pooka are notorious mischief makers and tricksters yet can bless those who gain their favor with prophecies, good harvests, granted wishes or warnings of coming danger.

Brian Boru--one of the High Kings of Ireland--once rode a pooka (in horse form) by crafting a bridle from three hairs from the pooka's tail and remaining on the protesting pooka's back until the exhausted pooka relented. The king then made the defeated pooka promise to never attack or torment good people, to never destroy the good people's property and to never attack or torment Irish people except those who had fallen drunk or were abroad with evil intent; The provision was made that the pooka could torment or assail the wicked with greater ferocity than before. Most modern pooka still abide by the promises which King Boru extracted from their ancestor, but a few have gone wayward as of late. Size: Small to Human. Nature: Good to Neutral.

Pouque: See Pooka.

Puca: See Pooka.

Puck (orig. English): Unique.

http://coh.tritonius.com/FaeFaerieCourt.jpg Queen Mab (orig. English): Unique

Queen Medb: See Queen Mab.

Redcap (orig. English or Scottish):

Robin Goodfellow: See Puck.

http://coh.tritonius.com/FaeSanta.jpg Santa Claus (orig. English/English or Dutch or Turkish): If you don't know Santa Claus, then clearly you've been fast asleep for the past 500 years (at least). Also known as Sinterklaas, Father Christmas or Kris Kringle, the origin of his tale clearly rests with Saint Nicholas, a kind Turkish man from the 3rd Century who had no family of his own and became renowned for giving anonymous gifts to the children of other families. The origin of Santa Claus himself is widely disputed; Practically every European nation lays claim to his origin, and it is unclear whether he is a genuine faerie or a human adopted by and assimilated into the fae. Whatever he may be, he has always been applauded for being the living spirit of giving, generosity and even sacrifice, and he continues to uphold this honor, even in such comparatively soulless and commercialized times as these. Size: Human. Nature: Good. Unique

http://coh.tritonius.com/FaeNymphSatyr.jpg Satyr (orig. Greek):

Schrat (orig. Germanic):

Selkie (orig. Scottish or Irish):

Seven O'Clock Man: The English form of Quebec's Bonhomme Sept-Heures. See Bogeyman.

http://coh.tritonius.com/FaeSidhe.jpg Sidhe (orig. Irish):

Siren (orig. Greek):

Spriggan (orig. Irish):

http://coh.tritonius.com/FaeSprite.jpg Sprite (orig. English or Various):

Suire: A Gaelic synomym for "mermaid" or "sea nymph". See Mer.

Svarta Mannen: A name meaning "the Black Man", this is the Swedish variant of the bogeyman. See Bogeyman.

Swan Maiden (orig. English/Various):

Sylph (orig. English):

Tommyknocker: See Knocker.

Tooth Fairy (orig. English or American/French): "La Bonne Petite Souris"--a French faerie tale from the 18th Century--tells of a moose who helps a good queen defeat an evil king; The moose does this by becoming a faerie, hiding under the king's pillow and knocking out all of the king's teeth while he is asleep. This is believed to be the origin of the more contemporary Tooth Fairy, a faerie who marks children's ascent to adulthood by rewarding them for each tooth they lose, so long as they remember to stash the teeth beneath their pillows before they sleep. The Tooth Fairy is often depicted as being female, but nobody knows the furtive faerie's sex for certain. The Tooth Fairy is a benevolent sort but--as a certain king once found out--is not above having the occasional nasty snit. Size: Small. Nature: Good. Unique

Torbalan: The Bulgarian version of a bag man or bogeyman. See Bogeyman.

Troll (orig. Scandinavian):

Tuatha Dé Danann (orig. Irish): The Tuatha Dé Danann--or "People of the goddess Danu"--are claimed to be the offspring of the Celtic sea goddess Danu and the progenitors of the fae. The Tuatha Dé Danann were and are, in essence, lesser gods or greater entities, counting such legendary figures as Manannan and the Morrigan among their numbers. The Tuatha Dé Danann joined the Gaels in their triumph over the Fir Bolg and the conquest of Hibernia. The Fomóiri were already present in Hibernia when the Tuatha Dé Danann and the Gaels drove the Fir Bolg to flight, and both the Tuatha Dé Danann and the Fomóiri coexisted together for a time. But during the war against the Fir Bolg, King Nuada of the Tuatha Dé Danann lost one of his arms in battle. Being deemed unfit to rule because of his severed limb, Nuada abdicated the throne and the half-Fomorian Bres ascended to rule the Tuatha in his place. Bres the Beautiful turned out to be a despot, and Nuada--having since had his lost limb replaced with one crafted from silver--easily reclaimed the throne from Bres with the Tuatha's support. Bres complained to his Fomorian kin about the loss of his crown, and the Fomóiri have warred with the Tuatha Dé Danann and their descendants ever since.

Unsettling are the antlered creatures who have taken residence in Croatoa in recent years. These foul-smelling and monstous sorts bear the name "Tuatha Dé Danann" and emerge from the bitter waters to venture onto the land as our ancestors did, yet they are nothing like the beautiful and majestic Tuatha Dé Danann of old. Equally intriguing is that the strongest leaders of these new Tuatha are given the title of Bres, named after the half-Fomorian ascendant to Danu's throne. Perhaps these new Tuatha Dé Danann have been reduced to mere tools in a Fomorian plot or have somehow been twisted through dark magic, for they fight Croatoa's new pretenders to the Fir Bolg heritage with no less passion than before.

Though the accounts of the Tuatha illustrate that faeries are indeed akin to the likes of angels and devils--greater than humans yet lesser than gods--let us among the fae always remember to keep humility close to our hearts, for history shows that time and time again may sons of Adam and daughters of Eve best those of our ranks--however virtuous or villainous we may be--and only an arrogant fool of a faerie would discount mankind's role in this great cosmic play. Size: Any. Nature: Good.

Vilia (orig. Irish):

Water Horse: See Kelpie.

Wila (orig. Polish):



(orig. ):
: See .
Size: Nature:

The Widowed
04-20-2007, 11:28 PM
http://coh.tritonius.com/mok.gif I certainly do have a heap of work ahead of me, do I not? :look:

TopHat
04-20-2007, 11:50 PM
As usual, you impress and frighten me with the information and time you have on your hands, Wids. I enjoy catching up on this mythology.

The Widowed
04-21-2007, 12:01 AM
As usual, you impress and frighten me with the information and time you have on your hands, Wids. I enjoy catching up on this mythology.
Google, Wikipedia and Dictionary.com combine to overcome all ignorance. Changeling: The Dreaming and D&D just point me in a few good directions (though Changeling did lead me astray with sluagh; In English myth they're an undead variant, not a faerie race). :D

But, of course, I don't know everything and I may not know where to look it up. So if you have something to contribute (like, say, information on the Japanese fae), feel free to speak up here. Mary can add it to the Faepedia then. Just remember: Undead come from humans, and neither of them are fae. :)

Nerfed
04-22-2007, 02:14 PM
Looks to be a most interesting gathering...

Gaia
04-22-2007, 03:43 PM
May also want to take a look at the book called "Faeries" by the same people that did the books "Gnomes" and "Giants". Another good batch of stuff is the "-ology" series (Wizardology, Dragonology, etc) And if you can find them read through the Red, Blue, Yellow, and Purple Fairy books. Every traditional fairy tale can be found in these and if I recall there is an annoted version of each.

The Widowed
04-22-2007, 06:41 PM
There. I finally finished the entries for the Fir Bolg, the Fomóiri and the Tuatha Dé Danann. Gotta have the fundamentals. :)

And my friend Cat showed me those books at Books a Million a few weeks ago. (Don't forget Pirateology!) I may have to look into them. :think:

So when do Pixie Sprite and Mary O'Knickers get to form that all-faerie Supergroup? :)

Gaia
04-22-2007, 07:15 PM
I have Pirateology. Really fun book. Maps, treasures, notes. I want Dragonology next. It has a wooden dragon model to put together. Plus all sorts of accessories to buy for it (Care and feeding of your dragon book)

Also I would suggest reading the Song of Albion Trilogy-Paradise War, Silverhand, and Endless Knot. Along with The Pendragon Cycle-Taliesan, Merlin, Arthur, Pendragon, Grail and Avalon. All by Stephen Lawhead, one of the best at this type of fiction. He does a lot of research into celtic/gaelic/norse/germanic myth

The Widowed
04-22-2007, 07:16 PM
I have Pirateology. Really fun book. Maps, treasures, notes. I want Dragonology next. It has a wooden dragon model to put together. Plus all sorts of accessories to buy for it (Care and feeding of your dragon book)
You're sure you don't have a faerie on Virtue, now? :)

Gaia
04-22-2007, 07:41 PM
You're sure you don't have a faerie on Virtue, now? :)

I wish I did though Phoenix Stormhawk may be the next of my old characters to go into the erasure bin since Codex Prime isn't really in business anymore. Much as I would hate to give him up its becoming a distinct possibility.

By the way I actually do have an official Roaming Gnome (https://www.hotlink.com/marketplace/servlet/Marketplaces?webEvent(ProductDetailAddPage,loadPro duct)&productID=2770) that lives in my mom's garden. :)

TopHat
04-23-2007, 03:26 AM
I am have actually been trying to create a Fairy character. So far her name is Showbelle and I intended her to be a popular performer and singer for the court of Titania and Oberon. For a reason I have yet to decide on she has traveled from the World of the Fae to show off her talents in Paragon City.

She's still a level 1 though.

The Icy One
04-23-2007, 04:01 AM
No space of Virtue.

Vendel
04-23-2007, 05:28 AM
Oh I gotta get in on this

Pinny
04-23-2007, 05:49 AM
Thankfully I still have one slot on virtue left..hehe

The Widowed
04-23-2007, 06:02 AM
By the way I actually do have an official Roaming Gnome (https://www.hotlink.com/marketplace/servlet/Marketplaces?webEvent(ProductDetailAddPage,loadPro duct)&productID=2770) that lives in my mom's garden. :)
"No marketplace selected"? :p

Gaia
04-23-2007, 06:02 AM
Widdy you may want to look at this (http://www.askyewolfe.com/FaeryTypes.html). And I'm building a character. . .

*sigh* darn links. Try this one (http://leisure.travelocity.com/Promotions/0,,TRAVELOCITY%7c1751%7cmkt_main%7c,00.html)

The Widowed
04-26-2007, 10:26 PM
There. Updated the Ogre entry. After all, who could forget such a cool ogre as Big Mouth? :D

The jury's still out on whether or not to include mention of the Shrek movies. Eh, I dunno. Shrek and Fiona aren't evil by any stretch of the imagination, but they're still ogres, right? :think: